Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AdrianAstral111
Thoth
Level 85
God Stats
1W - 4L
1,221 SR
Queue Stats
199W - 187L
1,525 Elo+
Solo
Jing Wei
Jing Wei
BOT_UberEonCloud
Jing Wei
Level 68
God Stats
7W - 2L
1,832 SR
Queue Stats
218W - 172L
1,523 Elo+
Party 1
He Bo
He Bo
bentels
He Bo
Level 129
God Stats
0W - 2L
1,306 SR
Queue Stats
219W - 235L
1,433 Elo+
Solo
Mulan
Mulan
goblin_81
Mulan
Level 136
God Stats
7W - 5L
1,665 SR
Queue Stats
270W - 212L
1,520 Elo+
Party 1
Team Averages
Level 105
1,505 SR
1,500 Elo+

VS

Team Averages
Level 115
1,404 SR
1,464 Elo+
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I ANoMiE I
Bacchus
Level 115
God Stats
1W - 1L
1,218 SR
Queue Stats
220W - 226L
1,481 Elo+
Solo
Sol
Sol
camgirlqiyana
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Solo
Zeus
Zeus
urbancryptid
Zeus
Level 107
God Stats
2W - 2L
1,372 SR
Queue Stats
274W - 287L
1,447 Elo+
Solo
Fenrir
Fenrir
x_KINGxWZRD_x
Fenrir
Level 141
God Stats
2W - 3L
1,431 SR
Queue Stats
78W - 79L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 5 / 2
6,626
736
3,310
9,464
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 1
6,444
716
4,510
7,448
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 2
6,758
751
5,897
10,291
4,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
bentels
He Bo
12
2 / 9 / 2
7,655
851
4,577
11,593
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
goblin_81
Mulan
15
3 / 4 / 2
8,072
897
14,026
14,270
17,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 18
8,149
905
5,582
9,346
4,622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
I ANoMiE I
Bacchus
16
3 / 0 / 23
9,321
1,036
6,477
14,079
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 2 / 19
9,067
1,007
13,982
10,221
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 18
8,987
999
13,800
9,145
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 3 / 13
8,838
982
8,860
10,546
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
7
Kills
29
29
Deaths
7
9
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
W
Hel
 
Hel
2
1
18
11
L
0
6
1
0.08
L
1
5
2
0.4
W
Bacchus
I ANoMiE I
Bacchus
3
0
23
14.5
L
He Bo
bentels
He Bo
2
9
2
0.33
W
7
2
19
8.25
L
Mulan
goblin_81
Mulan
3
4
2
1
W
7
1
18
16
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
48,701
53,066
Taken
53,337
35,745
Mitigated
35,527
12,000
Healing
34,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,310
137
3,287
2,948
9,464
4,874
0
6,951
2,423
5,881
0
W
Hel
 
Hel
5,582
0
9,596
5,751
9,346
4,622
496
2,216
7,130
12,468
0
L
4,510
176
290
291
7,448
3,024
0
4,788
2,525
13,401
0
L
5,897
4,349
0
915
10,291
4,802
0
8,587
1,535
0
10,327
W
Bacchus
I ANoMiE I
Bacchus
6,477
654
3,489
6,040
14,079
14,195
243
2,951
11,128
15,855
0
L
He Bo
bentels
He Bo
4,577
133
225
341
11,593
5,088
0
9,425
2,127
9,668
0
W
13,982
4,469
0
2,460
10,221
5,004
2,833
3,232
6,989
20,523
0
L
Mulan
goblin_81
Mulan
14,026
815
596
3,107
14,270
17,957
0
10,090
4,087
0
26,419
W
13,800
1,183
2,639
1,147
9,145
4,389
1,254
1,849
7,296
28,522
0
W
8,860
1,014
1,743
2,065
10,546
7,317
164
2,149
8,397
0
12,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
44,362
68
Minions Killed
104
0
Camps Cleared
0
750,538
Distance Traveled
991,544
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,626
736
6
1
0
140,141
0
W
Hel
8,149
905
31
3
0
217,450
1
L
Thoth
6,444
716
17
2
0
114,599
0
L
Jing Wei
6,758
751
14
2
0
170,584
0
W
Bacchus
9,321
1,036
17
2
0
217,130
3
L
He Bo
7,655
851
11
1
0
157,566
0
W
Sol
9,067
1,007
19
2
0
190,307
0
L
Mulan
8,072
897
20
2
0
167,648
0
W
Zeus
8,987
999
34
4
0
190,521
2
W
Fenrir
8,838
982
3
0
0
176,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role