Player Matchup

Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DarkerStarGames-
Danzaburou
Level 105
God Stats
23W - 16L
1,535 SR
Queue Stats
166W - 174L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Vichula_11
Gilgamesh
Level 128
God Stats
1W - 1L
1,323 SR
Queue Stats
224W - 231L
1,491 Elo+
Party 2
Sol
Sol
ese355
Sol
Level 157
God Stats
9W - 10L
1,542 SR
Queue Stats
647W - 657L
1,465 Elo+
Party 2
Bacchus
Bacchus
paradojaMV
Bacchus
Level 113
God Stats
9W - 4L
1,539 SR
Queue Stats
208W - 208L
1,464 Elo+
Party 2
Team Averages
Level 130
1,488 SR
1,481 Elo+

VS

Team Averages
Level 131
1,665 SR
1,630 Elo+
Thor
Thor
BowToMyEssence
Thor
Level 129
God Stats
1W - 1L
1,821 SR
Queue Stats
5W - 2L
1,854 Elo+
Party 1
Sobek
Sobek
Domeningus
Sobek
Level 128
God Stats
2W - 1L
1,845 SR
Queue Stats
14W - 12L
1,583 Elo+
Party 1
Eset
Eset
RadicalStorm414
Eset
Level 89
God Stats
5W - 4L
1,782 SR
Queue Stats
231W - 190L
1,511 Elo+
Solo
Heimdallr
Heimdallr
hishomie1
Heimdallr
Level 160
God Stats
2W - 1L
1,522 SR
Queue Stats
20W - 18L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
se11_dat_bag
Gilgamesh
Level 148
God Stats
0W - 1L
1,358 SR
Queue Stats
48W - 32L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 4 / 4
11,121
556
13,529
19,435
8,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DarkerStarGames-
Danzaburou
17
5 / 3 / 4
11,143
557
13,288
15,718
7,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Vichula_11
Gilgamesh
16
3 / 3 / 5
11,220
561
11,290
18,667
16,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
ese355
Sol
17
6 / 6 / 2
10,573
529
18,426
21,866
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
paradojaMV
Bacchus
14
0 / 8 / 8
8,584
429
10,010
16,069
14,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
9,697
485
10,197
19,926
10,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
15
4 / 4 / 11
10,726
536
8,561
21,142
26,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 4
9,262
463
13,197
12,509
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
hishomie1
Heimdallr
18
9 / 3 / 4
11,452
573
25,606
21,485
11,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
se11_dat_bag
Gilgamesh
15
3 / 3 / 2
9,653
483
9,739
21,262
25,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
20
Kills
23
24
Deaths
20
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
4
2
L
6
6
3
1.25
W
Danzaburou
DarkerStarGames-
Danzaburou
5
3
4
2.33
L
Sobek
4
4
11
2.38
L
1
4
4
0.75
W
Gilgamesh
Vichula_11
Gilgamesh
3
3
5
1.83
W
Sol
ese355
Sol
6
6
2
1.17
L
Heimdallr
hishomie1
Heimdallr
9
3
4
3.67
W
Bacchus
paradojaMV
Bacchus
0
8
8
0.5
L
Gilgamesh
se11_dat_bag
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,543
Damage
67,300
91,755
Taken
96,324
54,590
Mitigated
79,268
20,486
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,529
3,451
0
1,257
19,435
8,669
0
4,525
14,910
0
96,932
L
10,197
2,424
0
5,720
19,926
10,560
0
3,098
16,745
0
65,159
W
Danzaburou
DarkerStarGames-
Danzaburou
13,288
3,389
0
6,661
15,718
7,189
2,654
6,454
9,264
0
68,281
L
Sobek
8,561
1,108
0
6,111
21,142
26,833
200
10,224
10,275
27,032
0
L
13,197
2,101
373
2,237
12,509
5,187
0
3,159
9,307
83,031
0
W
Gilgamesh
Vichula_11
Gilgamesh
11,290
3,956
416
694
18,667
16,816
0
736
17,931
854
66,280
W
Sol
ese355
Sol
18,426
7,940
0
11,086
21,866
6,971
3,420
4,577
17,289
83,536
0
L
Heimdallr
hishomie1
Heimdallr
25,606
13,724
0
10,477
21,485
11,239
803
9,928
11,291
0
107,891
W
Bacchus
paradojaMV
Bacchus
10,010
1,230
0
372
16,069
14,945
0
5,466
10,603
32,943
0
L
Gilgamesh
se11_dat_bag
Gilgamesh
9,739
3,607
0
6,879
21,262
25,449
409
1,138
20,122
0
67,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,641
Gold Earned
50,790
555
Minions Killed
517
0
Camps Cleared
0
2,009,309
Distance Traveled
1,809,374
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,121
556
138
7
0
438,327
2
L
Thor
9,697
485
87
4
0
329,305
1
W
Danzaburou
11,143
557
115
6
0
395,526
4
L
Sobek
10,726
536
15
1
0
382,279
1
L
Eset
9,262
463
151
8
0
356,702
7
W
Gilgamesh
11,220
561
129
6
0
415,831
4
W
Sol
10,573
529
119
6
0
369,100
0
L
Heimdallr
11,452
573
153
8
0
358,370
4
W
Bacchus
8,584
429
54
3
0
390,525
1
L
Gilgamesh
9,653
483
111
6
0
382,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role