Player Matchup

Hel
Hel
Eibh
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fursakened
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,460 Elo+
Solo
Raijin
Raijin
Lanitos_way
Raijin
Level 115
God Stats
4W - 1L
1,854 SR
Queue Stats
282W - 280L
1,473 Elo+
Solo
Agni
Agni
Phonii
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,417 Elo+
Party 2
Yu Huang
Yu Huang
Quaalude714
Yu Huang
Level 39
God Stats
1W - 1L
1,768 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 2
Team Averages
Level 72
1,624 SR
1,431 Elo+

VS

Team Averages
Level 103
1,428 SR
1,439 Elo+
Tsukuyomi
Tsukuyomi
Armagedon22
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BachateroMambero
Morgan Le Fay
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 141L
1,457 Elo+
Solo
Hel
Hel
D1G1TAL Snype
Hel
Level 125
God Stats
4W - 2L
1,574 SR
Queue Stats
144W - 101L
1,452 Elo+
Party 1
Vulcan
Vulcan
Meech420
Vulcan
Level 104
God Stats
1W - 1L
1,155 SR
Queue Stats
49W - 55L
1,441 Elo+
Party 1
Cerberus
Cerberus
TopheyToast
Cerberus
Level 136
God Stats
2W - 5L
1,412 SR
Queue Stats
90W - 95L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Eibh
Hel
17
1 / 4 / 3
10,099
532
6,695
16,094
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Fursakened
Morgan Le Fay
19
1 / 4 / 6
11,252
592
22,093
20,093
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
18
2 / 7 / 5
10,796
568
15,114
17,782
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Phonii
Agni
19
3 / 6 / 6
11,223
591
26,718
17,015
7,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Quaalude714
Yu Huang
17
3 / 7 / 3
10,569
556
12,245
18,863
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Armagedon22
Tsukuyomi
20
9 / 3 / 11
12,767
672
20,250
22,890
14,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
BachateroMambero
Morgan Le Fay
20
7 / 5 / 11
12,929
680
19,395
22,107
13,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 19
11,414
601
7,074
12,416
13,792
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Meech420
Vulcan
20
9 / 1 / 12
14,422
759
23,137
21,683
15,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TopheyToast
Cerberus
20
3 / 3 / 19
13,782
725
16,424
33,810
48,570
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
10
Kills
28
28
Deaths
14
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Armagedon22
Tsukuyomi
9
3
11
4.83
W
Morgan Le Fay
BachateroMambero
Morgan Le Fay
7
5
11
2.5
W
0
2
19
4.75
L
Hel
Eibh
Hel
1
4
3
0.63
L
Morgan Le Fay
Fursakened
Morgan Le Fay
1
4
6
1
L
Raijin
2
7
5
0.64
W
Vulcan
Meech420
Vulcan
9
1
12
15
L
Agni
Phonii
Agni
3
6
6
1
L
Yu Huang
Quaalude714
Yu Huang
3
7
3
0.64
W
Cerberus
TopheyToast
Cerberus
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,865
Damage
86,280
89,847
Taken
112,906
39,783
Mitigated
105,325
37,455
Healing
72,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Armagedon22
Tsukuyomi
20,250
5,123
1,029
5,947
22,890
14,409
1,885
15,667
7,223
0
38,160
W
Morgan Le Fay
BachateroMambero
Morgan Le Fay
19,395
2,656
1,280
3,113
22,107
13,500
2,576
16,351
5,756
46,532
0
W
7,074
315
28,699
7,016
12,416
13,792
1,549
10,151
2,265
16,522
0
L
Hel
Eibh
Hel
6,695
926
18,303
8,239
16,094
10,577
0
11,537
4,557
20,226
0
L
Morgan Le Fay
Fursakened
Morgan Le Fay
22,093
2,373
441
3,490
20,093
7,863
0
15,385
4,708
44,662
0
L
Raijin
15,114
1,316
0
1,882
17,782
5,974
0
13,551
4,231
34,718
0
W
Vulcan
Meech420
Vulcan
23,137
10,005
3,443
6,285
21,683
15,054
427
19,541
2,142
63,787
0
L
Agni
Phonii
Agni
26,718
1,546
1,133
749
17,015
7,436
0
12,519
4,496
53,494
0
L
Yu Huang
Quaalude714
Yu Huang
12,245
1,229
1,150
2,068
18,863
7,933
0
13,038
5,825
24,338
0
W
Cerberus
TopheyToast
Cerberus
16,424
559
3,401
12,614
33,810
48,570
636
21,155
12,655
31,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
65,314
199
Minions Killed
241
0
Camps Cleared
0
1,448,265
Distance Traveled
1,794,297
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,767
672
27
1
0
373,621
0
W
Morgan Le Fay
12,929
680
56
3
0
304,106
0
W
Hel
11,414
601
20
1
0
394,564
1
L
Hel
10,099
532
29
2
0
333,029
0
L
Morgan Le Fay
11,252
592
38
2
0
267,144
0
L
Raijin
10,796
568
44
2
0
272,846
0
W
Vulcan
14,422
759
98
5
0
367,472
1
L
Agni
11,223
591
63
3
0
285,546
0
L
Yu Huang
10,569
556
25
1
0
289,700
0
W
Cerberus
13,782
725
40
2
0
354,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role