Player Matchup

Tsukuyomi
Tsukuyomi
DystymiA
Tsukuyomi
Level 129
God Stats
21W - 3L
1,931 SR
Queue Stats
64W - 36L
1,651 Elo+
Party 1
Sobek
Sobek
MrBrujito
Sobek
Level 157
God Stats
2W - 1L
1,603 SR
Queue Stats
116W - 76L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Pofetz
Zhong Kui
Level 89
God Stats
5W - 0L
1,685 SR
Queue Stats
96W - 61L
1,669 Elo+
Party 1
Team Averages
Level 125
1,740 SR
1,653 Elo+

VS

Team Averages
Level 123
1,506 SR
1,645 Elo+
Medusa
Medusa
Goomzy
Medusa
Level 119
God Stats
0W - 4L
1,357 SR
Queue Stats
90W - 68L
1,682 Elo+
Party 2
Ao Kuang
Ao Kuang
IEqualSmooth
Ao Kuang
Level 153
God Stats
1W - 2L
1,637 SR
Queue Stats
379W - 370L
1,618 Elo+
Solo
King Arthur
King Arthur
WillSquebb
King Arthur
Level 97
God Stats
2W - 5L
1,524 SR
Queue Stats
70W - 64L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DystymiA
Tsukuyomi
16
8 / 1 / 5
9,714
810
10,898
6,838
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MrBrujito
Sobek
14
1 / 2 / 12
8,854
738
5,361
15,054
16,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Pofetz
Zhong Kui
16
4 / 0 / 9
9,517
793
14,928
11,806
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goomzy
Medusa
13
0 / 5 / 1
7,687
641
8,276
11,912
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
IEqualSmooth
Ao Kuang
12
0 / 3 / 2
7,323
610
5,711
11,421
5,337
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WillSquebb
King Arthur
12
3 / 5 / 0
8,086
674
7,497
13,611
10,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
3
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DystymiA
Tsukuyomi
8
1
5
10.5
L
Medusa
Goomzy
Medusa
0
5
1
0.1
L
Ao Kuang
IEqualSmooth
Ao Kuang
0
3
2
0.33
W
Sobek
MrBrujito
Sobek
1
2
12
3.5
W
Zhong Kui
Pofetz
Zhong Kui
4
0
9
8.5
L
King Arthur
WillSquebb
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
21,484
33,698
Taken
36,944
29,125
Mitigated
20,433
11,433
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DystymiA
Tsukuyomi
10,898
3,623
0
1,005
6,838
3,236
1,288
1,300
5,538
0
34,910
L
Medusa
Goomzy
Medusa
8,276
3,178
0
1,698
11,912
4,976
0
6,811
5,101
0
37,142
L
Ao Kuang
IEqualSmooth
Ao Kuang
5,711
570
0
2,572
11,421
5,337
0
6,370
5,051
23,869
0
W
Sobek
MrBrujito
Sobek
5,361
625
657
3,777
15,054
16,587
119
3,436
11,214
14,743
0
W
Zhong Kui
Pofetz
Zhong Kui
14,928
1,363
0
5,994
11,806
9,302
1,541
978
10,828
54,021
0
L
King Arthur
WillSquebb
King Arthur
7,497
1,010
0
628
13,611
10,120
0
7,147
6,464
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
23,096
152
Minions Killed
133
0
Camps Cleared
0
717,864
Distance Traveled
634,809
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,714
810
43
4
0
253,937
1
L
Medusa
7,687
641
72
6
0
194,062
0
L
Ao Kuang
7,323
610
29
2
0
227,045
2
W
Sobek
8,854
738
13
1
0
257,043
2
W
Zhong Kui
9,517
793
96
8
0
206,884
2
L
King Arthur
8,086
674
32
3
0
213,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role