Player Matchup

Nu Wa
Nu Wa
Chuquee
Nu Wa
Level 128
God Stats
18W - 11L
1,614 SR
Queue Stats
257W - 260L
1,522 Elo+
Solo
King Arthur
King Arthur
Driffter
King Arthur
Level 129
God Stats
9W - 6L
1,673 SR
Queue Stats
790W - 852L
1,517 Elo+
Solo
Chronos
Chronos
OrZonX
Chronos
Level 122
God Stats
5W - 4L
1,524 SR
Queue Stats
286W - 277L
1,492 Elo+
Solo
Susano
Susano
RinThiccsaka
Susano
Level 34
God Stats
3W - 2L
1,549 SR
Queue Stats
12W - 5L
1,654 Elo+
Solo
Ne Zha
Ne Zha
ShadëtheGraey
Ne Zha
Level 155
God Stats
28W - 33L
1,491 SR
Queue Stats
332W - 331L
1,517 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,540 Elo+

VS

Team Averages
Level 86
1,594 SR
1,561 Elo+
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BigBourbon
Atlas
Level 29
God Stats
17W - 14L
1,607 SR
Queue Stats
72W - 45L
1,584 Elo+
Party 2
Nox
Nox
Egardb
Nox
Level 81
God Stats
2W - 1L
1,515 SR
Queue Stats
274W - 271L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
JMELLsmell
Sun Wukong
Level 88
God Stats
2W - 1L
1,616 SR
Queue Stats
301W - 280L
1,587 Elo+
Party 1
Izanami
Izanami
iTsTmpo
Izanami
Level 123
God Stats
0W - 1L
1,730 SR
Queue Stats
162W - 123L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chuquee
Nu Wa
13
2 / 1 / 4
7,857
561
8,363
4,078
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Driffter
King Arthur
13
1 / 0 / 4
7,750
554
6,121
10,549
8,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
OrZonX
Chronos
14
1 / 1 / 1
8,282
592
3,312
6,814
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
14
9 / 1 / 0
8,785
628
9,294
9,532
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 5
6,884
492
4,482
9,368
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 4 / 0
6,233
445
3,576
8,447
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
10
1 / 2 / 1
6,635
474
3,872
10,162
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Egardb
Nox
12
0 / 2 / 1
7,005
500
1,903
7,211
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JMELLsmell
Sun Wukong
12
0 / 2 / 2
7,512
537
5,652
12,851
6,636
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
iTsTmpo
Izanami
10
2 / 3 / 0
6,658
476
2,281
6,563
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
L
Atlas
1
2
1
0.75
W
Nu Wa
Chuquee
Nu Wa
2
1
4
4
W
King Arthur
Driffter
King Arthur
1
0
4
3
L
Nox
Egardb
Nox
0
2
1
0.25
L
Sun Wukong
JMELLsmell
Sun Wukong
0
2
2
0.5
W
Chronos
OrZonX
Chronos
1
1
1
1.5
W
Susano
9
1
0
9
W
0
2
5
1.25
L
Izanami
iTsTmpo
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
17,284
40,341
Taken
45,234
21,405
Mitigated
20,359
12,607
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,576
1,476
0
3,136
8,447
3,067
0
1,139
7,160
0
35,004
L
Atlas
3,872
1,745
0
2,356
10,162
5,874
0
2,910
7,038
20,490
0
W
Nu Wa
Chuquee
Nu Wa
8,363
1,471
0
618
4,078
1,668
0
1,669
2,409
61,965
0
W
King Arthur
Driffter
King Arthur
6,121
871
0
2,404
10,549
8,417
588
879
9,670
0
55,936
L
Nox
Egardb
Nox
1,903
170
0
500
7,211
2,621
0
3,568
3,448
53,606
0
L
Sun Wukong
JMELLsmell
Sun Wukong
5,652
1,216
0
4,323
12,851
6,636
0
628
12,121
0
59,017
W
Chronos
OrZonX
Chronos
3,312
2,109
0
2,794
6,814
2,576
558
511
6,303
70,104
3,941
W
Susano
9,294
3,660
0
4,630
9,532
3,841
0
647
8,885
0
65,459
W
4,482
540
0
2,161
9,368
4,903
0
2,069
7,299
0
22,941
L
Izanami
iTsTmpo
Izanami
2,281
1,684
0
1,944
6,563
2,161
0
2,631
3,830
0
43,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
34,043
489
Minions Killed
406
0
Camps Cleared
0
1,377,559
Distance Traveled
1,296,531
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,233
445
58
4
0
278,727
6
L
Atlas
6,635
474
21
2
0
283,836
3
W
Nu Wa
7,857
561
101
7
0
269,040
2
W
King Arthur
7,750
554
101
7
0
269,019
3
L
Nox
7,005
500
126
9
0
269,102
3
L
Sun Wukong
7,512
537
114
8
0
270,616
3
W
Chronos
8,282
592
133
10
0
251,545
3
W
Susano
8,785
628
115
8
0
337,974
5
W
Ne Zha
6,884
492
39
3
0
249,981
4
L
Izanami
6,658
476
87
6
0
194,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role