Player Matchup

Charybdis
Charybdis
Gingermads
Charybdis
Level 100
God Stats
14W - 13L
1,267 SR
Queue Stats
258W - 324L
1,411 Elo+
Solo
Terra
Terra
McRibs_Are_Back
Terra
Level 68
God Stats
18W - 11L
1,555 SR
Queue Stats
106W - 123L
1,306 Elo+
Solo
Hercules
Hercules
Slabbypooh
Hercules
Level 140
God Stats
40W - 51L
1,495 SR
Queue Stats
818W - 811L
1,485 Elo+
Solo
Yu Huang
Yu Huang
TheMrHeaven777
Yu Huang
Level 128
God Stats
1W - 2L
1,128 SR
Queue Stats
829W - 840L
1,408 Elo+
Solo
Bellona
Bellona
psychoil
Bellona
Level 69
God Stats
2W - 2L
1,400 SR
Queue Stats
7W - 11L
1,262 Elo+
Solo
Team Averages
Level 101
1,369 SR
1,374 Elo+

VS

Team Averages
Level 59
1,540 SR
1,416 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IchirouDesu
Bacchus
Level 20
God Stats
14W - 11L
1,812 SR
Queue Stats
54W - 59L
1,468 Elo+
Party 1
Scylla
Scylla
Kintet
Scylla
Level 68
God Stats
12W - 11L
1,642 SR
Queue Stats
258W - 311L
1,403 Elo+
Party 1
Medusa
Medusa
WorthlessC
Medusa
Level 28
God Stats
3W - 6L
1,304 SR
Queue Stats
22W - 30L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
atrius7
Sun Wukong
Level 25
God Stats
6W - 7L
1,440 SR
Queue Stats
55W - 67L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gingermads
Charybdis
11
6 / 0 / 2
6,485
590
8,011
7,332
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
1 / 0 / 6
6,249
568
3,928
10,992
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Slabbypooh
Hercules
11
1 / 0 / 2
6,282
571
1,639
4,178
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
10
0 / 2 / 2
5,579
507
3,649
6,024
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
psychoil
Bellona
10
3 / 1 / 0
6,507
592
3,875
7,175
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 0
5,365
488
2,051
8,493
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
IchirouDesu
Bacchus
8
0 / 1 / 1
4,783
435
3,551
8,231
7,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Kintet
Scylla
11
2 / 2 / 0
6,132
557
6,009
6,174
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
WorthlessC
Medusa
8
0 / 3 / 0
4,871
443
3,525
7,545
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
atrius7
Sun Wukong
9
0 / 3 / 1
5,333
485
3,843
7,938
4,142
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Charybdis
Gingermads
Charybdis
6
0
2
7
L
Bacchus
IchirouDesu
Bacchus
0
1
1
0.5
L
Scylla
Kintet
Scylla
2
2
0
1
W
1
0
6
4
W
Hercules
Slabbypooh
Hercules
1
0
2
2
W
Yu Huang
0
2
2
0.5
L
Medusa
WorthlessC
Medusa
0
3
0
0
L
Sun Wukong
atrius7
Sun Wukong
0
3
1
0.17
W
Bellona
psychoil
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
18,979
35,701
Taken
38,381
17,287
Mitigated
19,329
15,531
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,051
1,183
0
4,241
8,493
3,447
0
416
8,077
0
31,036
W
Charybdis
Gingermads
Charybdis
8,011
3,983
0
4,092
7,332
2,372
838
944
6,388
0
45,439
L
Bacchus
IchirouDesu
Bacchus
3,551
791
475
3,176
8,231
7,318
0
2,185
6,046
14,623
0
L
Scylla
Kintet
Scylla
6,009
828
89
1,701
6,174
2,134
1,094
3,372
2,802
41,063
0
W
3,928
500
1,078
5,278
10,992
5,551
120
4,109
6,883
23,364
0
W
Hercules
Slabbypooh
Hercules
1,639
519
0
352
4,178
1,841
370
149
4,029
0
47,022
W
Yu Huang
3,649
124
0
1,401
6,024
2,036
249
4,358
1,666
34,931
0
L
Medusa
WorthlessC
Medusa
3,525
1,611
0
1,560
7,545
2,288
0
1,604
5,941
0
31,285
L
Sun Wukong
atrius7
Sun Wukong
3,843
918
0
1,899
7,938
4,142
723
0
7,938
0
26,824
W
Bellona
psychoil
Bellona
3,875
1,937
0
3,330
7,175
5,487
510
0
7,175
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
26,484
341
Minions Killed
241
0
Camps Cleared
0
1,016,977
Distance Traveled
1,039,628
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,365
488
54
5
0
246,067
5
W
Charybdis
6,485
590
68
6
0
198,750
0
L
Bacchus
4,783
435
23
2
0
217,659
3
L
Scylla
6,132
557
77
7
0
193,158
0
W
Terra
6,249
568
46
4
0
212,951
0
W
Hercules
6,282
571
106
10
0
222,330
3
W
Yu Huang
5,579
507
58
5
0
173,887
1
L
Medusa
4,871
443
43
4
0
181,770
0
L
Sun Wukong
5,333
485
44
4
0
200,974
0
W
Bellona
6,507
592
63
6
0
209,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role