Player Matchup

Arachne
Arachne
Ertax32
Arachne
Level 17
God Stats
1W - 3L
1,473 SR
Queue Stats
4W - 9L
1,073 Elo+
Party 1
Baron Samedi
Baron Samedi
ShankDaTank4
Baron Samedi
Level 81
God Stats
5W - 3L
1,724 SR
Queue Stats
199W - 242L
1,357 Elo+
Solo
Artemis
Artemis
ThunderZeus420
Artemis
Level 125
God Stats
0W - 2L
1,374 SR
Queue Stats
9W - 23L
1,203 Elo+
Party 1
Xing Tian
Xing Tian
Washounga
Xing Tian
Level 8
God Stats
1W - 3L
1,269 SR
Queue Stats
2W - 8L
1,090 Elo+
Party 1
Amaterasu
Amaterasu
idinosaur313
Amaterasu
Level 74
God Stats
3W - 4L
1,799 SR
Queue Stats
14W - 15L
1,384 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,221 Elo+

VS

Team Averages
Level 116
1,462 SR
1,299 Elo+
Cthulhu
Cthulhu
LordMegatron888
Cthulhu
Level 68
God Stats
21W - 13L
1,479 SR
Queue Stats
79W - 81L
1,301 Elo+
Solo
Neith
Neith
MACKINGHISTORY
Neith
Level 160
God Stats
3W - 3L
1,457 SR
Queue Stats
5W - 8L
1,144 Elo+
Solo
Gilgamesh
Gilgamesh
OhRaum
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,382 Elo+
Solo
Lancelot
Lancelot
Twerk4Ya
Lancelot
Level 149
God Stats
26W - 32L
1,390 SR
Queue Stats
263W - 300L
1,307 Elo+
Solo
Hera
Hera
XxxBNLxxX
Hera
Level 81
God Stats
17W - 11L
1,485 SR
Queue Stats
154W - 154L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ertax32
Arachne
20
9 / 11 / 6
13,212
508
21,362
34,879
16,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ShankDaTank4
Baron Samedi
20
2 / 6 / 7
12,256
471
13,284
21,255
12,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 7
13,346
513
26,378
24,625
9,970
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Washounga
Xing Tian
1
0 / 1 / 0
5,075
195
0
915
290
Amaterasu
idinosaur313
Amaterasu
10
5 / 4 / 2
9,508
366
6,641
12,446
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 13
11,136
428
8,570
23,091
33,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
2 / 5 / 8
13,106
504
11,402
20,245
9,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
OhRaum
Gilgamesh
18
3 / 6 / 10
13,450
517
11,582
22,879
23,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Twerk4Ya
Lancelot
18
4 / 8 / 6
12,395
477
12,009
24,449
14,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
15 / 4 / 4
15,740
605
26,259
11,468
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
26
Kills
25
25
Deaths
26
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ertax32
Arachne
9
11
6
1.09
W
1
3
13
2.5
W
2
5
8
1.2
W
Gilgamesh
OhRaum
Gilgamesh
3
6
10
1.33
L
Baron Samedi
ShankDaTank4
Baron Samedi
2
6
7
0.92
L
10
3
7
4.5
W
Lancelot
Twerk4Ya
Lancelot
4
8
6
0.88
L
Xing Tian
Washounga
Xing Tian
0
1
0
0
W
Hera
15
4
4
4.25
L
Amaterasu
idinosaur313
Amaterasu
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,665
Damage
69,822
94,120
Taken
102,132
45,354
Mitigated
88,111
23,613
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ertax32
Arachne
21,362
13,141
0
9,759
34,879
16,982
0
12,015
22,864
0
91,914
W
8,570
589
1,132
1,808
23,091
33,806
741
3,569
19,522
47,604
2,061
W
11,402
5,752
100
6,167
20,245
9,527
7,815
3,625
16,620
0
107,209
W
Gilgamesh
OhRaum
Gilgamesh
11,582
2,921
0
3,898
22,879
23,637
2,988
2,357
20,522
0
86,385
L
Baron Samedi
ShankDaTank4
Baron Samedi
13,284
706
2,192
4,010
21,255
12,374
0
11,326
9,929
92,020
0
L
26,378
15,312
522
2,971
24,625
9,970
284
8,202
16,423
0
90,434
W
Lancelot
Twerk4Ya
Lancelot
12,009
3,025
0
2,230
24,449
14,788
1,681
1,239
23,210
0
95,181
L
Xing Tian
Washounga
Xing Tian
0
0
0
0
915
290
0
0
915
0
0
W
Hera
26,259
5,031
654
804
11,468
6,353
5,684
2,661
8,807
116,364
0
L
Amaterasu
idinosaur313
Amaterasu
6,641
3,431
0
4,159
12,446
5,738
676
3,072
9,374
0
36,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
65,827
407
Minions Killed
688
0
Camps Cleared
0
1,596,659
Distance Traveled
2,197,791
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,212
508
113
4
0
457,519
1
W
Cthulhu
11,136
428
71
3
0
487,575
0
W
Neith
13,106
504
161
6
0
403,918
2
W
Gilgamesh
13,450
517
109
4
0
405,725
2
L
Baron Samedi
12,256
471
142
5
0
450,979
0
L
Artemis
13,346
513
96
4
0
451,220
2
W
Lancelot
12,395
477
134
5
0
439,190
0
L
Xing Tian
5,075
195
0
0
0
0
0
W
Hera
15,740
605
213
8
0
461,383
2
L
Amaterasu
9,508
366
56
2
0
236,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role