Player Matchup

Athena
Athena
Bronze V
 
Athena
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
MDMT-_-4000
Kali
Gold IV
Level 67
God Stats
7W - 4L
1,524 SR
Queue Stats
120W - 168L
1,523 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
llSFreshyll
Baron Samedi
Gold IV
Level 88
God Stats
1W - 1L
1,333 SR
Queue Stats
23W - 19L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,453 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,457 SR
1,291 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
RomoSmacksCheeks
Ah Muzen Cab
Silver III
Level 144
God Stats
6W - 11L
1,417 SR
Queue Stats
62W - 133L
1,164 MMR
Party 1
Ymir
Ymir
Gold I
ShareTheCare
Ymir
Gold I
Level 158
God Stats
6W - 14L
1,473 SR
Queue Stats
239W - 305L
1,593 MMR
Solo
Kukulkan
Kukulkan
Silver IV
TheRealOne07FR
Kukulkan
Silver IV
Level 82
God Stats
36W - 58L
1,481 SR
Queue Stats
57W - 127L
1,118 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 2 / 6
9,587
737
6,403
17,891
18,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 3 / 1
8,943
688
7,164
11,770
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
llSFreshyll
Baron Samedi
16
4 / 1 / 2
10,011
770
17,931
13,515
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HorusAtlasPoseidonShiva

VS

Bans
GebGuan YuAphroditeHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RomoSmacksCheeks
Ah Muzen Cab
15
3 / 2 / 2
8,968
690
14,158
12,958
6,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 4
9,534
733
4,655
13,512
15,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
1 / 4 / 1
7,549
581
6,511
9,202
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
6
6
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
6
1.5
W
2
3
1
0.83
L
Ah Muzen Cab
RomoSmacksCheeks
Ah Muzen Cab
3
2
2
2
L
2
0
4
4
L
Kukulkan
1
4
1
0.38
W
Baron Samedi
llSFreshyll
Baron Samedi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
25,324
43,176
Taken
35,672
33,457
Mitigated
25,878
20,874
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,403
2,151
2,253
3,486
17,891
18,598
131
4,200
13,691
23,190
0
W
7,164
3,007
0
2,792
11,770
7,230
28
2,833
8,937
0
44,386
L
Ah Muzen Cab
RomoSmacksCheeks
Ah Muzen Cab
14,158
4,310
0
2,344
12,958
6,526
0
9,265
3,693
0
43,142
L
4,655
571
2,744
4,225
13,512
15,278
0
8,242
5,270
14,868
0
L
Kukulkan
6,511
525
0
1,970
9,202
4,074
0
6,898
2,304
27,408
0
W
Baron Samedi
llSFreshyll
Baron Samedi
17,931
638
4,526
7,817
13,515
7,629
751
4,234
9,281
47,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
26,051
190
Minions Killed
133
0
Camps Cleared
0
711,657
Distance Traveled
593,549
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,587
737
35
3
0
232,484
2
W
Kali
8,943
688
79
6
0
249,487
0
L
Ah Muzen Cab
8,968
690
72
6
0
220,859
1
L
Ymir
9,534
733
14
1
0
219,919
0
L
Kukulkan
7,549
581
47
4
0
152,771
2
W
Baron Samedi
10,011
770
76
6
0
229,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role