Player Matchup

Mulan
Mulan
ModernNighlmare
Mulan
Level 136
God Stats
9W - 10L
1,477 SR
Queue Stats
190W - 202L
1,475 Elo+
Party 2
Bellona
Bellona
PrinceJoey
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,436 Elo+
Party 1
Neith
Neith
Shoonz
Neith
Level 123
God Stats
7W - 2L
1,970 SR
Queue Stats
92W - 90L
1,413 Elo+
Party 1
Olorun
Olorun
ZeroGodly
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 216L
1,432 Elo+
Party 1
Skadi
Skadi
jonathontheone
Skadi
Level 118
God Stats
2W - 2L
1,373 SR
Queue Stats
159W - 180L
1,456 Elo+
Party 2
Team Averages
Level 122
1,564 SR
1,442 Elo+

VS

Team Averages
Level 106
1,445 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I WreK You
Vulcan
Level 147
God Stats
6W - 8L
1,402 SR
Queue Stats
408W - 443L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Schmoken
Baron Samedi
Level 124
God Stats
1W - 4L
1,447 SR
Queue Stats
157W - 159L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Sen133
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Hera
Hera
schwag9863
Hera
Level 85
God Stats
1W - 5L
1,373 SR
Queue Stats
259W - 228L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 8
10,807
831
8,540
18,384
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bellona
PrinceJoey
Bellona
16
3 / 5 / 10
10,697
823
8,702
20,944
23,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Shoonz
Neith
17
4 / 4 / 11
10,097
777
11,391
11,400
5,919
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
ZeroGodly
Olorun
17
2 / 4 / 16
9,973
767
12,656
16,502
9,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 3 / 10
10,867
836
13,554
10,780
5,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 7 / 9
9,372
721
10,938
21,992
26,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
I WreK You
Vulcan
18
3 / 4 / 14
10,414
801
11,679
9,944
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Schmoken
Baron Samedi
16
6 / 4 / 8
9,670
744
16,744
12,345
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Sen133
Cthulhu
11
2 / 3 / 7
8,048
619
4,347
10,011
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 5 / 10
10,033
772
18,857
11,100
5,188
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
23
Kills
22
22
Deaths
23
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
7
9
1.36
L
Vulcan
I WreK You
Vulcan
3
4
14
2.5
W
6
6
8
1.67
W
Bellona
PrinceJoey
Bellona
3
5
10
1.6
L
Baron Samedi
Schmoken
Baron Samedi
6
4
8
2.5
L
Cthulhu
Sen133
Cthulhu
2
3
7
1.83
W
Neith
Shoonz
Neith
4
4
11
2.38
W
Olorun
ZeroGodly
Olorun
2
4
16
2.5
W
8
3
10
4.33
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,843
Damage
62,565
78,010
Taken
65,392
68,169
Mitigated
57,489
29,147
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,938
5,243
719
4,909
21,992
26,844
643
2,335
19,657
0
22,140
L
Vulcan
I WreK You
Vulcan
11,679
5,468
147
308
9,944
5,780
507
1,631
8,313
29,100
0
W
8,540
1,168
1,808
2,983
18,384
23,910
100
9,781
8,603
0
12,058
W
Bellona
PrinceJoey
Bellona
8,702
1,532
3,615
4,098
20,944
23,721
1,017
13,105
7,839
0
19,325
L
Baron Samedi
Schmoken
Baron Samedi
16,744
2,242
5,493
4,154
12,345
8,181
877
4,445
7,900
25,557
0
L
Cthulhu
Sen133
Cthulhu
4,347
251
0
1,290
10,011
11,496
0
1,702
8,309
7,384
0
W
Neith
Shoonz
Neith
11,391
7,274
2,705
2,274
11,400
5,919
2,306
8,365
3,035
0
26,780
W
Olorun
ZeroGodly
Olorun
12,656
7,255
3,116
6,173
16,502
9,107
4,116
12,660
3,842
27,708
0
W
13,554
3,601
373
2,002
10,780
5,512
576
7,716
3,064
0
35,438
L
18,857
5,459
1,286
1,431
11,100
5,188
454
2,543
8,557
28,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
47,537
127
Minions Killed
109
0
Camps Cleared
0
1,100,006
Distance Traveled
994,941
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,372
721
25
2
0
214,754
1
L
Vulcan
10,414
801
44
3
0
205,322
0
W
Mulan
10,807
831
8
1
0
217,002
3
W
Bellona
10,697
823
24
2
0
242,265
0
L
Baron Samedi
9,670
744
17
1
0
213,629
1
L
Cthulhu
8,048
619
9
1
0
153,694
1
W
Neith
10,097
777
39
3
0
195,279
0
W
Olorun
9,973
767
26
2
0
218,413
1
W
Skadi
10,867
836
30
2
0
227,047
0
L
Hera
10,033
772
14
1
0
207,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role