Player Matchup

Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
Dodok2p
Achilles
Bronze III
Level 44
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 23L
1,282 MMR
Party 1
Nox
Nox
Silver I
Kloschr
Nox
Silver I
Level 87
God Stats
5W - 7L
1,546 SR
Queue Stats
170W - 201L
1,261 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,596 SR
1,348 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,405 SR
1,412 MMR
Gilgamesh
Gilgamesh
Silver I
ShadowSpeedy
Gilgamesh
Silver I
Level 136
God Stats
13W - 22L
1,385 SR
Queue Stats
1,184W - 1,567L
1,197 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
SoulApeG
Baron Samedi
Gold II
Level 49
God Stats
17W - 14L
1,621 SR
Queue Stats
21W - 22L
1,634 MMR
Party 2
Ganesha
Ganesha
Gold V
UnDeadBlaZe9
Ganesha
Gold V
Level 78
God Stats
1W - 1L
1,208 SR
Queue Stats
22W - 25L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 3
8,101
579
7,822
17,533
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Dodok2p
Achilles
12
0 / 8 / 3
7,881
563
5,442
21,761
24,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
15
3 / 7 / 0
9,821
702
12,336
14,417
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChaacZeusAtlasPoseidonHades

VS

Bans
CabrakanXbalanqueRaijinIzanamiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShadowSpeedy
Gilgamesh
16
8 / 1 / 3
11,026
788
11,405
15,065
13,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SoulApeG
Baron Samedi
17
9 / 2 / 7
11,245
803
26,857
13,169
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
UnDeadBlaZe9
Ganesha
17
1 / 0 / 17
11,685
835
9,357
16,483
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
18
18
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
L
Achilles
Dodok2p
Achilles
0
8
3
0.19
L
Nox
3
7
0
0.43
W
Gilgamesh
ShadowSpeedy
Gilgamesh
8
1
3
9.5
W
Baron Samedi
SoulApeG
Baron Samedi
9
2
7
6.25
W
Ganesha
UnDeadBlaZe9
Ganesha
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
47,619
53,711
Taken
44,717
39,303
Mitigated
44,405
7,699
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,822
4,377
0
3,409
17,533
7,780
0
12,223
5,310
0
31,899
L
Achilles
Dodok2p
Achilles
5,442
1,307
96
2,997
21,761
24,812
0
13,399
8,362
0
8,826
L
Nox
12,336
360
284
913
14,417
6,711
0
10,602
3,815
39,697
0
W
Gilgamesh
ShadowSpeedy
Gilgamesh
11,405
3,416
611
4,020
15,065
13,539
771
2,340
12,476
0
56,012
W
Baron Samedi
SoulApeG
Baron Samedi
26,857
2,781
3,210
7,520
13,169
8,421
620
5,723
7,087
64,271
0
W
Ganesha
UnDeadBlaZe9
Ganesha
9,357
1,346
0
4,909
16,483
22,445
632
4,375
11,586
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
33,956
118
Minions Killed
177
0
Camps Cleared
0
624,339
Distance Traveled
792,878
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,101
579
45
3
0
202,939
0
L
Achilles
7,881
563
9
1
0
203,686
0
L
Nox
9,821
702
64
5
0
217,714
1
W
Gilgamesh
11,026
788
72
5
0
283,699
1
W
Baron Samedi
11,245
803
104
7
0
232,959
0
W
Ganesha
11,685
835
1
0
0
276,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role