Player Matchup

Bakasura
Bakasura
BeBear01
Bakasura
Level 39
God Stats
3W - 3L
1,352 SR
Queue Stats
68W - 72L
1,517 Elo+
Solo
Sylvanus
Sylvanus
CARNAGE98
Sylvanus
Level 127
God Stats
22W - 2L
1,996 SR
Queue Stats
236W - 32L
1,957 Elo+
Party 1
Geb
Geb
Jonathañ
Geb
Level 73
God Stats
46W - 8L
1,916 SR
Queue Stats
302W - 55L
1,917 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lunesya
Cu Chulainn
Level 146
God Stats
21W - 5L
1,987 SR
Queue Stats
436W - 69L
1,938 Elo+
Party 1
Ganesha
Ganesha
RodentChild
Ganesha
Level 29
God Stats
80W - 11L
2,002 SR
Queue Stats
344W - 34L
1,958 Elo+
Party 1
Team Averages
Level 83
1,851 SR
1,858 Elo+

VS

Team Averages
Level 69
1,480 SR
1,487 Elo+
Arachne
Arachne
LoveForPikachu
Arachne
Level 109
God Stats
27W - 14L
1,661 SR
Queue Stats
147W - 117L
1,575 Elo+
Party 3
Freya
Freya
SSBKKx20
Freya
Level 7
God Stats
3W - 5L
1,345 SR
Queue Stats
3W - 5L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
WombaForCombat
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
lI Editz Il
Anubis
Level 128
God Stats
2W - 2L
1,667 SR
Queue Stats
43W - 48L
1,432 Elo+
Party 2
King Arthur
King Arthur
midgetbeard
King Arthur
Level 95
God Stats
0W - 5L
1,226 SR
Queue Stats
48W - 41L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeBear01
Bakasura
19
14 / 2 / 12
12,906
1,291
17,478
12,354
8,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
CARNAGE98
Sylvanus
19
12 / 1 / 25
13,630
1,363
12,616
13,059
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 27
12,530
1,253
19,804
12,958
15,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
Lunesya
Cu Chulainn
18
11 / 2 / 22
12,844
1,284
27,730
16,347
10,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
RodentChild
Ganesha
19
0 / 0 / 42
12,733
1,273
28,828
11,280
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
10,423
1,042
12,642
25,203
14,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
SSBKKx20
Freya
15
1 / 14 / 3
10,058
1,006
11,200
26,074
10,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
WombaForCombat
Sun Wukong
15
2 / 5 / 2
9,922
992
10,794
17,878
14,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
0 / 8 / 2
9,713
971
4,317
18,253
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
midgetbeard
King Arthur
15
1 / 8 / 3
9,673
967
13,460
25,768
22,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
18
46
Kills
6
6
Deaths
46
128
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BeBear01
Bakasura
14
2
12
10
W
Sylvanus
CARNAGE98
Sylvanus
12
1
25
24.5
W
9
1
27
22.5
L
2
11
2
0.27
W
Cu Chulainn
Lunesya
Cu Chulainn
11
2
22
11
W
Ganesha
RodentChild
Ganesha
0
0
42
21
L
Freya
SSBKKx20
Freya
1
14
3
0.18
L
Sun Wukong
WombaForCombat
Sun Wukong
2
5
2
0.6
L
Anubis
0
8
2
0.13
L
King Arthur
midgetbeard
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,456
Damage
52,413
65,998
Taken
113,176
62,772
Mitigated
68,185
32,076
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BeBear01
Bakasura
17,478
12,329
0
3,553
12,354
8,388
0
3,243
9,111
0
38,985
W
Sylvanus
CARNAGE98
Sylvanus
12,616
3,135
12,124
5,291
13,059
18,804
0
3,938
7,474
18,416
0
W
19,804
2,442
0
2,307
12,958
15,221
0
3,383
9,575
34,333
0
L
12,642
7,453
0
2,517
25,203
14,490
0
11,756
12,246
0
21,149
W
Cu Chulainn
Lunesya
Cu Chulainn
27,730
13,602
1,046
5,088
16,347
10,967
0
2,769
13,578
0
48,101
W
Ganesha
RodentChild
Ganesha
28,828
2,473
0
2,667
11,280
9,392
0
2,184
9,096
47,005
0
L
Freya
SSBKKx20
Freya
11,200
4,221
0
2,951
26,074
10,798
0
11,704
13,015
27,080
0
L
Sun Wukong
WombaForCombat
Sun Wukong
10,794
2,751
0
1,162
17,878
14,037
0
11,371
6,431
0
15,527
L
Anubis
4,317
133
0
773
18,253
6,516
0
14,993
3,208
35,465
0
L
King Arthur
midgetbeard
King Arthur
13,460
2,628
0
1,646
25,768
22,344
0
11,424
13,622
0
25,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,643
Gold Earned
49,789
233
Minions Killed
186
12
Camps Cleared
4
940,880
Distance Traveled
791,248
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,906
1,291
76
8
10
209,535
1
W
Sylvanus
13,630
1,363
31
3
1
163,816
2
W
Geb
12,530
1,253
46
5
0
199,687
0
L
Arachne
10,423
1,042
15
2
0
168,946
1
W
Cu Chulainn
12,844
1,284
77
8
1
171,959
1
W
Ganesha
12,733
1,273
3
0
0
195,883
0
L
Freya
10,058
1,006
38
4
1
143,535
0
L
Sun Wukong
9,922
992
12
1
1
169,047
0
L
Anubis
9,713
971
91
9
2
150,314
0
L
King Arthur
9,673
967
30
3
0
159,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role