Player Matchup

Olorun
Olorun
AbbyMeow
Olorun
Level 138
God Stats
9W - 5L
1,561 SR
Queue Stats
648W - 657L
1,500 Elo+
Party 1
Sol
Sol
Steponme1202
Sol
Level 112
God Stats
1W - 2L
1,230 SR
Queue Stats
23W - 33L
1,473 Elo+
Party 4
Cthulhu
Cthulhu
grimkxdo
Cthulhu
Level 115
God Stats
2W - 1L
1,589 SR
Queue Stats
337W - 339L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ik12345
Ah Muzen Cab
Level 108
God Stats
9W - 3L
1,681 SR
Queue Stats
641W - 654L
1,494 Elo+
Party 1
Hades
Hades
staticb3an
Hades
Level 117
God Stats
2W - 0L
1,770 SR
Queue Stats
43W - 45L
1,533 Elo+
Party 4
Team Averages
Level 118
1,566 SR
1,501 Elo+

VS

Team Averages
Level 122
1,497 SR
1,581 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Boredsome
Xing Tian
Level 122
God Stats
4W - 6L
1,598 SR
Queue Stats
233W - 192L
1,535 Elo+
Party 2
Ishtar
Ishtar
DemonsofRazgriz
Ishtar
Level 83
God Stats
1W - 2L
1,490 SR
Queue Stats
214W - 172L
1,557 Elo+
Party 2
Janus
Janus
Lish15
Janus
Level 108
God Stats
3W - 1L
1,512 SR
Queue Stats
28W - 16L
1,667 Elo+
Party 3
Da Ji
Da Ji
SoftFeed
Da Ji
Level 147
God Stats
0W - 1L
1,385 SR
Queue Stats
106W - 67L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbbyMeow
Olorun
20
4 / 5 / 17
14,672
638
30,668
22,104
12,248
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 5 / 12
13,101
570
20,648
22,838
11,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
grimkxdo
Cthulhu
20
5 / 5 / 15
14,522
631
25,770
36,199
50,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ik12345
Ah Muzen Cab
20
8 / 8 / 10
16,240
706
22,673
24,144
12,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
20
8 / 9 / 13
14,933
649
31,753
26,252
22,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 6 / 11
11,999
522
14,482
25,409
15,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Boredsome
Xing Tian
20
3 / 7 / 18
13,236
575
14,943
49,369
56,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 5 / 17
15,224
662
35,462
28,460
16,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Lish15
Janus
20
9 / 4 / 12
15,352
667
30,920
25,383
12,692
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
SoftFeed
Da Ji
20
12 / 6 / 15
15,916
692
27,543
25,413
13,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
105
28
Kills
32
32
Deaths
28
67
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
11
1.08
W
Olorun
AbbyMeow
Olorun
4
5
17
2.5
L
Xing Tian
Boredsome
Xing Tian
3
7
18
1.71
L
7
5
17
3.1
L
Janus
Lish15
Janus
9
4
12
3.75
L
Da Ji
SoftFeed
Da Ji
12
6
15
3.25
W
3
5
12
1.8
W
Cthulhu
grimkxdo
Cthulhu
5
5
15
2.5
W
Ah Muzen Cab
ik12345
Ah Muzen Cab
8
8
10
1.63
W
Hades
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,512
Damage
123,350
131,537
Taken
154,034
108,362
Mitigated
114,971
54,695
Healing
74,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,482
6,222
11,882
10,938
25,409
15,739
3,538
19,719
5,690
29,016
0
W
Olorun
AbbyMeow
Olorun
30,668
14,685
12,199
10,026
22,104
12,248
3,036
9,534
12,340
60,786
0
L
Xing Tian
Boredsome
Xing Tian
14,943
921
2,723
15,910
49,369
56,471
100
31,411
17,958
19,330
0
L
35,462
19,390
2,329
8,123
28,460
16,530
3,229
23,086
5,374
0
65,135
L
Janus
Lish15
Janus
30,920
1,191
5,206
9,889
25,383
12,692
800
19,767
5,616
72,794
0
L
Da Ji
SoftFeed
Da Ji
27,543
4,857
2,964
4,223
25,413
13,539
357
14,938
10,475
0
48,078
W
20,648
5,389
1,251
6,063
22,838
11,053
690
9,174
13,568
29,450
0
W
Cthulhu
grimkxdo
Cthulhu
25,770
765
4,053
8,759
36,199
50,500
243
16,750
18,580
57,345
0
W
Ah Muzen Cab
ik12345
Ah Muzen Cab
22,673
8,929
1,993
3,742
24,144
12,108
3,837
7,231
16,763
82
67,753
W
Hades
31,753
1,812
1,212
5,397
26,252
22,453
345
15,805
9,941
38,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,468
Gold Earned
71,727
250
Minions Killed
271
0
Camps Cleared
0
1,851,705
Distance Traveled
2,073,955
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,999
522
37
2
0
371,972
3
W
Olorun
14,672
638
69
3
0
372,421
2
L
Xing Tian
13,236
575
10
0
0
410,647
0
L
Ishtar
15,224
662
93
4
0
367,420
3
L
Janus
15,352
667
80
3
0
481,375
7
L
Da Ji
15,916
692
51
2
0
442,541
1
W
Sol
13,101
570
16
1
0
383,066
0
W
Cthulhu
14,522
631
63
3
0
439,101
2
W
Ah Muzen Cab
16,240
706
83
4
0
335,309
0
W
Hades
14,933
649
19
1
0
321,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role