Player Matchup

Charybdis
Charybdis
Nexavoid
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Sun Wukong
Sun Wukong
n8thegr8052
Sun Wukong
Level 108
God Stats
4W - 3L
1,863 SR
Queue Stats
14W - 18L
1,608 Elo+
Party 1
Mercury
Mercury
zomb1ehunter567
Mercury
Level 63
God Stats
1W - 1L
1,232 SR
Queue Stats
12W - 9L
1,581 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,478 Elo+

VS

Team Averages
Level 83
1,444 SR
1,489 Elo+
Eset
Eset
HotBread
Eset
Level 151
God Stats
1W - 0L
1,157 SR
Queue Stats
24W - 20L
1,690 Elo+
Solo
Bellona
Bellona
lssa Dragon
Bellona
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,353 Elo+
Party 2
Nemesis
Nemesis
moobere
Nemesis
Level 27
God Stats
4W - 0L
1,676 SR
Queue Stats
22W - 22L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nexavoid
Charybdis
16
3 / 5 / 2
11,538
641
20,729
20,469
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
n8thegr8052
Sun Wukong
17
2 / 2 / 4
11,557
642
14,246
24,713
27,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 2
10,948
608
7,229
16,488
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
12 / 1 / 3
14,998
833
33,226
21,324
20,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lssa Dragon
Bellona
16
2 / 1 / 7
12,357
687
8,001
22,173
30,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
moobere
Nemesis
17
1 / 4 / 10
12,629
702
12,506
21,750
20,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
12
1
3
13.5
L
Charybdis
Nexavoid
Charybdis
3
5
2
0.8
W
Bellona
lssa Dragon
Bellona
2
1
7
5.5
W
Nemesis
moobere
Nemesis
1
4
10
1.5
L
Sun Wukong
n8thegr8052
Sun Wukong
2
2
4
2
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
53,733
61,670
Taken
65,247
43,514
Mitigated
71,102
15,950
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
33,226
4,225
574
9,232
21,324
20,065
398
17
21,307
109,695
0
L
Charybdis
Nexavoid
Charybdis
20,729
12,068
0
6,198
20,469
8,775
0
13,339
7,130
0
60,895
W
Bellona
lssa Dragon
Bellona
8,001
2,848
2,846
2,691
22,173
30,096
1,614
9
22,164
0
39,536
W
Nemesis
moobere
Nemesis
12,506
4,375
2,685
4,047
21,750
20,941
1,255
10
21,740
0
43,367
L
Sun Wukong
n8thegr8052
Sun Wukong
14,246
1,876
0
9,284
24,713
27,062
0
10,028
14,685
0
57,851
L
7,229
3,224
0
468
16,488
7,677
0
9,896
6,592
0
34,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
39,984
213
Minions Killed
241
0
Camps Cleared
0
936,541
Distance Traveled
1,047,973
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,998
833
139
8
0
341,568
3
L
Charybdis
11,538
641
102
6
0
259,322
4
W
Bellona
12,357
687
46
3
0
348,321
2
W
Nemesis
12,629
702
56
3
0
358,084
2
L
Sun Wukong
11,557
642
68
4
0
339,204
5
L
Mercury
10,948
608
43
2
0
338,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role