Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,560 SR
Queue Stats
5W - 2L
1,781 Elo+
Party 1
Sylvanus
Sylvanus
Domeningus
Sylvanus
Level 128
God Stats
3W - 4L
1,582 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DragonFlameKid34
Tsukuyomi
Level 152
God Stats
1W - 3L
1,102 SR
Queue Stats
370W - 430L
1,376 Elo+
Party 2
Sol
Sol
hishomie1
Sol
Level 160
God Stats
1W - 0L
1,221 SR
Queue Stats
20W - 18L
1,540 Elo+
Party 1
Team Averages
Level 138
1,393 SR
1,545 Elo+

VS

Team Averages
Level 113
1,447 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CatNight001
Susano
Level 120
God Stats
3W - 4L
1,492 SR
Queue Stats
389W - 432L
1,397 Elo+
Solo
Thor
Thor
oldstone_
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,511 Elo+
Solo
Ymir
Ymir
soulpun8621
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
soy el titan
Zhong Kui
Level 69
God Stats
9W - 15L
1,242 SR
Queue Stats
301W - 298L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 3
6,238
624
2,517
7,638
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
9
1 / 1 / 7
5,583
558
6,353
5,996
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Domeningus
Sylvanus
9
5 / 1 / 7
5,841
584
5,667
8,768
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
11
3 / 0 / 2
6,530
653
5,392
7,480
5,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
6,425
643
6,763
3,479
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 1 / 0
4,752
475
1,777
5,561
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
8
0 / 4 / 0
4,427
443
3,340
7,879
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
0 / 5 / 1
4,555
456
2,567
8,775
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 1
4,026
403
3,591
10,799
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
soy el titan
Zhong Kui
9
1 / 2 / 0
5,117
512
4,942
7,136
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
2
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
3
6.5
L
Ishtar
 
Ishtar
1
1
0
1
W
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
1
1
7
4.5
L
Susano
0
4
0
0
W
Sylvanus
Domeningus
Sylvanus
5
1
7
8.5
W
Tsukuyomi
3
0
2
4
W
4
0
3
5.5
L
Thor
0
5
1
0.1
L
0
6
1
0.08
L
Zhong Kui
soy el titan
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
16,217
33,361
Taken
40,150
18,926
Mitigated
18,298
8,668
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,517
887
0
570
7,638
2,884
689
1,071
6,460
0
31,932
L
Ishtar
 
Ishtar
1,777
962
0
1,488
5,561
1,697
0
2,672
2,889
0
22,447
W
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
6,353
3,002
0
1,282
5,996
2,437
0
2,965
2,802
0
36,121
L
Susano
3,340
920
0
3,008
7,879
3,646
0
0
7,879
0
21,337
W
Sylvanus
Domeningus
Sylvanus
5,667
2,510
1,029
1,410
8,768
6,679
224
3,569
5,101
18,245
5,632
W
Tsukuyomi
5,392
1,724
0
2,534
7,480
5,533
0
0
6,896
0
33,263
W
6,763
3,502
0
1,843
3,479
1,393
182
812
2,667
38,606
10,386
L
Thor
2,567
668
0
2,233
8,775
2,748
0
977
7,798
0
24,979
L
3,591
908
108
1,483
10,799
5,341
0
4,804
5,995
11,642
0
L
Zhong Kui
soy el titan
Zhong Kui
4,942
775
224
2,589
7,136
4,866
0
1,464
5,672
30,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
22,877
277
Minions Killed
210
0
Camps Cleared
0
859,616
Distance Traveled
780,309
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,238
624
64
6
0
188,162
1
L
Ishtar
4,752
475
35
4
0
152,734
0
W
Ah Muzen Cab
5,583
558
54
5
0
168,919
0
L
Susano
4,427
443
28
3
0
151,255
3
W
Sylvanus
5,841
584
36
4
0
155,561
2
W
Tsukuyomi
6,530
653
50
5
0
178,121
1
W
Sol
6,425
643
73
7
0
168,853
4
L
Thor
4,555
456
53
5
0
175,412
3
L
Ymir
4,026
403
15
2
0
154,884
3
L
Zhong Kui
5,117
512
79
8
0
146,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role