Player Matchup

Olorun
Olorun
 
Olorun
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
King Sonkei
Hou Yi
Level 124
God Stats
6W - 2L
1,629 SR
Queue Stats
158W - 146L
1,349 Elo+
Party 1
Chaac
Chaac
XxTwistedxX3218
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,172 Elo+
Party 1
Team Averages
Level 75
1,543 SR
1,340 Elo+

VS

Team Averages
Level 82
1,508 SR
1,537 Elo+
Gilgamesh
Gilgamesh
BO_Zooka3x
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 21L
1,704 Elo+
Party 2
Baron Samedi
Baron Samedi
LustKnife720
Baron Samedi
Level 103
God Stats
7W - 10L
1,404 SR
Queue Stats
188W - 182L
1,382 Elo+
Party 2
Sol
Sol
jhawty
Sol
Level 139
God Stats
8W - 4L
1,620 SR
Queue Stats
98W - 75L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 2
9,696
606
8,627
17,563
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
2 / 3 / 3
10,097
631
11,883
17,905
8,781
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 2 / 3
10,350
647
8,081
25,446
22,062
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BO_Zooka3x
Gilgamesh
15
1 / 1 / 6
10,253
641
13,690
19,804
21,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LustKnife720
Baron Samedi
16
1 / 3 / 8
10,496
656
14,209
13,152
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
jhawty
Sol
19
7 / 1 / 2
12,510
782
25,148
11,952
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
2
0.5
W
Gilgamesh
BO_Zooka3x
Gilgamesh
1
1
6
4
L
Hou Yi
2
3
3
1.17
W
Baron Samedi
LustKnife720
Baron Samedi
1
3
8
1.67
L
2
2
3
1.75
W
Sol
jhawty
Sol
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
53,047
60,914
Taken
44,908
40,224
Mitigated
35,342
14,594
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,627
1,831
729
4,690
17,563
9,381
0
10,616
6,947
34,131
2,856
W
Gilgamesh
BO_Zooka3x
Gilgamesh
13,690
4,961
834
5,411
19,804
21,821
270
3,712
16,092
0
46,201
L
Hou Yi
11,883
4,335
0
1,870
17,905
8,781
0
11,615
6,290
0
51,168
W
Baron Samedi
LustKnife720
Baron Samedi
14,209
866
1,509
5,426
13,152
7,533
32
3,477
9,675
45,053
0
L
8,081
1,968
538
6,767
25,446
22,062
0
14,516
10,930
0
23,748
W
Sol
jhawty
Sol
25,148
12,585
0
5,578
11,952
5,988
2,965
1,387
10,565
72,440
8,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
33,259
150
Minions Killed
205
0
Camps Cleared
0
792,803
Distance Traveled
846,679
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,696
606
43
3
0
244,151
2
W
Gilgamesh
10,253
641
38
2
0
315,919
3
L
Hou Yi
10,097
631
55
3
0
272,920
0
W
Baron Samedi
10,496
656
37
2
0
263,267
1
L
Chaac
10,350
647
52
3
0
275,732
0
W
Sol
12,510
782
130
8
0
267,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role