Player Matchup

Ymir
Ymir
FlexxLuther
Ymir
Level 2
God Stats
1W - 2L
1,415 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 1
Zeus
Zeus
NemoHeauxs
Zeus
Level 25
God Stats
4W - 7L
1,536 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShreddyKrugger
Tsukuyomi
Level 22
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 1
Horus
Horus
likejimmmiii
Horus
Level 49
God Stats
1W - 5L
1,463 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 1
Jing Wei
Jing Wei
panconpaltaysal
Jing Wei
Level 65
God Stats
4W - 9L
1,290 SR
Queue Stats
41W - 45L
1,439 Elo+
Solo
Team Averages
Level 33
1,393 SR
1,290 Elo+

VS

Team Averages
Level 57
1,477 SR
1,378 Elo+
Ymir
Ymir
BigGucciSosa73
Ymir
Level 84
God Stats
3W - 5L
1,468 SR
Queue Stats
206W - 222L
1,348 Elo+
Party 2
Ne Zha
Ne Zha
Jereemyyy
Ne Zha
Level 65
God Stats
26W - 17L
1,549 SR
Queue Stats
259W - 257L
1,442 Elo+
Party 2
Izanami
Izanami
NotKlrby
Izanami
Level 25
God Stats
10W - 8L
1,395 SR
Queue Stats
45W - 44L
1,355 Elo+
Party 3
Bellona
Bellona
grimmfeed
Bellona
Level 46
God Stats
10W - 4L
1,475 SR
Queue Stats
88W - 83L
1,379 Elo+
Party 3
Artemis
Artemis
kingsimp1296
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,428
493
2,967
6,444
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 2 / 0
5,831
530
4,209
4,240
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ShreddyKrugger
Tsukuyomi
8
0 / 6 / 1
4,912
447
4,634
10,928
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,221
475
3,848
7,292
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
9
2 / 1 / 1
5,442
495
4,921
7,796
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,926
539
1,939
5,604
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Jereemyyy
Ne Zha
11
6 / 0 / 2
6,853
623
4,933
7,163
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NotKlrby
Izanami
9
0 / 3 / 2
5,589
508
5,612
6,486
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
grimmfeed
Bellona
11
3 / 0 / 2
6,949
632
7,124
7,803
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
kingsimp1296
Artemis
10
2 / 3 / 1
6,142
558
3,932
9,800
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
1
1
3
2.5
W
Ne Zha
Jereemyyy
Ne Zha
6
0
2
7
L
2
2
0
1
W
Izanami
NotKlrby
Izanami
0
3
2
0.33
L
Tsukuyomi
ShreddyKrugger
Tsukuyomi
0
6
1
0.08
W
Bellona
grimmfeed
Bellona
3
0
2
4
W
Artemis
kingsimp1296
Artemis
2
3
1
0.83
L
1
2
0
0.5
L
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
23,540
36,700
Taken
36,856
15,117
Mitigated
17,913
10,954
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,939
53
0
1,436
5,604
3,692
210
855
4,749
12,830
2,016
L
2,967
377
0
2,653
6,444
3,462
0
1,084
5,360
12,948
0
W
Ne Zha
Jereemyyy
Ne Zha
4,933
1,495
0
1,236
7,163
2,635
0
542
6,585
0
47,427
L
4,209
576
0
250
4,240
1,232
0
0
4,240
32,275
0
W
Izanami
NotKlrby
Izanami
5,612
3,619
0
1,319
6,486
2,008
382
1,655
4,831
0
43,441
L
Tsukuyomi
ShreddyKrugger
Tsukuyomi
4,634
1,584
0
2,868
10,928
3,576
0
0
10,928
0
21,376
W
Bellona
grimmfeed
Bellona
7,124
2,325
0
3,589
7,803
5,589
0
49
7,305
0
47,091
W
Artemis
kingsimp1296
Artemis
3,932
670
43
4,081
9,800
3,989
1,267
4,075
5,681
0
36,423
L
3,848
1,703
257
2,251
7,292
4,539
507
0
7,292
0
27,093
L
Jing Wei
4,921
3,380
0
2,675
7,796
2,308
0
634
7,162
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
31,459
234
Minions Killed
335
0
Camps Cleared
0
1,054,892
Distance Traveled
1,017,349
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,926
539
28
3
0
212,987
0
L
Ymir
5,428
493
21
2
0
203,020
1
W
Ne Zha
6,853
623
75
7
0
237,921
0
L
Zeus
5,831
530
63
6
0
201,257
1
W
Izanami
5,589
508
78
7
0
190,434
0
L
Tsukuyomi
4,912
447
49
4
0
218,201
2
W
Bellona
6,949
632
90
8
0
212,765
2
W
Artemis
6,142
558
64
6
0
163,242
0
L
Horus
5,221
475
49
4
0
228,298
0
L
Jing Wei
5,442
495
52
5
0
204,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role