Player Matchup

Fenrir
Fenrir
Masters
BerkMсFly
Fenrir
Masters
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
3,051 MMR
Solo
Sol
Sol
Diamond III
Black Hero
Sol
Diamond III
Level 143
God Stats
3W - 9L
1,421 SR
Queue Stats
193W - 195L
2,201 MMR
Solo
Khepri
Khepri
Platinum IV
CabrakanSpammer
Khepri
Platinum IV
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 11L
2,027 MMR
Party 1
Cthulhu
Cthulhu
Masters
Lieshis
Cthulhu
Masters
Level 149
God Stats
63W - 31L
1,724 SR
Queue Stats
408W - 388L
2,481 MMR
Solo
Rama
Rama
Platinum IV
Mkalene
Rama
Platinum IV
Level 36
God Stats
9W - 4L
1,500 SR
Queue Stats
32W - 14L
2,104 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,574 SR
2,373 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,510 SR
2,388 MMR
Cernunnos
Cernunnos
Masters
Khìxo
Cernunnos
Masters
Level 160
God Stats
5W - 1L
1,357 SR
Queue Stats
49W - 20L
2,807 MMR
Party 3
Chronos
Chronos
Masters
MR WHITE 98
Chronos
Masters
Level 160
God Stats
15W - 4L
1,825 SR
Queue Stats
161W - 94L
2,807 MMR
Party 3
Thanatos
Thanatos
Diamond II
MkStumpy
Thanatos
Diamond II
Level 160
God Stats
5W - 2L
1,548 SR
Queue Stats
264W - 249L
2,202 MMR
Party 2
Ganesha
Ganesha
Platinum II
RockCinnamon185
Ganesha
Platinum II
Level 156
God Stats
6W - 3L
1,658 SR
Queue Stats
81W - 78L
1,966 MMR
Solo
Achilles
Achilles
Platinum II
Tovarish Putin
Achilles
Platinum II
Level 148
God Stats
1W - 0L
1,162 SR
Queue Stats
83W - 68L
2,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BerkMсFly
Fenrir
13
2 / 4 / 3
8,329
463
12,318
20,597
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 3
7,728
429
7,795
11,737
5,068
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
7,248
403
5,184
15,837
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Lieshis
Cthulhu
15
3 / 3 / 1
9,509
528
9,243
13,461
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Mkalene
Rama
14
2 / 4 / 3
8,871
493
11,729
18,080
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Guan YuAtlasLokiKali

VS

Bans
LancelotHadesThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Khìxo
Cernunnos
17
4 / 1 / 2
10,705
595
19,565
16,478
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
MR WHITE 98
Chronos
17
6 / 1 / 4
11,371
632
26,923
22,331
12,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MkStumpy
Thanatos
17
4 / 2 / 1
10,252
570
7,109
16,371
8,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 8
9,539
530
3,964
14,894
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
16
2 / 1 / 1
9,812
545
4,296
11,135
10,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
16
16
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BerkMсFly
Fenrir
2
4
3
0.88
L
0
2
3
0.75
L
0
3
4
0.67
W
Cernunnos
Khìxo
Cernunnos
4
1
2
5
L
Cthulhu
Lieshis
Cthulhu
3
3
1
1.17
W
Chronos
MR WHITE 98
Chronos
6
1
4
8
W
Thanatos
MkStumpy
Thanatos
4
2
1
2.25
L
Rama
Mkalene
Rama
2
4
3
0.88
W
0
2
8
2
W
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
61,857
79,712
Taken
81,209
49,547
Mitigated
53,360
24,224
Healing
43,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BerkMсFly
Fenrir
12,318
2,889
0
3,029
20,597
10,947
0
9,359
11,238
0
74,780
L
7,795
1,324
0
4,597
11,737
5,068
0
6,700
4,985
67,743
0
L
5,184
607
0
1,850
15,837
14,818
0
5,357
10,431
22,984
0
W
Cernunnos
Khìxo
Cernunnos
19,565
9,390
0
10,158
16,478
6,853
2,659
2,848
13,581
26
109,245
L
Cthulhu
Lieshis
Cthulhu
9,243
234
1,320
4,196
13,461
12,320
0
6,866
6,003
67,055
0
W
Chronos
MR WHITE 98
Chronos
26,923
10,189
0
9,270
22,331
12,565
3,106
6,357
15,726
130,108
0
W
Thanatos
MkStumpy
Thanatos
7,109
2,709
0
17,846
16,371
8,382
0
2,995
13,376
0
95,759
L
Rama
Mkalene
Rama
11,729
9,621
0
9,232
18,080
6,394
0
2,631
15,449
0
78,041
W
3,964
409
0
2,666
14,894
15,254
0
6,819
7,016
20,402
0
W
Achilles
4,296
447
0
3,681
11,135
10,306
840
2,460
8,078
0
57,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
51,679
496
Minions Killed
595
0
Camps Cleared
0
1,777,746
Distance Traveled
1,790,223
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,329
463
116
6
0
400,623
3
L
Sol
7,728
429
111
6
0
331,796
10
L
Khepri
7,248
403
23
1
0
371,070
3
W
Cernunnos
10,705
595
170
9
0
326,675
3
L
Cthulhu
9,509
528
120
7
0
377,865
4
W
Chronos
11,371
632
189
11
0
351,634
3
W
Thanatos
10,252
570
123
7
0
402,899
4
L
Rama
8,871
493
126
7
0
296,392
0
W
Ganesha
9,539
530
7
0
0
374,015
2
W
Achilles
9,812
545
106
6
0
335,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role