Player Matchup

Sol
Sol
DELUXE10
Sol
Level 144
God Stats
15W - 3L
1,710 SR
Queue Stats
298W - 273L
1,557 Elo+
Solo
Poseidon
Poseidon
EdAzteczcc
Poseidon
Level 129
God Stats
6W - 6L
1,501 SR
Queue Stats
718W - 736L
1,571 Elo+
Solo
Zeus
Zeus
Gh0stP3wP3w
Zeus
Level 160
God Stats
4W - 1L
1,605 SR
Queue Stats
258W - 183L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
Jackaverted
Baron Samedi
Level 160
God Stats
33W - 25L
1,572 SR
Queue Stats
1,656W - 1,336L
1,668 Elo+
Party 1
Sobek
Sobek
SirLogDog64
Sobek
Level 159
God Stats
14W - 4L
1,741 SR
Queue Stats
241W - 173L
1,601 Elo+
Party 1
Team Averages
Level 150
1,626 SR
1,613 Elo+

VS

Team Averages
Level 150
1,534 SR
1,507 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JeffBingBong
Jing Wei
Level 148
God Stats
13W - 13L
1,515 SR
Queue Stats
541W - 607L
1,510 Elo+
Solo
Achilles
Achilles
Rhyanos
Achilles
Level 124
God Stats
7W - 3L
1,663 SR
Queue Stats
281W - 290L
1,454 Elo+
Solo
Geb
Geb
playererDD
Geb
Level 160
God Stats
5W - 4L
1,533 SR
Queue Stats
243W - 248L
1,553 Elo+
Solo
Shiva
Shiva
snackss
Shiva
Level 159
God Stats
0W - 3L
1,462 SR
Queue Stats
148W - 161L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 11
14,415
801
28,961
22,197
14,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
EdAzteczcc
Poseidon
19
4 / 6 / 19
12,017
668
11,331
14,651
8,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 19
12,040
669
19,528
18,386
15,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Jackaverted
Baron Samedi
19
6 / 6 / 15
12,045
669
14,711
19,260
14,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
2 / 1 / 23
12,447
692
10,289
25,911
44,458
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
5 / 8 / 6
11,132
618
15,090
21,467
18,417
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
JeffBingBong
Jing Wei
19
3 / 6 / 6
11,718
651
16,509
19,949
9,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Rhyanos
Achilles
19
5 / 5 / 6
11,638
647
24,474
22,882
34,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 12
11,242
625
15,055
21,361
31,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
snackss
Shiva
18
2 / 6 / 10
11,226
624
17,827
21,287
31,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
58
30
Kills
18
18
Deaths
30
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
8
6
1
W
15
2
11
10.25
W
Poseidon
EdAzteczcc
Poseidon
4
6
19
2.25
W
3
3
19
4.17
W
Baron Samedi
Jackaverted
Baron Samedi
6
6
15
2.25
L
Jing Wei
JeffBingBong
Jing Wei
3
6
6
1
L
Achilles
Rhyanos
Achilles
5
5
6
1.6
W
2
1
23
13.5
L
3
5
12
1.8
L
Shiva
snackss
Shiva
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,820
Damage
88,955
100,405
Taken
106,946
96,558
Mitigated
125,144
42,486
Healing
30,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
15,090
3,028
2,232
2,438
21,467
18,417
0
14,931
6,536
0
18,606
W
28,961
12,612
1,524
6,967
22,197
14,236
5,341
3,884
17,585
57,980
6,898
W
Poseidon
EdAzteczcc
Poseidon
11,331
1,949
3,634
2,407
14,651
8,233
334
2,044
12,126
28,420
0
W
19,528
3,088
0
3,830
18,386
15,417
1,766
2,150
16,050
35,984
0
W
Baron Samedi
Jackaverted
Baron Samedi
14,711
1,452
5,538
5,055
19,260
14,214
707
3,886
14,685
32,215
0
L
Jing Wei
JeffBingBong
Jing Wei
16,509
15,019
1,158
5,305
19,949
9,440
119
18,684
1,265
0
57,824
L
Achilles
Rhyanos
Achilles
24,474
2,989
5,549
4,741
22,882
34,138
0
16,582
6,300
0
35,336
W
10,289
391
1,563
11,968
25,911
44,458
192
3,091
22,640
16,978
0
L
15,055
1,031
1,506
1,815
21,361
31,917
0
14,998
6,363
25,629
0
L
Shiva
snackss
Shiva
17,827
1,996
2,291
2,972
21,287
31,232
0
15,153
6,134
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
56,956
192
Minions Killed
161
0
Camps Cleared
0
1,437,940
Distance Traveled
1,543,722
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,132
618
9
1
0
309,949
3
W
Sol
14,415
801
64
4
0
285,305
0
W
Poseidon
12,017
668
35
2
0
262,050
4
W
Zeus
12,040
669
42
2
0
283,695
2
W
Baron Samedi
12,045
669
41
2
0
262,178
0
L
Jing Wei
11,718
651
105
6
0
282,193
0
L
Achilles
11,638
647
15
1
0
328,682
0
W
Sobek
12,447
692
10
1
0
344,712
0
L
Geb
11,242
625
17
1
0
324,037
0
L
Shiva
11,226
624
15
1
0
298,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role