Player Matchup

Bellona
Bellona
BowToMyEssence
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,820 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Calivetro6160
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
306W - 295L
1,500 Elo+
Solo
Thor
Thor
DiabolicCreed84
Thor
Level 123
God Stats
40W - 29L
1,661 SR
Queue Stats
806W - 763L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Domeningus
Sylvanus
Level 128
God Stats
3W - 4L
1,667 SR
Queue Stats
14W - 12L
1,554 Elo+
Party 1
Chernobog
Chernobog
hishomie1
Chernobog
Level 160
God Stats
1W - 0L
1,712 SR
Queue Stats
20W - 18L
1,554 Elo+
Party 1
Team Averages
Level 129
1,651 SR
1,581 Elo+

VS

Team Averages
Level 141
1,412 SR
1,507 Elo+
Nemesis
Nemesis
Dontae Loops
Nemesis
Level 127
God Stats
2W - 8L
1,244 SR
Queue Stats
41W - 40L
1,472 Elo+
Solo
Eset
Eset
JoeRaeGuu
Eset
Level 160
God Stats
3W - 7L
1,457 SR
Queue Stats
560W - 594L
1,514 Elo+
Party 2
Cupid
Cupid
McMalesh
Cupid
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
398W - 426L
1,518 Elo+
Party 2
Ymir
Ymir
TheOnlyJuan3625
Ymir
Level 107
God Stats
5W - 4L
1,534 SR
Queue Stats
186W - 173L
1,509 Elo+
Solo
Amaterasu
Amaterasu
countrycookin
Amaterasu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
611W - 642L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,046
641
7,749
11,417
10,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Calivetro6160
Morgan Le Fay
10
0 / 2 / 1
5,562
506
5,461
6,328
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,963
542
4,519
6,294
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Domeningus
Sylvanus
9
1 / 0 / 0
5,064
460
5,037
7,710
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
hishomie1
Chernobog
11
2 / 0 / 2
6,540
595
8,418
6,476
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dontae Loops
Nemesis
9
1 / 1 / 1
5,379
489
2,301
8,354
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
10
2 / 1 / 0
5,877
534
4,178
5,239
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
McMalesh
Cupid
10
0 / 1 / 1
5,237
476
3,589
8,565
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
5,426
493
2,592
11,354
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
countrycookin
Amaterasu
10
1 / 3 / 0
5,820
529
5,844
10,861
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Morgan Le Fay
Calivetro6160
Morgan Le Fay
0
2
1
0.25
W
2
1
1
2.5
W
Sylvanus
Domeningus
Sylvanus
1
0
0
1
L
Nemesis
Dontae Loops
Nemesis
1
1
1
1.5
L
Eset
2
1
0
2
L
Cupid
McMalesh
Cupid
0
1
1
0.5
L
0
1
1
0.5
L
Amaterasu
countrycookin
Amaterasu
1
3
0
0.33
W
Chernobog
hishomie1
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
18,504
38,225
Taken
44,373
22,599
Mitigated
21,263
15,449
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,749
3,375
0
5,157
11,417
10,640
190
189
11,228
0
55,002
W
Morgan Le Fay
Calivetro6160
Morgan Le Fay
5,461
1,041
0
1,215
6,328
2,651
27
2,436
3,892
41,768
0
W
4,519
818
0
2,912
6,294
2,284
0
469
5,825
0
32,522
W
Sylvanus
Domeningus
Sylvanus
5,037
2,483
425
1,529
7,710
4,590
0
2,049
5,661
16,505
6,942
L
Nemesis
Dontae Loops
Nemesis
2,301
619
0
1,001
8,354
3,077
0
1,422
6,932
0
34,936
L
Eset
4,178
520
259
670
5,239
2,154
0
3,084
2,155
39,952
0
L
Cupid
McMalesh
Cupid
3,589
2,448
274
4,926
8,565
2,396
0
1,016
7,549
0
39,556
L
2,592
417
259
3,879
11,354
7,626
0
3,449
7,905
21,726
0
L
Amaterasu
countrycookin
Amaterasu
5,844
2,584
0
4,008
10,861
6,010
0
521
10,340
0
37,486
W
Chernobog
hishomie1
Chernobog
8,418
4,689
0
4,211
6,476
2,434
484
1,627
4,849
0
54,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
27,739
376
Minions Killed
310
0
Camps Cleared
0
1,032,383
Distance Traveled
1,070,159
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,046
641
118
11
0
205,375
2
W
Morgan Le Fay
5,562
506
65
6
0
198,734
4
W
Thor
5,963
542
65
6
0
229,043
2
W
Sylvanus
5,064
460
35
3
0
193,923
1
L
Nemesis
5,379
489
61
6
0
251,877
0
L
Eset
5,877
534
85
8
0
219,325
2
L
Cupid
5,237
476
78
7
0
192,945
5
L
Ymir
5,426
493
26
2
0
210,532
1
L
Amaterasu
5,820
529
60
5
0
195,480
5
W
Chernobog
6,540
595
93
8
0
205,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role