Player Matchup

Da Ji
Da Ji
Amethista
Da Ji
Level 126
God Stats
4W - 3L
1,571 SR
Queue Stats
42W - 53L
1,443 Elo+
Party 2
Geb
Geb
DOYOMY
Geb
Level 36
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 84L
1,374 Elo+
Solo
Bastet
Bastet
Dothback8
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 2
Achilles
Achilles
FineCashew9
Achilles
Level 109
God Stats
1W - 1L
1,293 SR
Queue Stats
110W - 91L
1,503 Elo+
Solo
Kukulkan
Kukulkan
slimtastictoby
Kukulkan
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,790 Elo+
Solo
Team Averages
Level 66
1,473 SR
1,531 Elo+

VS

Team Averages
Level 75
1,442 SR
1,459 Elo+
Mulan
Mulan
Caalcami
Mulan
Level 142
God Stats
1W - 3L
1,479 SR
Queue Stats
80W - 93L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Ramer92
Ao Kuang
Level 39
God Stats
0W - 3L
1,264 SR
Queue Stats
47W - 57L
1,427 Elo+
Party 1
Chang'e
Chang'e
Wohkah
Chang'e
Level 107
God Stats
1W - 1L
1,498 SR
Queue Stats
71W - 93L
1,469 Elo+
Solo
Neith
Neith
flagnar58
Neith
Level 36
God Stats
13W - 14L
1,469 SR
Queue Stats
44W - 54L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
htowntucker69
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 168L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amethista
Da Ji
17
4 / 2 / 13
10,628
1,063
10,726
11,494
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
DOYOMY
Geb
17
3 / 1 / 14
11,799
1,180
11,247
15,213
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Dothback8
Bastet
16
4 / 4 / 11
10,762
1,076
12,031
14,564
8,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
FineCashew9
Achilles
17
8 / 4 / 14
12,015
1,202
20,999
19,414
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
6 / 1 / 15
12,362
1,236
23,201
9,031
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caalcami
Mulan
16
3 / 4 / 4
10,778
1,078
11,226
15,815
8,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Ramer92
Ao Kuang
16
3 / 8 / 4
10,689
1,069
10,742
21,097
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Wohkah
Chang'e
16
2 / 4 / 7
10,445
1,045
12,797
13,780
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
flagnar58
Neith
16
2 / 5 / 6
10,681
1,068
15,081
16,072
7,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
16
2 / 4 / 8
10,696
1,070
14,267
19,345
28,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
25
Kills
12
12
Deaths
25
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amethista
Da Ji
4
2
13
5.25
L
Mulan
Caalcami
Mulan
3
4
4
1.25
W
Geb
DOYOMY
Geb
3
1
14
10
W
Bastet
Dothback8
Bastet
4
4
11
2.38
W
Achilles
FineCashew9
Achilles
8
4
14
3.75
L
Ao Kuang
Ramer92
Ao Kuang
3
8
4
0.63
L
Chang'e
Wohkah
Chang'e
2
4
7
1.38
L
Neith
flagnar58
Neith
2
5
6
1
L
Cthulhu
2
4
8
1.5
W
Kukulkan
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,204
Damage
64,113
69,716
Taken
86,109
59,973
Mitigated
62,488
8,446
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amethista
Da Ji
10,726
3,501
0
15
11,494
6,373
0
6,318
4,884
0
11,580
L
Mulan
Caalcami
Mulan
11,226
3,988
0
2,534
15,815
8,930
0
6,426
9,214
225
37,286
W
Geb
DOYOMY
Geb
11,247
1,319
0
2,144
15,213
20,599
0
7,017
7,862
25,187
0
W
Bastet
Dothback8
Bastet
12,031
3,830
170
1,710
14,564
8,312
0
8,699
5,647
0
27,585
W
Achilles
FineCashew9
Achilles
20,999
6,971
0
3,928
19,414
19,639
0
7,592
11,600
0
25,594
L
Ao Kuang
Ramer92
Ao Kuang
10,742
3,614
0
4,441
21,097
11,842
0
11,788
9,130
19,591
2,415
L
Chang'e
Wohkah
Chang'e
12,797
1,061
2,887
2,588
13,780
5,780
0
4,744
8,903
34,643
0
L
Neith
flagnar58
Neith
15,081
11,201
61
1,383
16,072
7,167
0
4,802
10,932
0
33,688
L
Cthulhu
14,267
1,235
284
1,758
19,345
28,769
0
6,688
12,171
28,434
0
W
Kukulkan
23,201
2,733
0
479
9,031
5,050
0
5,914
2,874
66,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
53,289
182
Minions Killed
200
3
Camps Cleared
13
997,222
Distance Traveled
949,394
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,628
1,063
0
0
0
181,938
0
L
Mulan
10,778
1,078
46
5
4
181,551
2
W
Geb
11,799
1,180
13
1
2
181,861
2
W
Bastet
10,762
1,076
32
3
0
194,429
1
W
Achilles
12,015
1,202
18
2
1
217,294
0
L
Ao Kuang
10,689
1,069
20
2
6
192,570
0
L
Chang'e
10,445
1,045
43
4
0
191,434
0
L
Neith
10,681
1,068
53
5
0
168,508
0
L
Cthulhu
10,696
1,070
38
4
3
215,331
0
W
Kukulkan
12,362
1,236
119
12
0
221,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role