Player Matchup

Da Ji
Da Ji
Greed2737
Da Ji
Level 124
God Stats
1W - 0L
1,593 SR
Queue Stats
66W - 61L
1,507 Elo+
Party 2
Artio
Artio
Navetse__
Artio
Level 109
God Stats
1W - 1L
1,640 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Taza961850
Kukulkan
Level 22
God Stats
3W - 4L
1,530 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2
Team Averages
Level 85
1,587 SR
1,450 Elo+

VS

Team Averages
Level 58
1,500 SR
1,221 Elo+
King Arthur
King Arthur
FabSwonkster
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,195 Elo+
Party 1
Heimdallr
Heimdallr
Rudejettlemen
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,228 Elo+
Party 1
Cerberus
Cerberus
raptoryis 101
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Greed2737
Da Ji
16
5 / 4 / 10
12,098
712
15,854
14,631
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Navetse__
Artio
18
8 / 4 / 7
13,381
787
14,063
21,617
31,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Taza961850
Kukulkan
18
4 / 0 / 10
12,430
731
18,659
2,880
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FabSwonkster
King Arthur
14
0 / 7 / 4
9,685
570
4,853
16,797
11,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Rudejettlemen
Heimdallr
15
1 / 8 / 5
10,887
640
8,807
17,948
7,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
raptoryis 101
Cerberus
16
7 / 2 / 1
11,637
685
11,466
21,768
27,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
8
8
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FabSwonkster
King Arthur
0
7
4
0.29
W
Da Ji
Greed2737
Da Ji
5
4
10
2.5
W
Artio
Navetse__
Artio
8
4
7
2.88
L
Heimdallr
Rudejettlemen
Heimdallr
1
8
5
0.44
W
Kukulkan
Taza961850
Kukulkan
4
0
10
9
L
Cerberus
raptoryis 101
Cerberus
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
25,126
39,128
Taken
56,513
41,027
Mitigated
46,757
9,340
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FabSwonkster
King Arthur
4,853
1,973
0
170
16,797
11,283
0
11,294
5,503
37
17,756
W
Da Ji
Greed2737
Da Ji
15,854
2,738
0
1,026
14,631
7,418
1,495
3,880
10,751
0
53,496
W
Artio
Navetse__
Artio
14,063
2,484
1,558
6,317
21,617
31,971
140
7,244
14,373
28,602
0
L
Heimdallr
Rudejettlemen
Heimdallr
8,807
2,729
0
411
17,948
7,664
536
7,925
10,023
0
43,436
W
Kukulkan
Taza961850
Kukulkan
18,659
502
0
439
2,880
1,638
0
518
2,362
70,433
0
L
Cerberus
raptoryis 101
Cerberus
11,466
1,654
461
7,733
21,768
27,810
170
13,668
8,100
42,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
32,209
190
Minions Killed
167
0
Camps Cleared
0
1,042,742
Distance Traveled
801,025
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,685
570
20
1
0
251,540
0
W
Da Ji
12,098
712
52
3
0
384,841
0
W
Artio
13,381
787
21
1
0
349,080
3
L
Heimdallr
10,887
640
64
4
0
267,023
4
W
Kukulkan
12,430
731
117
7
0
308,821
0
L
Cerberus
11,637
685
83
5
0
282,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role