Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
AZTEC Vortex
Cu Chulainn
Gold IV
Level 89
God Stats
27W - 22L
1,576 SR
Queue Stats
54W - 52L
1,461 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
AuLemon
Ah Muzen Cab
Gold IV
Level 153
God Stats
5W - 2L
1,629 SR
Queue Stats
128W - 129L
1,265 MMR
Solo
Vulcan
Vulcan
Gold IV
I-Am-IVIclovin
Vulcan
Gold IV
Level 128
God Stats
14W - 18L
1,613 SR
Queue Stats
427W - 423L
1,445 MMR
Solo
Lancelot
Lancelot
Silver III
rekurna
Lancelot
Silver III
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 50L
1,269 MMR
Solo
Geb
Geb
Gold V
zurielhz
Geb
Gold V
Level 155
God Stats
4W - 3L
1,936 SR
Queue Stats
243W - 258L
1,186 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,651 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,595 SR
1,350 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze V
AMTheShape
Aphrodite
Bronze V
Level 156
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 8L
1,354 MMR
Solo
Merlin
Merlin
Silver III
B1G_MIG
Merlin
Silver III
Level 124
God Stats
1W - 2L
1,497 SR
Queue Stats
21W - 32L
1,163 MMR
Solo
Bellona
Bellona
Silver I
Borklet
Bellona
Silver I
Level 158
God Stats
3W - 3L
1,530 SR
Queue Stats
290W - 293L
1,319 MMR
Solo
Charybdis
Charybdis
Gold V
Edgar Gwyn
Charybdis
Gold V
Level 156
God Stats
5W - 3L
1,698 SR
Queue Stats
88W - 92L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AZTEC Vortex
Cu Chulainn
20
10 / 6 / 13
15,329
529
30,810
36,118
38,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
AuLemon
Ah Muzen Cab
20
5 / 0 / 14
14,364
495
23,197
24,195
11,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 14
14,176
489
34,561
20,116
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
rekurna
Lancelot
20
9 / 4 / 12
14,783
510
14,195
23,884
12,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 5 / 14
13,804
476
13,893
28,129
38,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorKaliBacchusBastet

VS

Bans
HadesLokiSusanoAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 7 / 5
13,665
471
20,545
31,700
15,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
AMTheShape
Aphrodite
18
3 / 5 / 4
12,464
430
9,863
27,282
30,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
B1G_MIG
Merlin
18
4 / 6 / 3
12,634
436
20,310
29,813
15,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Borklet
Bellona
18
3 / 8 / 3
12,185
420
11,059
35,524
39,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Edgar Gwyn
Charybdis
18
2 / 5 / 4
12,365
426
20,568
32,906
13,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
31
Kills
19
20
Deaths
31
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
7
5
1.36
L
Aphrodite
AMTheShape
Aphrodite
3
5
4
1
W
Cu Chulainn
AZTEC Vortex
Cu Chulainn
10
6
13
2.75
W
Ah Muzen Cab
AuLemon
Ah Muzen Cab
5
0
14
12
L
Merlin
B1G_MIG
Merlin
4
6
3
0.92
L
Bellona
Borklet
Bellona
3
8
3
0.56
L
Charybdis
Edgar Gwyn
Charybdis
2
5
4
0.8
W
4
5
14
2.2
W
Lancelot
rekurna
Lancelot
9
4
12
3.75
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,656
Damage
82,345
132,442
Taken
157,225
110,434
Mitigated
114,700
33,786
Healing
45,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
20,545
6,822
0
4,398
31,700
15,858
0
7,569
24,131
0
128,828
L
Aphrodite
AMTheShape
Aphrodite
9,863
861
10,530
10,950
27,282
30,117
642
9,588
17,694
43,972
0
W
Cu Chulainn
AZTEC Vortex
Cu Chulainn
30,810
4,762
0
9,740
36,118
38,450
1,241
6,925
29,193
0
119,069
W
Ah Muzen Cab
AuLemon
Ah Muzen Cab
23,197
8,318
0
13,982
24,195
11,614
6,058
5,819
18,376
0
150,683
L
Merlin
B1G_MIG
Merlin
20,310
1,179
0
2,220
29,813
15,229
808
12,443
17,370
125,731
0
L
Bellona
Borklet
Bellona
11,059
2,495
221
5,566
35,524
39,797
1,039
4,698
30,826
0
68,781
L
Charybdis
Edgar Gwyn
Charybdis
20,568
10,527
0
11,538
32,906
13,699
1,476
13,916
18,990
0
123,077
W
34,561
6,840
504
5,143
20,116
9,553
2,114
6,031
14,085
129,769
0
W
Lancelot
rekurna
Lancelot
14,195
1,548
0
2,202
23,884
12,616
627
4,717
19,167
0
106,211
W
13,893
689
0
2,215
28,129
38,201
963
7,949
20,180
46,831
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,456
Gold Earned
63,313
662
Minions Killed
731
0
Camps Cleared
0
2,889,515
Distance Traveled
2,572,003
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,665
471
160
6
0
550,254
2
L
Aphrodite
12,464
430
83
3
0
524,728
6
W
Cu Chulainn
15,329
529
142
5
0
547,458
10
W
Ah Muzen Cab
14,364
495
195
7
0
600,223
3
L
Merlin
12,634
436
196
7
0
478,270
6
L
Bellona
12,185
420
118
4
0
575,863
8
L
Charybdis
12,365
426
174
6
0
442,888
4
W
Vulcan
14,176
489
153
5
0
589,080
7
W
Lancelot
14,783
510
121
4
0
615,016
2
W
Geb
13,804
476
51
2
0
537,738
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role