Player Matchup

Baron Samedi
Baron Samedi
ACLSCV
Baron Samedi
Level 140
God Stats
28W - 19L
1,539 SR
Queue Stats
213W - 279L
1,377 Elo+
Party 1
Ymir
Ymir
KaNedGin
Ymir
Level 101
God Stats
12W - 10L
1,493 SR
Queue Stats
56W - 86L
1,395 Elo+
Solo
Neith
Neith
lau_357
Neith
Level 82
God Stats
19W - 33L
1,313 SR
Queue Stats
90W - 154L
1,315 Elo+
Party 1
Team Averages
Level 108
1,448 SR
1,362 Elo+

VS

Team Averages
Level 82
1,538 SR
1,412 Elo+
Susano
Susano
ArePantsRequired
Susano
Level 129
God Stats
8W - 16L
1,403 SR
Queue Stats
166W - 253L
1,372 Elo+
Solo
Achilles
Achilles
CreepyBunny 187
Achilles
Level 42
God Stats
7W - 5L
1,618 SR
Queue Stats
55W - 76L
1,431 Elo+
Solo
Hera
Hera
aniace
Hera
Level 75
God Stats
60W - 62L
1,593 SR
Queue Stats
587W - 822L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACLSCV
Baron Samedi
16
7 / 3 / 3
10,674
762
12,282
10,890
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
2 / 1 / 7
10,546
753
5,835
16,527
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
lau_357
Neith
16
1 / 1 / 8
9,999
714
11,112
10,756
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
10,041
717
5,548
11,154
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
14
3 / 3 / 1
10,704
765
11,394
23,912
30,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
aniace
Hera
15
0 / 4 / 4
9,841
703
12,496
9,266
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACLSCV
Baron Samedi
7
3
3
2.83
L
2
3
3
1.17
L
Achilles
3
3
1
1.17
W
Ymir
2
1
7
5.5
L
Hera
aniace
Hera
0
4
4
0.5
W
Neith
lau_357
Neith
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
29,438
38,173
Taken
44,332
35,764
Mitigated
41,358
15,035
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACLSCV
Baron Samedi
12,282
929
5,386
4,731
10,890
9,221
405
3,410
7,480
40,067
0
L
5,548
610
414
2,009
11,154
6,359
0
4,665
6,489
0
23,744
L
Achilles
11,394
2,332
0
5,563
23,912
30,894
431
9,502
14,410
0
33,314
W
Ymir
5,835
806
329
2,130
16,527
20,929
283
5,455
11,072
20,345
0
L
Hera
aniace
Hera
12,496
1,757
0
165
9,266
4,105
0
3,987
5,279
52,718
0
W
Neith
lau_357
Neith
11,112
5,824
0
2,459
10,756
5,614
2,259
3,695
7,061
0
50,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
30,586
155
Minions Killed
154
0
Camps Cleared
0
777,706
Distance Traveled
765,008
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,674
762
54
4
0
253,539
2
L
Susano
10,041
717
35
3
0
254,756
2
L
Achilles
10,704
765
30
2
0
278,369
2
W
Ymir
10,546
753
24
2
0
266,783
2
L
Hera
9,841
703
89
6
0
231,883
3
W
Neith
9,999
714
77
6
0
257,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role