Player Matchup

Ra
Ra
Duke0fSauce
Ra
Level 109
God Stats
4W - 4L
1,513 SR
Queue Stats
32W - 42L
1,412 Elo+
Party 3
Geb
Geb
FujoshiLVL5
Geb
Level 130
God Stats
4W - 3L
1,618 SR
Queue Stats
131W - 128L
1,439 Elo+
Solo
Cabrakan
Cabrakan
Tardoboy2
Cabrakan
Level 107
God Stats
72W - 53L
1,584 SR
Queue Stats
538W - 556L
1,412 Elo+
Solo
Achilles
Achilles
iKremps
Achilles
Level 69
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 3
Anhur
Anhur
ryanjumbowumbo
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 3
Team Averages
Level 95
1,492 SR
1,460 Elo+

VS

Team Averages
Level 101
1,420 SR
1,374 Elo+
Nemesis
Nemesis
Abduljabar_27
Nemesis
Level 117
God Stats
3W - 7L
1,430 SR
Queue Stats
167W - 191L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
FacSoDADDY239
Jormungandr
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 206L
1,368 Elo+
Party 1
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 138
God Stats
23W - 29L
1,476 SR
Queue Stats
71W - 86L
1,385 Elo+
Party 2
Medusa
Medusa
YT_SirCharliePT_
Medusa
Level 57
God Stats
2W - 1L
1,292 SR
Queue Stats
149W - 179L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
up0ngirl
Nu Wa
Level 129
God Stats
1W - 1L
1,399 SR
Queue Stats
177W - 167L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
10,884
419
19,022
17,199
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 5
9,317
358
6,222
26,870
28,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
Tardoboy2
Cabrakan
20
4 / 8 / 3
13,147
506
17,148
27,143
23,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
iKremps
Achilles
16
4 / 4 / 4
10,314
397
14,382
25,699
32,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 2
9,906
381
11,522
22,928
9,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 4 / 1
15,099
581
10,370
24,140
12,673
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
FacSoDADDY239
Jormungandr
17
4 / 1 / 9
11,887
457
12,518
21,442
29,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Joshfarsaie
King Arthur
20
9 / 1 / 9
14,244
548
33,260
31,206
30,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 2
11,926
459
18,003
25,505
10,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
up0ngirl
Nu Wa
16
2 / 3 / 11
11,002
423
22,026
10,846
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
13
Kills
27
27
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
4
1
2.13
L
3
6
7
1.08
W
Jormungandr
FacSoDADDY239
Jormungandr
4
1
9
8.5
L
0
4
5
0.63
W
King Arthur
Joshfarsaie
King Arthur
9
1
9
13.5
L
Cabrakan
Tardoboy2
Cabrakan
4
8
3
0.69
W
4
5
2
1
L
Achilles
iKremps
Achilles
4
4
4
1.5
L
2
5
2
0.6
W
Nu Wa
up0ngirl
Nu Wa
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,296
Damage
96,177
119,839
Taken
113,139
102,238
Mitigated
88,421
37,167
Healing
33,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,370
5,025
754
2,238
24,140
12,673
4,873
9,222
14,874
0
172,349
L
19,022
828
1,918
2,774
17,199
8,461
280
6,608
10,591
104,973
0
W
Jormungandr
FacSoDADDY239
Jormungandr
12,518
3,968
599
2,692
21,442
29,620
108
6,040
15,108
70,499
0
L
6,222
308
2,735
6,180
26,870
28,347
0
8,661
18,209
32,040
0
W
King Arthur
Joshfarsaie
King Arthur
33,260
2,654
430
12,875
31,206
30,243
1,197
11,825
18,188
0
138,926
L
Cabrakan
Tardoboy2
Cabrakan
17,148
2,249
0
8,751
27,143
23,627
1,190
6,724
20,419
123,530
1,777
W
18,003
10,262
0
9,190
25,505
10,800
6,462
8,958
16,395
0
81,485
L
Achilles
iKremps
Achilles
14,382
3,545
0
8,459
25,699
32,009
0
6,340
19,359
0
41,630
L
11,522
6,658
0
6,350
22,928
9,794
0
6,519
16,409
0
55,253
W
Nu Wa
up0ngirl
Nu Wa
22,026
6,432
1,231
3,341
10,846
5,085
673
6,203
4,591
73,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
64,158
506
Minions Killed
712
0
Camps Cleared
0
2,204,656
Distance Traveled
2,461,438
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,099
581
230
9
0
590,865
1
L
Ra
10,884
419
159
6
0
492,458
2
W
Jormungandr
11,887
457
84
3
0
470,726
2
L
Geb
9,317
358
23
1
0
429,098
3
W
King Arthur
14,244
548
190
7
0
514,926
5
L
Cabrakan
13,147
506
193
7
0
396,445
5
W
Medusa
11,926
459
127
5
0
418,498
5
L
Achilles
10,314
397
48
2
0
464,336
0
L
Anhur
9,906
381
83
3
0
422,319
3
W
Nu Wa
11,002
423
81
3
0
466,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role