Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Mermyr
Bellona
Level 16
God Stats
12W - 25L
1,386 SR
Queue Stats
19W - 47L
1,214 Elo+
Party 2
Cerberus
Cerberus
TEEMJAKOB
Cerberus
Level 67
God Stats
7W - 10L
1,415 SR
Queue Stats
76W - 153L
1,271 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,328 Elo+

VS

Team Averages
Level 60
1,539 SR
1,485 Elo+
Danzaburou
Danzaburou
MinishMagi
Danzaburou
Level 24
God Stats
13W - 3L
1,662 SR
Queue Stats
80W - 45L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Phsy
Zhong Kui
Level 117
God Stats
14W - 8L
1,713 SR
Queue Stats
330W - 238L
1,608 Elo+
Party 1
Fenrir
Fenrir
Soylent_Secret
Fenrir
Level 40
God Stats
9W - 13L
1,241 SR
Queue Stats
18W - 31L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 6 / 7
10,535
620
11,770
13,959
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Mermyr
Bellona
16
4 / 4 / 4
11,000
647
10,758
27,251
34,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
TEEMJAKOB
Cerberus
16
3 / 3 / 3
10,655
627
11,912
21,891
19,811
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MinishMagi
Danzaburou
19
8 / 2 / 4
13,383
787
20,175
11,897
5,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Phsy
Zhong Kui
18
4 / 3 / 7
12,436
732
21,937
17,351
13,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 7
10,620
625
11,347
17,574
7,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
13
13
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
6
7
0.75
L
Bellona
Mermyr
Bellona
4
4
4
1.5
W
Danzaburou
MinishMagi
Danzaburou
8
2
4
5
W
Zhong Kui
Phsy
Zhong Kui
4
3
7
2.5
W
1
3
7
1.5
L
Cerberus
TEEMJAKOB
Cerberus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,440
Damage
53,459
63,101
Taken
46,822
60,958
Mitigated
26,312
18,486
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,770
1,291
1,130
3,311
13,959
6,413
0
4,007
9,952
40,611
0
L
Bellona
Mermyr
Bellona
10,758
3,186
621
5,913
27,251
34,734
6
9,982
17,269
0
32,330
W
Danzaburou
MinishMagi
Danzaburou
20,175
9,039
0
5,066
11,897
5,093
2,347
6,317
5,580
0
68,789
W
Zhong Kui
Phsy
Zhong Kui
21,937
1,483
0
7,727
17,351
13,237
796
7,764
9,587
67,852
0
W
11,347
2,577
0
1,586
17,574
7,982
0
9,637
7,937
0
27,358
L
Cerberus
TEEMJAKOB
Cerberus
11,912
48
580
6,931
21,891
19,811
0
7,960
13,931
37,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
36,439
160
Minions Killed
188
0
Camps Cleared
0
989,522
Distance Traveled
915,888
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,535
620
61
4
0
337,321
4
L
Bellona
11,000
647
52
3
0
325,486
0
W
Danzaburou
13,383
787
86
5
0
301,339
1
W
Zhong Kui
12,436
732
77
5
0
292,431
0
W
Fenrir
10,620
625
25
1
0
322,118
0
L
Cerberus
10,655
627
47
3
0
326,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role