Player Matchup

Olorun
Olorun
DanzoShimura1
Olorun
Level 85
God Stats
0W - 4L
1,245 SR
Queue Stats
263W - 587L
1,284 Elo+
Solo
Chaac
Chaac
Roymustan10
Chaac
Level 125
God Stats
2W - 6L
1,511 SR
Queue Stats
29W - 31L
1,529 Elo+
Party 2
Neith
Neith
SickOGHammer
Neith
Level 86
God Stats
12W - 18L
1,445 SR
Queue Stats
12W - 18L
1,333 Elo+
Party 2
Team Averages
Level 99
1,400 SR
1,382 Elo+

VS

Team Averages
Level 96
1,488 SR
1,429 Elo+
Skadi
Skadi
CuteCammyRae
Skadi
Level 84
God Stats
19W - 14L
1,607 SR
Queue Stats
43W - 62L
1,407 Elo+
Party 1
Chaac
Chaac
QWAAKPAAK
Chaac
Level 76
God Stats
5W - 9L
1,357 SR
Queue Stats
40W - 55L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDarkK1d
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,346
623
9,221
12,080
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 1
9,880
659
9,205
13,385
16,558
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 2
8,804
587
7,069
8,845
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,883
726
9,360
7,449
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
QWAAKPAAK
Chaac
15
1 / 0 / 6
9,915
661
10,582
14,582
18,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
TheDarkK1d
Ao Kuang
16
5 / 3 / 3
10,876
725
9,221
13,978
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
1
5
1
0.3
W
Chaac
QWAAKPAAK
Chaac
1
0
6
4
L
2
2
1
1.25
L
0
2
2
0.5
W
Ao Kuang
TheDarkK1d
Ao Kuang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
29,163
34,310
Taken
36,009
27,164
Mitigated
29,974
8,434
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,360
3,339
628
3,505
7,449
3,307
2,553
1,685
5,764
0
53,240
L
9,221
3,471
324
2,761
12,080
6,521
0
3,492
8,588
37,956
5,004
W
Chaac
QWAAKPAAK
Chaac
10,582
1,497
495
7,064
14,582
18,152
136
3,714
10,868
0
39,149
L
9,205
1,375
145
2,580
13,385
16,558
0
3,161
10,224
336
32,169
L
7,069
3,085
364
2,260
8,845
4,085
0
1,976
6,869
0
32,391
W
Ao Kuang
TheDarkK1d
Ao Kuang
9,221
2,474
0
6,544
13,978
8,515
337
3,760
10,218
43,731
9,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
31,674
157
Minions Killed
187
0
Camps Cleared
0
733,422
Distance Traveled
921,944
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,883
726
90
6
0
307,578
5
L
Olorun
9,346
623
66
4
0
217,257
4
W
Chaac
9,915
661
45
3
0
327,050
2
L
Chaac
9,880
659
40
3
0
260,104
0
L
Neith
8,804
587
51
3
0
256,061
1
W
Ao Kuang
10,876
725
52
3
0
287,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role