Player Matchup

Janus
Janus
Cakefacenz
Janus
Level 160
God Stats
1W - 4L
1,231 SR
Queue Stats
139W - 131L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
ESPANTOS4O8
Gilgamesh
Level 125
God Stats
3W - 1L
1,627 SR
Queue Stats
18W - 13L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
RoyalMonkey813
Danzaburou
Level 129
God Stats
7W - 17L
1,341 SR
Queue Stats
66W - 91L
1,348 Elo+
Party 1
Team Averages
Level 138
1,400 SR
1,455 Elo+

VS

Team Averages
Level 48
1,516 SR
1,481 Elo+
Cthulhu
Cthulhu
GrimmslyGrim
Cthulhu
Level 69
God Stats
4W - 1L
1,612 SR
Queue Stats
60W - 73L
1,378 Elo+
Solo
Cupid
Cupid
La_Toxica_562
Cupid
Level 6
God Stats
2W - 1L
1,314 SR
Queue Stats
17W - 19L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
heauxzmad
Ao Kuang
Level 69
God Stats
22W - 5L
1,622 SR
Queue Stats
95W - 66L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
1 / 4 / 2
11,470
675
12,884
12,694
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ESPANTOS4O8
Gilgamesh
16
0 / 4 / 4
11,367
669
11,421
22,036
29,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RoyalMonkey813
Danzaburou
15
3 / 5 / 0
10,974
646
10,152
17,758
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrimmslyGrim
Cthulhu
17
1 / 2 / 9
12,411
730
13,310
15,936
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 6
11,534
678
13,171
13,883
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
heauxzmad
Ao Kuang
19
8 / 1 / 3
12,595
741
19,086
19,808
11,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
2
0.5
L
Gilgamesh
ESPANTOS4O8
Gilgamesh
0
4
4
0.5
W
Cthulhu
GrimmslyGrim
Cthulhu
1
2
9
2.75
W
4
1
6
7
L
Danzaburou
RoyalMonkey813
Danzaburou
3
5
0
0.6
W
Ao Kuang
heauxzmad
Ao Kuang
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
45,567
52,488
Taken
49,627
45,032
Mitigated
36,726
10,174
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
12,884
297
0
875
12,694
6,842
300
8,225
4,469
62,007
0
L
Gilgamesh
ESPANTOS4O8
Gilgamesh
11,421
3,476
2,755
2,834
22,036
29,246
0
13,659
8,377
0
30,502
W
Cthulhu
GrimmslyGrim
Cthulhu
13,310
1,271
723
2,348
15,936
18,186
336
3,304
12,632
57,526
0
W
13,171
5,348
2,515
8,431
13,883
7,281
557
4,238
9,645
0
52,197
L
Danzaburou
RoyalMonkey813
Danzaburou
10,152
3,268
427
3,283
17,758
8,944
616
10,572
7,186
0
42,635
W
Ao Kuang
heauxzmad
Ao Kuang
19,086
4,487
91
10,372
19,808
11,259
2,099
5,786
14,022
62,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
36,540
196
Minions Killed
226
0
Camps Cleared
0
909,488
Distance Traveled
959,493
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,470
675
97
6
0
325,106
7
L
Gilgamesh
11,367
669
36
2
0
334,553
2
W
Cthulhu
12,411
730
97
6
0
323,913
2
W
Cupid
11,534
678
64
4
0
301,500
7
L
Danzaburou
10,974
646
63
4
0
249,829
2
W
Ao Kuang
12,595
741
65
4
0
334,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role