Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Aeazyy_
Heimdallr
Level 65
God Stats
23W - 35L
1,471 SR
Queue Stats
161W - 141L
1,535 Elo+
Party 1
Thor
Thor
Förtune
Thor
Level 127
God Stats
1W - 0L
1,568 SR
Queue Stats
4W - 2L
1,589 Elo+
Solo
Anubis
Anubis
NCR_Deamon36
Anubis
Level 108
God Stats
1W - 4L
1,222 SR
Queue Stats
29W - 40L
1,424 Elo+
Solo
Chang'e
Chang'e
stargaryen13
Chang'e
Level 61
God Stats
23W - 26L
1,544 SR
Queue Stats
416W - 380L
1,532 Elo+
Solo
Team Averages
Level 103
1,461 SR
1,516 Elo+

VS

Team Averages
Level 91
1,542 SR
1,513 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Casper73
Morgan Le Fay
Level 148
God Stats
3W - 5L
1,484 SR
Queue Stats
215W - 192L
1,566 Elo+
Party 2
Chaac
Chaac
RANDALOS
Chaac
Level 106
God Stats
17W - 19L
1,578 SR
Queue Stats
441W - 471L
1,534 Elo+
Solo
Izanami
Izanami
Sarahndepityy
Izanami
Level 17
God Stats
14W - 16L
1,544 SR
Queue Stats
22W - 31L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
SilverKing1225
Cthulhu
Level 89
God Stats
7W - 7L
1,604 SR
Queue Stats
760W - 800L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 1 / 8
8,028
1,147
14,168
8,849
8,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Aeazyy_
Heimdallr
13
3 / 1 / 4
7,711
1,102
7,434
6,702
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
13
3 / 1 / 5
8,083
1,155
9,211
7,735
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
1 / 0 / 6
7,804
1,115
4,218
4,135
2,680
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
stargaryen13
Chang'e
13
1 / 1 / 3
7,451
1,064
2,941
3,724
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

334

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 1 / 0
6,339
906
143
873
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Casper73
Morgan Le Fay
13
1 / 5 / 3
7,711
1,102
5,343
9,924
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RANDALOS
Chaac
13
2 / 1 / 1
8,541
1,220
6,219
11,670
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
12
1 / 3 / 3
7,337
1,048
5,270
8,946
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
8,070
1,153
8,703
10,876
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
10
Kills
4
4
Deaths
10
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
8
6
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Heimdallr
Aeazyy_
Heimdallr
3
1
4
5
L
Morgan Le Fay
Casper73
Morgan Le Fay
1
5
3
0.5
W
Thor
3
1
5
5.5
W
Anubis
1
0
6
4
L
Chaac
RANDALOS
Chaac
2
1
1
2.5
L
Izanami
1
3
3
0.83
L
0
0
2
1
W
Chang'e
stargaryen13
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
25,678
31,145
Taken
42,289
22,192
Mitigated
32,747
10,260
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,168
4,535
0
299
8,849
8,459
0
3,367
5,482
27,669
0
L
Kukulkan
 
Kukulkan
143
0
0
0
873
307
0
549
324
143
0
W
Heimdallr
Aeazyy_
Heimdallr
7,434
5,512
0
787
6,702
3,883
0
3,890
2,812
0
14,423
L
Morgan Le Fay
Casper73
Morgan Le Fay
5,343
224
0
552
9,924
4,424
0
4,387
5,534
19,134
0
W
Thor
9,211
2,164
0
2,283
7,735
5,401
0
3,538
4,197
0
23,048
W
Anubis
4,218
153
0
2,052
4,135
2,680
0
1,756
2,379
17,005
0
L
Chaac
RANDALOS
Chaac
6,219
1,653
0
2,743
11,670
11,000
0
5,898
5,772
0
22,563
L
Izanami
5,270
3,195
0
360
8,946
3,871
0
3,255
5,691
0
11,035
L
8,703
675
610
1,122
10,876
13,145
0
7,090
3,638
21,625
0
W
Chang'e
stargaryen13
Chang'e
2,941
355
2,501
2,338
3,724
1,769
0
1,638
2,086
9,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
37,998
123
Minions Killed
128
6
Camps Cleared
3
647,308
Distance Traveled
589,981
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,028
1,147
25
4
2
140,609
1
L
Kukulkan
6,339
906
0
0
0
15,878
0
W
Heimdallr
7,711
1,102
23
3
0
107,507
0
L
Morgan Le Fay
7,711
1,102
38
5
1
156,631
3
W
Thor
8,083
1,155
30
4
3
137,548
1
W
Anubis
7,804
1,115
27
4
1
118,759
0
L
Chaac
8,541
1,220
42
6
0
155,763
1
L
Izanami
7,337
1,048
12
2
1
110,703
0
L
Cthulhu
8,070
1,153
36
5
1
151,006
3
W
Chang'e
7,451
1,064
18
3
0
142,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role