Player Matchup

Kuzenbo
Kuzenbo
LionheartLuso
Kuzenbo
Level 89
God Stats
33W - 26L
1,572 SR
Queue Stats
134W - 125L
1,483 Elo+
Party 1
Sol
Sol
MobG0bl1n
Sol
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 111L
1,336 Elo+
Solo
Ishtar
Ishtar
Weinergoblins
Ishtar
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 1
Team Averages
Level 48
1,524 SR
1,388 Elo+

VS

Team Averages
Level 72
1,405 SR
1,411 Elo+
Merlin
Merlin
ADdHeartAttack
Merlin
Level 83
God Stats
0W - 2L
1,356 SR
Queue Stats
150W - 289L
1,307 Elo+
Party 2
Atlas
Atlas
Pezaint
Atlas
Level 103
God Stats
6W - 6L
1,633 SR
Queue Stats
268W - 235L
1,619 Elo+
Solo
Nemesis
Nemesis
theholywrath
Nemesis
Level 29
God Stats
2W - 10L
1,225 SR
Queue Stats
59W - 100L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
3 / 1 / 5
8,679
789
7,067
10,793
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 3
8,530
775
7,185
6,772
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 6
8,240
749
14,137
7,447
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,237
658
6,767
9,517
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Pezaint
Atlas
12
0 / 0 / 1
7,655
696
5,788
14,869
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
theholywrath
Nemesis
10
0 / 4 / 1
6,512
592
1,872
10,253
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kuzenbo
3
1
5
5.5
W
4
0
3
5.5
L
Atlas
Pezaint
Atlas
0
0
1
0.5
W
1
0
6
4
L
Nemesis
theholywrath
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
14,427
25,012
Taken
34,639
14,472
Mitigated
25,509
7,258
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,767
720
0
1,145
9,517
4,693
0
3,535
5,971
30,311
0
W
Kuzenbo
7,067
2,348
0
1,601
10,793
7,953
588
4,094
6,699
25,521
2,869
W
7,185
1,524
0
2,658
6,772
2,821
1,257
3,999
2,773
28,364
0
L
Atlas
Pezaint
Atlas
5,788
1,673
0
3,865
14,869
16,657
0
5,961
8,787
22,913
0
W
14,137
8,197
0
2,999
7,447
3,698
1,627
4,559
2,888
0
55,014
L
Nemesis
theholywrath
Nemesis
1,872
376
0
1,121
10,253
4,159
261
4,292
5,920
0
10,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
21,404
165
Minions Killed
102
0
Camps Cleared
0
642,109
Distance Traveled
592,039
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,237
658
58
5
0
181,726
1
W
Kuzenbo
8,679
789
25
2
0
224,937
2
W
Sol
8,530
775
50
5
0
215,719
0
L
Atlas
7,655
696
19
2
0
227,552
6
W
Ishtar
8,240
749
90
8
0
201,453
2
L
Nemesis
6,512
592
25
2
0
182,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role