Player Matchup

Ra
Ra
Delicate-Peepee-
Ra
Level 40
God Stats
5W - 5L
1,246 SR
Queue Stats
67W - 152L
1,089 Elo+
Party 2
Ymir
Ymir
LoyalWolf_
Ymir
Level 21
God Stats
15W - 27L
1,288 SR
Queue Stats
57W - 108L
1,090 Elo+
Party 2
Bakasura
Bakasura
Otf_Jumpman23_
Bakasura
Level 11
God Stats
2W - 5L
1,147 SR
Queue Stats
7W - 13L
1,162 Elo+
Party 2
Team Averages
Level 24
1,227 SR
1,114 Elo+

VS

Team Averages
Level 73
1,602 SR
1,365 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TheFather_1724
Ao Kuang
Level 46
God Stats
5W - 8L
1,807 SR
Queue Stats
136W - 204L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
tunic timm
Cernunnos
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,585
737
9,681
7,037
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 8
9,623
740
5,633
14,130
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
15
3 / 1 / 4
9,778
752
7,093
11,645
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 2 / 2
8,807
677
10,832
8,893
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
11
1 / 4 / 1
7,979
614
4,627
10,813
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
tunic timm
Cernunnos
15
3 / 2 / 1
8,802
677
11,914
8,901
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
5
2
2
3
W
0
1
8
4
W
Bakasura
3
1
4
5
L
Ao Kuang
1
4
1
0.38
L
Cernunnos
tunic timm
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
27,373
32,812
Taken
28,607
29,198
Mitigated
13,599
9,426
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,832
1,566
989
3,600
8,893
4,497
0
4,341
3,946
44,566
0
W
9,681
967
2,729
2,175
7,037
3,738
519
4,026
3,011
39,963
0
W
5,633
757
0
1,682
14,130
17,646
219
7,369
6,761
13,808
0
W
Bakasura
7,093
4,202
0
2,840
11,645
7,814
656
4,120
7,525
0
35,732
L
Ao Kuang
4,627
1,481
0
1,980
10,813
5,008
0
6,289
3,849
15,922
0
L
Cernunnos
tunic timm
Cernunnos
11,914
4,092
0
2
8,901
4,094
252
4,761
3,835
0
39,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
25,588
173
Minions Killed
165
0
Camps Cleared
0
734,634
Distance Traveled
616,710
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,807
677
74
6
0
218,127
2
W
Ra
9,585
737
75
6
0
225,157
3
W
Ymir
9,623
740
20
2
0
228,485
3
W
Bakasura
9,778
752
78
6
0
280,992
0
L
Ao Kuang
7,979
614
23
2
0
187,680
0
L
Cernunnos
8,802
677
68
5
0
210,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role