Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AliceZKiller
Nu Wa
Level 26
God Stats
14W - 13L
1,541 SR
Queue Stats
48W - 58L
1,509 Elo+
Party 2
Neith
Neith
Keloka101
Neith
Level 8
God Stats
3W - 9L
1,445 SR
Queue Stats
4W - 9L
1,448 Elo+
Party 2
Bastet
Bastet
LadyJ21
Bastet
Level 60
God Stats
10W - 19L
1,379 SR
Queue Stats
172W - 196L
1,427 Elo+
Solo
Vulcan
Vulcan
WakeUp-Foreveer
Vulcan
Level 25
God Stats
22W - 22L
1,735 SR
Queue Stats
106W - 129L
1,478 Elo+
Solo
Team Averages
Level 50
1,520 SR
1,472 Elo+

VS

Team Averages
Level 121
1,527 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArekkuTheDragon
Izanami
Level 89
God Stats
10W - 6L
1,742 SR
Queue Stats
327W - 344L
1,526 Elo+
Solo
Aphrodite
Aphrodite
Doobs4Scoobs
Aphrodite
Level 128
God Stats
6W - 5L
1,498 SR
Queue Stats
57W - 55L
1,474 Elo+
Party 1
Bellona
Bellona
IVIaGnIfiCeNcE
Bellona
Level 69
God Stats
7W - 6L
1,436 SR
Queue Stats
35W - 32L
1,493 Elo+
Party 1
Persephone
Persephone
WhiteBirdBrrrr
Persephone
Level 160
God Stats
13W - 11L
1,457 SR
Queue Stats
149W - 193L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 2 / 0
8,003
728
11,017
11,714
12,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 1 / 2
7,133
648
6,210
2,583
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Keloka101
Neith
13
0 / 2 / 1
7,082
644
3,938
7,789
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
LadyJ21
Bastet
14
0 / 2 / 1
7,529
684
7,026
12,061
5,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 2
7,386
671
8,277
8,413
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 1 / 4
7,906
719
3,960
10,593
5,253
Mace

Mace

+10
Physical Power

17
4 / 0 / 3
9,414
856
6,708
6,119
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Doobs4Scoobs
Aphrodite
14
0 / 2 / 7
7,447
677
7,406
12,334
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 5
8,043
731
5,305
12,534
12,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
WhiteBirdBrrrr
Persephone
15
0 / 1 / 3
7,991
726
9,130
8,623
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
10
10
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
0
2
W
Da Ji
 
Da Ji
2
1
4
4
L
0
1
2
1
W
4
0
3
5.5
W
Aphrodite
Doobs4Scoobs
Aphrodite
0
2
7
1.75
W
4
0
5
6.5
L
Neith
Keloka101
Neith
0
2
1
0.25
L
Bastet
LadyJ21
Bastet
0
2
1
0.25
L
0
3
2
0.33
W
Persephone
WhiteBirdBrrrr
Persephone
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
32,509
42,560
Taken
50,203
27,481
Mitigated
31,139
6,536
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,017
1,391
0
1,132
11,714
12,190
0
3,426
8,288
0
23,948
W
Da Ji
 
Da Ji
3,960
865
0
1,892
10,593
5,253
925
2,013
8,580
0
25,554
L
6,210
1,854
0
0
2,583
1,268
34
2,045
538
23,029
0
W
6,708
3,934
0
3,566
6,119
2,853
2,069
1,157
4,962
0
56,552
W
Aphrodite
Doobs4Scoobs
Aphrodite
7,406
492
5,858
6,522
12,334
6,874
811
3,589
8,745
19,830
0
W
5,305
1,700
0
261
12,534
12,521
712
3,813
8,721
0
12,936
L
Neith
Keloka101
Neith
3,938
959
0
679
7,789
4,017
0
3,207
4,582
0
22,194
L
Bastet
LadyJ21
Bastet
7,026
1,840
0
2,684
12,061
5,829
30
3,023
9,038
0
27,910
L
8,277
3,058
0
2,041
8,413
4,177
0
4,835
3,578
28,732
0
W
Persephone
WhiteBirdBrrrr
Persephone
9,130
517
667
1,582
8,623
3,638
0
3,915
4,707
36,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
40,801
194
Minions Killed
300
0
Camps Cleared
0
1,074,685
Distance Traveled
1,162,490
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,003
728
31
3
0
227,111
0
W
Da Ji
7,906
719
44
4
0
239,428
1
L
Nu Wa
7,133
648
35
3
0
218,820
0
W
Izanami
9,414
856
130
12
0
217,411
1
W
Aphrodite
7,447
677
34
3
0
233,010
0
W
Bellona
8,043
731
16
1
0
267,663
0
L
Neith
7,082
644
28
3
0
165,715
0
L
Bastet
7,529
684
55
5
0
227,040
2
L
Vulcan
7,386
671
45
4
0
235,999
3
W
Persephone
7,991
726
76
7
0
204,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role