Player Matchup

Sobek
Sobek
Animefan101
Sobek
Level 160
God Stats
5W - 1L
1,755 SR
Queue Stats
91W - 85L
1,655 Elo+
Party 1
Apollo
Apollo
Champion9922
Apollo
Level 159
God Stats
4W - 0L
1,621 SR
Queue Stats
163W - 182L
1,525 Elo+
Party 1
Bellona
Bellona
JustCow__
Bellona
Level 140
God Stats
4W - 1L
1,743 SR
Queue Stats
85W - 77L
1,544 Elo+
Party 1
Ra
Ra
PapiVerrgudoo69
Ra
Level 81
God Stats
2W - 0L
1,838 SR
Queue Stats
13W - 9L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
WaterTrickster
Kukulkan
Level 141
God Stats
1W - 1L
1,671 SR
Queue Stats
183W - 170L
1,604 Elo+
Party 1
Team Averages
Level 136
1,726 SR
1,595 Elo+

VS

Team Averages
Level 118
1,584 SR
1,598 Elo+
King Arthur
King Arthur
Jellalxv
King Arthur
Level 110
God Stats
10W - 12L
1,594 SR
Queue Stats
257W - 231L
1,607 Elo+
Party 2
Yu Huang
Yu Huang
MDaze21
Yu Huang
Level 129
God Stats
2W - 4L
1,544 SR
Queue Stats
558W - 529L
1,601 Elo+
Solo
Skadi
Skadi
Pooshka14
Skadi
Level 74
God Stats
8W - 9L
1,540 SR
Queue Stats
326W - 292L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
UnknwnElemnt
Ne Zha
Level 155
God Stats
5W - 15L
1,479 SR
Queue Stats
567W - 552L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
Yukii07
Xing Tian
Level 123
God Stats
1W - 1L
1,764 SR
Queue Stats
259W - 256L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,569
541
5,854
13,742
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
14
1 / 0 / 2
8,255
590
6,782
13,578
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JustCow__
Bellona
14
3 / 1 / 1
8,525
609
10,269
9,871
13,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 5
8,071
577
7,088
10,649
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
13
2 / 3 / 7
8,146
582
10,201
7,349
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jellalxv
King Arthur
11
1 / 3 / 0
6,391
457
5,304
15,495
12,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
MDaze21
Yu Huang
11
0 / 4 / 5
6,551
468
4,880
8,232
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Pooshka14
Skadi
13
1 / 3 / 3
7,496
535
8,349
10,445
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
13
5 / 1 / 2
7,687
549
8,341
12,499
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Yukii07
Xing Tian
11
1 / 3 / 4
6,923
495
7,324
13,528
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
8
8
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Apollo
1
0
2
2
L
King Arthur
Jellalxv
King Arthur
1
3
0
0.33
W
Bellona
JustCow__
Bellona
3
1
1
3.5
L
Yu Huang
MDaze21
Yu Huang
0
4
5
0.63
W
3
2
5
2.75
L
Skadi
Pooshka14
Skadi
1
3
3
0.83
L
Ne Zha
5
1
2
6
W
Kukulkan
2
3
7
1.83
L
Xing Tian
Yukii07
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
34,198
55,189
Taken
60,199
37,657
Mitigated
36,542
22,889
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,854
1,296
0
5,748
13,742
11,391
0
4,245
9,497
16,538
0
W
Apollo
6,782
4,660
0
7,663
13,578
5,322
0
2,272
11,306
0
76,274
L
King Arthur
Jellalxv
King Arthur
5,304
768
0
2,850
15,495
12,576
0
4,112
11,383
0
41,682
W
Bellona
JustCow__
Bellona
10,269
3,315
0
2,689
9,871
13,774
0
565
9,306
0
69,905
L
Yu Huang
MDaze21
Yu Huang
4,880
375
0
523
8,232
3,819
0
6,502
1,730
43,712
0
W
7,088
736
484
5,640
10,649
4,054
0
1,820
8,829
59,133
0
L
Skadi
Pooshka14
Skadi
8,349
3,303
0
735
10,445
3,740
0
2,468
7,977
0
69,135
L
Ne Zha
8,341
2,106
0
2,125
12,499
6,303
0
4,407
8,092
0
56,942
W
Kukulkan
10,201
1,749
0
665
7,349
3,116
0
2,740
4,609
61,498
0
L
Xing Tian
Yukii07
Xing Tian
7,324
1,239
0
3,106
13,528
10,104
0
5,654
7,874
18,054
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
35,048
490
Minions Killed
387
0
Camps Cleared
0
1,397,796
Distance Traveled
1,360,873
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,569
541
17
1
0
275,215
4
W
Apollo
8,255
590
133
10
0
258,768
5
L
King Arthur
6,391
457
58
4
0
244,050
0
W
Bellona
8,525
609
133
10
0
283,741
3
L
Yu Huang
6,551
468
99
7
0
255,392
5
W
Ra
8,071
577
98
7
0
297,666
7
L
Skadi
7,496
535
115
8
0
261,243
1
L
Ne Zha
7,687
549
83
6
0
322,068
2
W
Kukulkan
8,146
582
109
8
0
282,406
7
L
Xing Tian
6,923
495
32
2
0
278,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role