Player Matchup

Thor
Thor
AlonSpace22
Thor
Level 69
God Stats
2W - 3L
1,143 SR
Queue Stats
16W - 26L
1,337 Elo+
Party 3
Guan Yu
Guan Yu
Justcallme-Sweet
Guan Yu
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,257 Elo+
Party 2
Yemoja
Yemoja
ThePamdax
Yemoja
Level 15
God Stats
2W - 3L
1,435 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 3
Sol
Sol
ladon407
Sol
Level 4
God Stats
2W - 1L
1,380 SR
Queue Stats
2W - 1L
1,334 Elo+
Party 3
Izanami
Izanami
mrconmanj
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,330 Elo+
Party 2
Team Averages
Level 60
1,392 SR
1,324 Elo+

VS

Team Averages
Level 92
1,518 SR
1,420 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jennnatoools
Mulan
Level 28
God Stats
4W - 5L
1,645 SR
Queue Stats
55W - 82L
1,373 Elo+
Party 1
Hachiman
Hachiman
TortillaKinq
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 86L
1,324 Elo+
Party 1
Thor
Thor
isbi06
Thor
Level 108
God Stats
10W - 9L
1,446 SR
Queue Stats
116W - 149L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,854
524
6,546
13,905
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 1
7,728
515
4,509
10,231
8,171
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ThePamdax
Yemoja
11
0 / 0 / 3
7,043
470
5,173
9,467
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
7,074
472
3,215
4,941
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
mrconmanj
Izanami
12
1 / 2 / 1
6,916
461
9,341
12,166
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 1
7,842
523
6,606
7,927
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
 
Geb
10
0 / 1 / 2
6,896
460
6,094
13,786
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 0 / 0
7,573
505
9,101
15,440
7,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TortillaKinq
Hachiman
11
0 / 2 / 1
6,384
426
6,121
9,744
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
isbi06
Thor
10
2 / 1 / 0
6,613
441
2,420
6,762
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
4
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
L
Geb
 
Geb
0
1
2
1
W
2
1
0
2
L
0
0
0
0
W
0
0
1
0.5
W
Yemoja
ThePamdax
Yemoja
0
0
3
1.5
L
Hachiman
TortillaKinq
Hachiman
0
2
1
0.25
L
Thor
isbi06
Thor
2
1
0
2
W
2
1
0
2
W
Izanami
mrconmanj
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
30,342
50,710
Taken
53,659
25,900
Mitigated
29,252
24,501
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,606
649
667
4,058
7,927
3,064
932
1,051
6,876
53,638
0
L
Geb
 
Geb
6,094
442
0
2,735
13,786
12,600
0
3,168
10,618
28,546
6,269
W
6,546
2,402
0
5,064
13,905
5,801
0
2,251
11,654
0
60,594
L
9,101
1,249
0
5,638
15,440
7,865
0
384
15,056
0
67,906
W
4,509
494
1,258
5,304
10,231
8,171
40
539
9,692
0
54,943
W
Yemoja
ThePamdax
Yemoja
5,173
1,793
2,908
2,990
9,467
5,398
175
3,593
5,874
16,025
0
L
Hachiman
TortillaKinq
Hachiman
6,121
4,730
0
3,223
9,744
3,325
0
2,809
6,935
0
37,391
L
Thor
isbi06
Thor
2,420
533
0
3,376
6,762
2,398
0
560
6,202
0
34,145
W
3,215
962
0
1,962
4,941
2,186
788
2,497
2,444
34,958
5,592
W
Izanami
mrconmanj
Izanami
9,341
7,013
0
5,015
12,166
4,344
106
2,908
9,258
0
71,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
35,308
404
Minions Killed
376
0
Camps Cleared
0
1,350,302
Distance Traveled
1,258,851
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,842
523
93
6
0
262,808
4
L
Geb
6,896
460
44
3
0
265,425
0
W
Thor
7,854
524
95
6
0
296,941
2
L
Mulan
7,573
505
110
7
0
289,519
0
W
Guan Yu
7,728
515
97
6
0
281,278
6
W
Yemoja
7,043
470
14
1
0
256,923
3
L
Hachiman
6,384
426
65
4
0
246,108
2
L
Thor
6,613
441
64
4
0
194,991
2
W
Sol
7,074
472
77
5
0
253,307
2
W
Izanami
6,916
461
121
8
0
261,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role