Player Matchup

Hel
Hel
ApocryphonZ
Hel
Level 96
God Stats
3W - 1L
1,464 SR
Queue Stats
14W - 4L
1,767 Elo+
Party 2
Izanami
Izanami
GalliaSphyra
Izanami
Level 141
God Stats
2W - 1L
1,388 SR
Queue Stats
24W - 11L
1,785 Elo+
Party 2
Maui
Maui
Terillium01
Maui
Level 100
God Stats
5W - 0L
1,702 SR
Queue Stats
10W - 0L
1,958 Elo+
Party 2
Team Averages
Level 112
1,518 SR
1,837 Elo+

VS

Team Averages
Level 88
1,496 SR
1,411 Elo+
Mercury
Mercury
Jem_Apple
Mercury
Level 133
God Stats
2W - 4L
1,494 SR
Queue Stats
65W - 68L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Sorsanoo
Ne Zha
Level 24
God Stats
0W - 2L
1,442 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 1
Hera
Hera
UnShellable
Hera
Level 108
God Stats
0W - 1L
1,553 SR
Queue Stats
5W - 6L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
9,094
827
7,386
9,452
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
GalliaSphyra
Izanami
16
10 / 1 / 4
10,466
951
13,813
12,294
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 0 / 12
9,546
868
5,291
10,086
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jem_Apple
Mercury
15
3 / 1 / 2
8,964
815
6,536
11,961
10,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Sorsanoo
Ne Zha
13
2 / 7 / 2
7,830
712
7,819
10,886
5,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 4
7,909
719
9,138
8,512
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Izanami
GalliaSphyra
Izanami
10
1
4
12
L
Mercury
Jem_Apple
Mercury
3
1
2
4
L
Ne Zha
Sorsanoo
Ne Zha
2
7
2
0.43
W
1
0
12
7
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
23,493
31,832
Taken
31,359
23,209
Mitigated
19,769
12,498
Healing
654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,386
264
2,214
2,825
9,452
4,247
810
2,612
6,652
31,301
0
W
Izanami
GalliaSphyra
Izanami
13,813
8,757
0
4,907
12,294
6,476
2,096
3,892
8,276
0
56,962
L
Mercury
Jem_Apple
Mercury
6,536
1,794
0
250
11,961
10,488
0
4,789
7,172
0
31,095
L
Ne Zha
Sorsanoo
Ne Zha
7,819
1,874
0
404
10,886
5,529
0
4,443
6,443
0
20,248
W
5,291
1,070
0
2,552
10,086
12,486
366
2,410
7,502
18,597
0
L
9,138
2,495
0
0
8,512
3,752
199
3,464
5,048
31,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
24,703
159
Minions Killed
146
0
Camps Cleared
0
635,851
Distance Traveled
650,411
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,094
827
53
5
0
215,079
4
W
Izanami
10,466
951
81
7
0
200,124
3
L
Mercury
8,964
815
44
4
0
256,614
0
L
Ne Zha
7,830
712
29
3
0
197,864
2
W
Maui
9,546
868
25
2
0
220,648
4
L
Hera
7,909
719
73
7
0
195,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role