Player Matchup

Kali
Kali
Silver II
 
Kali
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze IV
ChargeBrain
Ganesha
Bronze IV
Level 47
God Stats
2W - 2L
1,470 SR
Queue Stats
5W - 15L
1,247 MMR
Party 3
Bakasura
Bakasura
Silver IV
ElSapomalajunta
Bakasura
Silver IV
Level 127
God Stats
0W - 3L
1,565 SR
Queue Stats
15W - 29L
1,060 MMR
Party 3
Xbalanque
Xbalanque
Gold V
LaMotoMamii
Xbalanque
Gold V
Level 160
God Stats
5W - 2L
1,710 SR
Queue Stats
257W - 282L
1,323 MMR
Party 1
Merlin
Merlin
Gold II
NotZiuh
Merlin
Gold II
Level 159
God Stats
3W - 9L
1,449 SR
Queue Stats
746W - 769L
1,520 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,539 SR
1,330 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,560 SR
1,448 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
BoykaHD
Lancelot
Platinum I
Level 159
God Stats
18W - 17L
1,555 SR
Queue Stats
757W - 764L
1,660 MMR
Party 2
Scylla
Scylla
Gold V
ElRafas
Scylla
Gold V
Level 117
God Stats
11W - 10L
1,655 SR
Queue Stats
101W - 112L
1,362 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Guapeton3
Cernunnos
Gold IV
Level 160
God Stats
21W - 16L
1,592 SR
Queue Stats
453W - 438L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 3 / 0
4,970
452
4,001
8,351
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ChargeBrain
Ganesha
9
0 / 0 / 0
5,266
479
1,830
8,075
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
9
0 / 4 / 0
5,304
482
887
10,335
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LaMotoMamii
Xbalanque
10
0 / 0 / 1
5,516
501
3,481
5,064
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
NotZiuh
Merlin
10
1 / 0 / 0
5,528
503
6,156
5,110
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
IshtarSetHadesAtlas

VS

Bans
ChronosThorSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 3
6,466
588
5,753
7,818
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
 
Ymir
9
0 / 0 / 5
5,953
541
3,061
8,390
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
BoykaHD
Lancelot
11
4 / 0 / 1
6,552
596
4,925
7,624
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ElRafas
Scylla
11
2 / 0 / 0
6,617
602
4,451
3,799
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Guapeton3
Cernunnos
12
0 / 0 / 0
6,440
585
4,459
5,819
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
W
Apollo
 
Apollo
1
1
3
2.5
W
Ymir
 
Ymir
0
0
5
2.5
W
Lancelot
BoykaHD
Lancelot
4
0
1
4.5
L
Ganesha
ChargeBrain
Ganesha
0
0
0
0
W
Scylla
ElRafas
Scylla
2
0
0
2
L
Bakasura
0
4
0
0
W
Cernunnos
Guapeton3
Cernunnos
0
0
0
0
L
Xbalanque
LaMotoMamii
Xbalanque
0
0
1
0.5
L
Merlin
NotZiuh
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
22,649
36,935
Taken
33,450
16,840
Mitigated
15,152
11,443
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,001
1,481
0
2,317
8,351
4,194
0
0
8,351
0
29,469
W
Apollo
 
Apollo
5,753
3,282
0
3,731
7,818
2,842
1,367
1,045
6,695
0
40,841
W
Ymir
 
Ymir
3,061
1,265
1,989
2,741
8,390
5,736
0
1,713
6,514
16,638
0
W
Lancelot
BoykaHD
Lancelot
4,925
1,269
0
390
7,624
3,069
0
1,739
5,711
0
48,661
L
Ganesha
ChargeBrain
Ganesha
1,830
243
0
2,564
8,075
5,303
0
2,505
5,570
13,527
0
W
Scylla
ElRafas
Scylla
4,451
961
0
956
3,799
1,426
45
2,052
1,234
51,559
0
L
Bakasura
887
783
0
1,798
10,335
4,122
0
2,915
7,420
0
27,927
W
Cernunnos
Guapeton3
Cernunnos
4,459
2,212
0
3,766
5,819
2,079
0
775
4,996
0
53,073
L
Xbalanque
LaMotoMamii
Xbalanque
3,481
2,052
0
2,924
5,064
1,510
0
652
4,412
0
40,784
L
Merlin
NotZiuh
Merlin
6,156
387
0
1,840
5,110
1,711
0
1,440
3,670
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
32,028
296
Minions Killed
362
0
Camps Cleared
0
1,017,364
Distance Traveled
1,072,819
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,970
452
46
4
0
169,881
1
W
Apollo
6,466
588
69
6
0
194,531
3
W
Ymir
5,953
541
19
2
0
216,847
4
W
Lancelot
6,552
596
75
7
0
266,678
3
L
Ganesha
5,266
479
3
0
0
217,700
3
W
Scylla
6,617
602
100
9
0
205,479
1
L
Bakasura
5,304
482
84
8
0
235,339
1
W
Cernunnos
6,440
585
99
9
0
189,284
6
L
Xbalanque
5,516
501
94
9
0
182,819
3
L
Merlin
5,528
503
69
6
0
211,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role