Player Matchup

Maui
Maui
 
Maui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bero667
Janus
Level 17
God Stats
2W - 3L
1,414 SR
Queue Stats
24W - 21L
1,502 Elo+
Party 3
Mercury
Mercury
ItsZeBruhhhh
Mercury
Level 97
God Stats
3W - 2L
1,526 SR
Queue Stats
122W - 86L
1,570 Elo+
Party 3
Anubis
Anubis
MAGIC AJW
Anubis
Level 104
God Stats
3W - 1L
1,602 SR
Queue Stats
200W - 193L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
aWeebVibing
Danzaburou
Level 44
God Stats
5W - 2L
1,706 SR
Queue Stats
63W - 66L
1,416 Elo+
Party 2
Team Averages
Level 69
1,550 SR
1,498 Elo+

VS

Team Averages
Level 31
1,436 SR
1,426 Elo+
He Bo
He Bo
BaronsDad
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HarryHungus
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
XxCloudxX03
Vamana
Level 29
God Stats
1W - 1L
1,422 SR
Queue Stats
2W - 2L
1,265 Elo+
Party 1
Loki
Loki
YabaBagaYabaBaga
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 1
Olorun
Olorun
kingsimp1296
Olorun
Level 65
God Stats
4W - 8L
1,256 SR
Queue Stats
64W - 63L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 1 / 6
8,422
526
4,775
12,756
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Bero667
Janus
13
1 / 6 / 1
8,186
512
4,839
9,341
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
ItsZeBruhhhh
Mercury
16
5 / 6 / 2
9,597
600
11,314
15,928
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MAGIC AJW
Anubis
12
1 / 8 / 2
7,930
496
7,287
14,388
6,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
aWeebVibing
Danzaburou
16
9 / 2 / 2
10,264
642
19,676
13,985
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BaronsDad
He Bo
16
8 / 2 / 4
10,188
637
11,422
8,418
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
HarryHungus
Bacchus
12
0 / 6 / 3
7,629
477
2,744
14,467
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
14
4 / 3 / 6
8,546
534
9,114
15,667
10,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 2 / 3
10,268
642
12,271
15,178
11,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
13
2 / 7 / 0
8,351
522
7,563
12,046
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
19
Kills
23
23
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
1
6
6
W
He Bo
BaronsDad
He Bo
8
2
4
5
L
Janus
Bero667
Janus
1
6
1
0.25
W
Bacchus
HarryHungus
Bacchus
0
6
3
0.25
L
Mercury
ItsZeBruhhhh
Mercury
5
6
2
1
L
Anubis
MAGIC AJW
Anubis
1
8
2
0.25
W
Vamana
4
3
6
2.33
W
9
2
3
5.25
L
Danzaburou
aWeebVibing
Danzaburou
9
2
2
5
W
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
43,114
66,398
Taken
65,776
41,215
Mitigated
45,392
18,408
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,775
1,075
0
2,331
12,756
15,464
0
3,359
9,397
32,072
2,216
W
He Bo
BaronsDad
He Bo
11,422
843
0
981
8,418
3,770
0
3,885
4,533
82,635
0
L
Janus
Bero667
Janus
4,839
825
0
513
9,341
4,627
750
4,917
4,424
53,840
0
W
Bacchus
HarryHungus
Bacchus
2,744
876
0
999
14,467
15,420
145
663
13,804
13,366
0
L
Mercury
ItsZeBruhhhh
Mercury
11,314
6,628
0
1,592
15,928
7,861
734
3,744
12,184
0
86,753
L
Anubis
MAGIC AJW
Anubis
7,287
853
0
5,006
14,388
6,372
0
407
13,981
47,719
0
W
Vamana
9,114
4,896
0
6,107
15,667
10,296
672
4,389
11,278
0
50,275
W
12,271
3,401
0
4,606
15,178
11,883
0
6,717
8,461
0
63,712
L
Danzaburou
aWeebVibing
Danzaburou
19,676
11,620
0
8,966
13,985
6,891
984
9,302
4,683
0
84,020
W
Olorun
7,563
4,222
725
2,412
12,046
4,023
1,487
963
11,083
54,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
44,982
492
Minions Killed
440
0
Camps Cleared
0
1,429,374
Distance Traveled
1,494,543
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,422
526
45
3
0
336,010
0
W
He Bo
10,188
637
129
8
0
316,128
8
L
Janus
8,186
512
110
7
0
251,165
4
W
Bacchus
7,629
477
18
1
0
280,757
0
L
Mercury
9,597
600
130
8
0
337,946
1
L
Anubis
7,930
496
80
5
0
238,924
3
W
Vamana
8,546
534
90
6
0
346,057
0
W
Loki
10,268
642
97
6
0
282,103
0
L
Danzaburou
10,264
642
127
8
0
265,329
4
W
Olorun
8,351
522
106
7
0
269,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role