Player Matchup

Yu Huang
Yu Huang
CaterpillarLIPS
Yu Huang
Level 154
God Stats
1W - 0L
1,475 SR
Queue Stats
17W - 31L
1,294 Elo+
Party 2
Vamana
Vamana
JANKeyed JARvis
Vamana
Level 129
God Stats
2W - 2L
1,251 SR
Queue Stats
21W - 32L
1,317 Elo+
Party 2
Atlas
Atlas
NellsHusband
Atlas
Level 102
God Stats
3W - 2L
1,510 SR
Queue Stats
98W - 108L
1,342 Elo+
Party 1
Discordia
Discordia
ShtinkyNelly
Discordia
Level 46
God Stats
3W - 6L
1,487 SR
Queue Stats
95W - 108L
1,330 Elo+
Party 1
Neith
Neith
TheThurstyOne
Neith
Level 73
God Stats
1W - 0L
1,680 SR
Queue Stats
6W - 7L
1,305 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,318 Elo+

VS

Team Averages
Level 63
1,500 SR
1,339 Elo+
Xing Tian
Xing Tian
AttilaKbr
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 172L
1,343 Elo+
Solo
Zhong Kui
Zhong Kui
DUI_Dragon
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,401 Elo+
Solo
Serqet
Serqet
Harrageen
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 141L
1,429 Elo+
Solo
Set
Set
Pr0digyJJ20
Set
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 51L
1,500 Elo+
Solo
Zeus
Zeus
cheesemobile
Zeus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
8 / 6 / 24
15,964
639
41,001
26,008
14,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 11 / 17
17,408
696
20,796
45,619
49,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 30
17,945
718
26,815
35,119
63,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ShtinkyNelly
Discordia
20
5 / 2 / 23
15,302
612
23,671
14,239
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 18
15,769
631
33,719
24,744
13,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AttilaKbr
Xing Tian
20
2 / 8 / 12
13,830
553
12,959
37,330
52,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
DUI_Dragon
Zhong Kui
20
0 / 11 / 9
12,151
486
19,088
30,500
30,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Harrageen
Serqet
20
7 / 6 / 11
15,175
607
17,521
33,303
51,748
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 9 / 9
15,259
610
25,802
35,786
44,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 10
15,589
624
43,561
26,455
16,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
77
41
Kills
26
27
Deaths
41
112
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AttilaKbr
Xing Tian
2
8
12
1
W
Yu Huang
8
6
24
3.33
L
Zhong Kui
DUI_Dragon
Zhong Kui
0
11
9
0.41
L
Serqet
Harrageen
Serqet
7
6
11
2.08
W
12
11
17
1.86
W
7
4
30
5.5
L
8
9
9
1.39
W
Discordia
ShtinkyNelly
Discordia
5
2
23
8.25
W
9
4
18
4.5
L
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,002
Damage
118,931
145,729
Taken
163,374
149,288
Mitigated
196,127
59,712
Healing
51,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AttilaKbr
Xing Tian
12,959
686
2,155
8,290
37,330
52,903
24
19,333
17,997
30,108
0
W
Yu Huang
41,001
5,813
3,303
7,401
26,008
14,404
1,448
15,989
9,853
63,347
0
L
Zhong Kui
DUI_Dragon
Zhong Kui
19,088
3,642
2,142
6,350
30,500
30,710
606
15,324
15,176
40,109
0
L
Serqet
Harrageen
Serqet
17,521
4,272
2,084
9,161
33,303
51,748
0
19,200
14,103
0
19,826
W
20,796
10,617
4,331
10,897
45,619
49,592
784
23,952
21,006
1,856
37,061
W
26,815
10,123
3,370
9,357
35,119
63,743
802
14,443
19,994
64,455
0
L
25,802
10,306
4,385
6,666
35,786
44,444
0
23,257
12,529
240
45,934
W
Discordia
ShtinkyNelly
Discordia
23,671
857
2,332
3,861
14,239
7,891
1,804
6,549
7,366
40,260
0
W
33,719
14,203
4,013
10,847
24,744
13,658
3,237
14,915
9,634
0
68,435
L
43,561
11,723
2,581
7,471
26,455
16,322
246
15,071
11,384
84,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,388
Gold Earned
72,004
245
Minions Killed
200
0
Camps Cleared
0
2,206,456
Distance Traveled
1,988,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,830
553
23
1
0
426,761
0
W
Yu Huang
15,964
639
58
2
0
407,054
0
L
Zhong Kui
12,151
486
45
2
0
340,578
0
L
Serqet
15,175
607
14
1
0
390,382
0
W
Vamana
17,408
696
27
1
0
398,787
0
W
Atlas
17,945
718
55
2
0
482,732
0
L
Set
15,259
610
30
1
0
435,651
1
W
Discordia
15,302
612
34
1
0
510,235
0
W
Neith
15,769
631
71
3
0
407,648
0
L
Zeus
15,589
624
88
4
0
394,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role