Player Matchup

Tiamat
Tiamat
Destraizka
Tiamat
Level 159
God Stats
21W - 18L
1,582 SR
Queue Stats
294W - 230L
1,620 Elo+
Party 1
Skadi
Skadi
NOTORIOUSKILL767
Skadi
Level 148
God Stats
36W - 36L
1,562 SR
Queue Stats
689W - 718L
1,481 Elo+
Solo
Mulan
Mulan
ReyDeAlmas
Mulan
Level 158
God Stats
7W - 8L
1,628 SR
Queue Stats
139W - 126L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
ZeeGotZucchini
Aphrodite
Level 109
God Stats
21W - 9L
1,574 SR
Queue Stats
158W - 148L
1,462 Elo+
Solo
Hercules
Hercules
rein2
Hercules
Level 159
God Stats
20W - 30L
1,542 SR
Queue Stats
512W - 391L
1,627 Elo+
Party 1
Team Averages
Level 147
1,578 SR
1,560 Elo+

VS

Team Averages
Level 135
1,592 SR
1,582 Elo+
Merlin
Merlin
BlueRavenBA13
Merlin
Level 148
God Stats
3W - 3L
1,551 SR
Queue Stats
79W - 72L
1,633 Elo+
Party 2
Achilles
Achilles
Emptysalt723
Achilles
Level 91
God Stats
3W - 4L
1,769 SR
Queue Stats
280W - 255L
1,639 Elo+
Solo
Ra
Ra
FranciscoMorad
Ra
Level 156
God Stats
48W - 30L
1,677 SR
Queue Stats
94W - 84L
1,621 Elo+
Solo
Cernunnos
Cernunnos
Mr Ranze
Cernunnos
Level 154
God Stats
7W - 6L
1,445 SR
Queue Stats
171W - 183L
1,467 Elo+
Solo
Maui
Maui
mdog1
Maui
Level 128
God Stats
8W - 11L
1,518 SR
Queue Stats
60W - 61L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Destraizka
Tiamat
20
4 / 0 / 15
12,650
744
32,308
18,640
15,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 1 / 9
13,410
789
11,187
11,803
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
20
10 / 1 / 12
13,384
787
24,607
25,070
24,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ZeeGotZucchini
Aphrodite
19
4 / 1 / 14
12,154
715
14,819
16,908
10,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
rein2
Hercules
19
6 / 0 / 15
12,333
725
15,475
26,512
39,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 2
11,700
688
18,724
12,818
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Emptysalt723
Achilles
16
0 / 8 / 1
10,071
592
13,534
25,644
33,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 7 / 1
11,442
673
17,017
21,362
12,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Mr Ranze
Cernunnos
16
1 / 4 / 0
10,420
613
12,513
20,918
10,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
mdog1
Maui
16
0 / 4 / 1
10,512
618
8,321
25,863
40,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
27
Kills
3
3
Deaths
27
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Tiamat
Destraizka
Tiamat
4
0
15
11.5
L
Achilles
Emptysalt723
Achilles
0
8
1
0.06
L
1
7
1
0.21
L
Cernunnos
Mr Ranze
Cernunnos
1
4
0
0.25
W
3
1
9
7.5
W
Mulan
10
1
12
16
W
Aphrodite
ZeeGotZucchini
Aphrodite
4
1
14
11
L
Maui
mdog1
Maui
0
4
1
0.13
W
Hercules
rein2
Hercules
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,396
Damage
70,109
98,933
Taken
106,605
95,492
Mitigated
105,173
52,435
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,724
841
0
975
12,818
8,391
0
3,661
8,587
60,030
0
W
Tiamat
Destraizka
Tiamat
32,308
1,926
402
6,695
18,640
15,873
1,171
8,469
10,171
70,235
0
L
Achilles
Emptysalt723
Achilles
13,534
1,222
0
1,593
25,644
33,198
0
11,314
13,147
0
33,432
L
17,017
1,283
2,757
5,585
21,362
12,456
0
8,328
12,366
73,565
0
L
Cernunnos
Mr Ranze
Cernunnos
12,513
5,640
0
3,054
20,918
10,854
0
9,423
10,816
0
34,171
W
11,187
5,595
0
2,636
11,803
5,400
5,223
7,612
4,191
0
76,119
W
Mulan
24,607
3,130
0
10,860
25,070
24,242
375
12,056
13,014
0
55,372
W
Aphrodite
ZeeGotZucchini
Aphrodite
14,819
933
11,330
10,799
16,908
10,788
896
7,462
9,446
46,845
0
L
Maui
mdog1
Maui
8,321
1,631
487
2,535
25,863
40,274
0
12,438
12,273
18,926
0
W
Hercules
rein2
Hercules
15,475
4,510
0
9,713
26,512
39,189
1,277
8,463
17,835
0
31,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,931
Gold Earned
54,145
368
Minions Killed
327
0
Camps Cleared
0
1,819,474
Distance Traveled
1,449,801
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,700
688
107
6
0
276,089
4
W
Tiamat
12,650
744
84
5
0
380,155
2
L
Achilles
10,071
592
40
2
0
318,728
1
L
Ra
11,442
673
130
8
0
298,032
2
L
Cernunnos
10,420
613
35
2
0
242,008
3
W
Skadi
13,410
789
139
8
0
337,895
2
W
Mulan
13,384
787
54
3
0
379,858
3
W
Aphrodite
12,154
715
58
3
0
343,254
1
L
Maui
10,512
618
15
1
0
314,944
3
W
Hercules
12,333
725
33
2
0
378,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role