Player Matchup

Morgan Le Fay
Morgan Le Fay
NightofDoom
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SnakeHandler
Cthulhu
Level 6
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Walrish
Fenrir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Aphrodite
Aphrodite
cursedbby
Aphrodite
Level 16
God Stats
1W - 0L
1,203 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
nokerson
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 33
1,491 SR
1,454 Elo+

VS

Team Averages
Level 97
1,478 SR
1,373 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chicagolate
Ah Puch
Level 125
God Stats
104W - 121L
1,508 SR
Queue Stats
400W - 446L
1,407 Elo+
Solo
Izanami
Izanami
DRCLEMDO
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 128
God Stats
414W - 479L
1,469 SR
Queue Stats
461W - 548L
1,394 Elo+
Solo
Atlas
Atlas
Uncle_Joe916
Atlas
Level 34
God Stats
1W - 4L
1,416 SR
Queue Stats
2W - 9L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NightofDoom
Morgan Le Fay
11
1 / 1 / 2
6,240
567
3,905
4,453
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SnakeHandler
Cthulhu
10
1 / 1 / 3
6,126
557
3,827
8,506
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Walrish
Fenrir
12
5 / 0 / 0
6,716
611
2,659
8,743
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Aphrodite
cursedbby
Aphrodite
9
2 / 0 / 4
6,185
562
2,791
5,783
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
nokerson
Artemis
9
4 / 0 / 2
5,839
531
6,648
4,772
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 5 / 0
5,488
499
4,631
9,516
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Chicagolate
Ah Puch
9
0 / 2 / 0
5,525
502
4,024
5,120
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
DRCLEMDO
Izanami
7
0 / 3 / 0
4,726
430
2,387
4,754
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
5,054
459
2,214
5,266
1,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 0
5,066
461
2,547
7,814
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
0
0.4
L
Ah Puch
Chicagolate
Ah Puch
0
2
0
0
L
Izanami
DRCLEMDO
Izanami
0
3
0
0
W
Morgan Le Fay
NightofDoom
Morgan Le Fay
1
1
2
2
W
Cthulhu
SnakeHandler
Cthulhu
1
1
3
2.5
L
0
1
0
0
L
0
2
0
0
W
Fenrir
Walrish
Fenrir
5
0
0
5
W
Aphrodite
cursedbby
Aphrodite
2
0
4
4
W
Artemis
nokerson
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
15,803
32,257
Taken
32,470
13,665
Mitigated
12,946
15,353
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,631
1,653
0
1,996
9,516
3,386
0
1,682
7,764
0
25,981
L
Ah Puch
Chicagolate
Ah Puch
4,024
415
0
1,612
5,120
2,059
220
3,164
1,664
32,002
0
L
Izanami
DRCLEMDO
Izanami
2,387
1,082
0
593
4,754
1,262
704
1,054
3,700
0
28,850
W
Morgan Le Fay
NightofDoom
Morgan Le Fay
3,905
498
0
647
4,453
1,511
576
1,755
2,698
42,617
0
W
Cthulhu
SnakeHandler
Cthulhu
3,827
388
0
2,217
8,506
4,801
0
3,991
4,515
28,335
0
L
2,214
956
0
2,209
5,266
1,913
104
3,130
2,136
22,449
0
L
2,547
727
0
772
7,814
4,326
130
1,131
6,683
17,159
0
W
Fenrir
Walrish
Fenrir
2,659
1,122
0
5,352
8,743
3,504
0
287
8,456
0
45,058
W
Aphrodite
cursedbby
Aphrodite
2,791
724
2,307
3,308
5,783
2,426
525
1,560
4,223
17,099
0
W
Artemis
nokerson
Artemis
6,648
3,503
0
1,522
4,772
1,423
909
1,192
3,580
0
23,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
25,859
283
Minions Killed
216
0
Camps Cleared
0
960,534
Distance Traveled
853,951
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,488
499
45
4
0
167,361
3
L
Ah Puch
5,525
502
58
5
0
187,057
1
L
Izanami
4,726
430
50
5
0
172,275
0
W
Morgan Le Fay
6,240
567
62
6
0
194,954
0
W
Cthulhu
6,126
557
71
6
0
208,068
0
L
Nu Wa
5,054
459
38
3
0
118,811
0
L
Atlas
5,066
461
25
2
0
208,447
1
W
Fenrir
6,716
611
91
8
0
232,006
0
W
Aphrodite
6,185
562
22
2
0
169,237
0
W
Artemis
5,839
531
37
3
0
156,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role