Player Matchup

He Bo
He Bo
DataRend
He Bo
Level 57
God Stats
2W - 1L
1,533 SR
Queue Stats
47W - 56L
1,478 Elo+
Party 2
Hachiman
Hachiman
GineGaming
Hachiman
Level 105
God Stats
1W - 0L
1,591 SR
Queue Stats
12W - 10L
1,520 Elo+
Solo
Aphrodite
Aphrodite
LiLDipper46
Aphrodite
Level 51
God Stats
15W - 18L
1,487 SR
Queue Stats
20W - 21L
1,353 Elo+
Solo
Nemesis
Nemesis
iRyanruns
Nemesis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,562 Elo+
Party 2
Arachne
Arachne
paillalef
Arachne
Level 160
God Stats
4W - 3L
1,579 SR
Queue Stats
415W - 411L
1,502 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,483 Elo+

VS

Team Averages
Level 126
1,498 SR
1,481 Elo+
Cerberus
Cerberus
BIGbuBEN
Cerberus
Level 149
God Stats
22W - 11L
1,765 SR
Queue Stats
322W - 271L
1,469 Elo+
Party 1
Chang'e
Chang'e
BitterLynnex
Chang'e
Level 119
God Stats
22W - 29L
1,377 SR
Queue Stats
80W - 96L
1,395 Elo+
Solo
King Arthur
King Arthur
Jgjett
King Arthur
Level 89
God Stats
1W - 1L
1,410 SR
Queue Stats
23W - 22L
1,553 Elo+
Solo
Chiron
Chiron
T1NYT3D
Chiron
Level 148
God Stats
8W - 17L
1,437 SR
Queue Stats
286W - 232L
1,495 Elo+
Party 1
Loki
Loki
ratkiller
Loki
Level 126
God Stats
1W - 3L
1,499 SR
Queue Stats
108W - 100L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DataRend
He Bo
18
3 / 4 / 4
11,875
540
11,352
13,364
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
GineGaming
Hachiman
17
2 / 1 / 2
10,612
482
11,809
15,505
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LiLDipper46
Aphrodite
15
0 / 3 / 1
9,291
422
2,043
12,191
5,425
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
iRyanruns
Nemesis
19
7 / 1 / 3
12,355
562
17,497
19,075
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
paillalef
Arachne
20
6 / 2 / 4
12,904
587
16,565
24,713
15,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGbuBEN
Cerberus
16
1 / 0 / 4
10,222
465
6,824
12,397
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
BitterLynnex
Chang'e
17
3 / 4 / 2
10,790
490
7,917
17,570
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Jgjett
King Arthur
16
1 / 6 / 1
9,956
453
14,890
23,906
20,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
T1NYT3D
Chiron
16
4 / 5 / 1
9,865
448
14,147
16,999
7,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
2 / 3 / 2
10,757
489
7,587
16,181
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
11
11
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BIGbuBEN
Cerberus
1
0
4
3
L
Chang'e
BitterLynnex
Chang'e
3
4
2
1
W
He Bo
DataRend
He Bo
3
4
4
1.25
W
Hachiman
GineGaming
Hachiman
2
1
2
3
L
King Arthur
Jgjett
King Arthur
1
6
1
0.25
W
Aphrodite
LiLDipper46
Aphrodite
0
3
1
0.17
L
Chiron
T1NYT3D
Chiron
4
5
1
0.9
W
Nemesis
iRyanruns
Nemesis
7
1
3
8.5
W
Arachne
paillalef
Arachne
6
2
4
4
L
Loki
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,266
Damage
51,365
84,848
Taken
87,053
41,704
Mitigated
52,072
38,581
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BIGbuBEN
Cerberus
6,824
335
0
4,912
12,397
11,177
215
1,112
11,285
40,185
5,380
L
Chang'e
BitterLynnex
Chang'e
7,917
499
970
6,894
17,570
6,703
0
7,529
9,589
88,929
0
W
He Bo
DataRend
He Bo
11,352
647
0
2,584
13,364
5,190
0
5,251
8,113
99,038
0
W
Hachiman
GineGaming
Hachiman
11,809
5,828
0
7,239
15,505
5,300
978
2,441
13,064
0
109,201
L
King Arthur
Jgjett
King Arthur
14,890
3,155
0
3,688
23,906
20,320
0
1,057
22,828
0
85,027
W
Aphrodite
LiLDipper46
Aphrodite
2,043
324
5,916
4,883
12,191
5,425
0
3,405
8,786
30,841
0
L
Chiron
T1NYT3D
Chiron
14,147
6,613
675
4,253
16,999
7,682
1,695
931
15,983
0
101,093
W
Nemesis
iRyanruns
Nemesis
17,497
9,190
0
6,151
19,075
10,759
0
3,178
15,897
0
124,537
W
Arachne
paillalef
Arachne
16,565
9,472
0
11,808
24,713
15,030
2,725
341
24,372
0
109,920
L
Loki
7,587
1,319
0
6,117
16,181
6,190
0
2,189
13,888
0
88,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
51,590
704
Minions Killed
700
0
Camps Cleared
0
2,111,786
Distance Traveled
2,085,976
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,222
465
89
4
0
462,442
10
L
Chang'e
10,790
490
149
7
0
404,555
15
W
He Bo
11,875
540
176
8
0
399,806
4
W
Hachiman
10,612
482
164
7
0
417,562
3
L
King Arthur
9,956
453
163
7
0
380,897
8
W
Aphrodite
9,291
422
53
2
0
398,212
1
L
Chiron
9,865
448
157
7
0
386,357
3
W
Nemesis
12,355
562
148
7
0
473,814
5
W
Arachne
12,904
587
163
7
0
422,392
2
L
Loki
10,757
489
142
6
0
451,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role