Player Matchup

Xing Tian
Xing Tian
AsuraG2
Xing Tian
Level 140
God Stats
2W - 1L
1,470 SR
Queue Stats
34W - 20L
1,516 Elo+
Party 1
Chaac
Chaac
Ohikara
Chaac
Level 72
God Stats
13W - 4L
1,564 SR
Queue Stats
39W - 25L
1,475 Elo+
Party 1
Chang'e
Chang'e
Solidlfy
Chang'e
Level 95
God Stats
8W - 1L
1,613 SR
Queue Stats
19W - 18L
1,406 Elo+
Party 1
Fenrir
Fenrir
zDistant
Fenrir
Level 89
God Stats
17W - 9L
1,575 SR
Queue Stats
40W - 26L
1,487 Elo+
Party 1
Ishtar
Ishtar
zSinn
Ishtar
Level 42
God Stats
24W - 11L
1,544 SR
Queue Stats
37W - 22L
1,501 Elo+
Party 1
Team Averages
Level 88
1,553 SR
1,477 Elo+

VS

Team Averages
Level 87
1,562 SR
1,400 Elo+
Gilgamesh
Gilgamesh
JahsiahShawty
Gilgamesh
Level 42
God Stats
8W - 4L
1,792 SR
Queue Stats
311W - 301L
1,499 Elo+
Party 3
Fenrir
Fenrir
PuffGodOG
Fenrir
Level 146
God Stats
26W - 33L
1,523 SR
Queue Stats
914W - 890L
1,480 Elo+
Party 3
Ishtar
Ishtar
SargentHotdog
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,181 Elo+
Party 2
Yu Huang
Yu Huang
TTG-Maurizio
Yu Huang
Level 142
God Stats
8W - 4L
1,791 SR
Queue Stats
325W - 329L
1,541 Elo+
Party 3
Chang'e
Chang'e
lts Gmoney
Chang'e
Level 77
God Stats
0W - 1L
1,203 SR
Queue Stats
58W - 35L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsuraG2
Xing Tian
8
1 / 2 / 3
5,732
521
2,373
11,245
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Ohikara
Chaac
9
2 / 2 / 4
6,020
547
11,259
9,757
5,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Solidlfy
Chang'e
8
1 / 1 / 0
5,227
475
2,740
5,868
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zDistant
Fenrir
10
5 / 1 / 2
6,663
606
5,069
9,650
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
zSinn
Ishtar
10
2 / 0 / 3
6,005
546
6,980
5,610
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JahsiahShawty
Gilgamesh
9
3 / 3 / 2
5,812
528
4,826
11,473
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
PuffGodOG
Fenrir
8
1 / 4 / 2
5,417
492
5,146
10,668
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,049
459
2,584
6,502
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
TTG-Maurizio
Yu Huang
11
1 / 0 / 0
6,030
548
4,456
4,129
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
lts Gmoney
Chang'e
7
0 / 3 / 4
5,083
462
3,168
8,740
3,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
6
6
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AsuraG2
Xing Tian
1
2
3
1.25
L
Gilgamesh
JahsiahShawty
Gilgamesh
3
3
2
1.33
W
Chaac
Ohikara
Chaac
2
2
4
2
L
Fenrir
PuffGodOG
Fenrir
1
4
2
0.5
L
1
1
0
1
W
Chang'e
Solidlfy
Chang'e
1
1
0
1
L
Yu Huang
TTG-Maurizio
Yu Huang
1
0
0
1
L
Chang'e
lts Gmoney
Chang'e
0
3
4
0.67
W
Fenrir
zDistant
Fenrir
5
1
2
6
W
Ishtar
zSinn
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
20,180
42,130
Taken
41,512
21,045
Mitigated
17,805
15,340
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AsuraG2
Xing Tian
2,373
279
0
2,580
11,245
7,416
0
2,376
8,869
18,369
0
L
Gilgamesh
JahsiahShawty
Gilgamesh
4,826
1,792
0
3,553
11,473
7,239
0
954
10,519
0
24,260
W
Chaac
Ohikara
Chaac
11,259
2,930
0
3,393
9,757
5,662
0
939
8,818
0
34,180
L
Fenrir
PuffGodOG
Fenrir
5,146
2,299
0
3,084
10,668
3,997
0
57
10,611
0
29,375
L
2,584
1,810
0
2,176
6,502
1,835
660
1,372
5,130
0
24,530
W
Chang'e
Solidlfy
Chang'e
2,740
233
467
2,048
5,868
2,103
164
2,445
3,423
21,663
0
L
Yu Huang
TTG-Maurizio
Yu Huang
4,456
391
0
371
4,129
1,606
588
542
3,587
39,260
0
L
Chang'e
lts Gmoney
Chang'e
3,168
841
1,865
2,147
8,740
3,128
0
2,188
6,552
12,427
0
W
Fenrir
zDistant
Fenrir
5,069
2,366
0
3,422
9,650
3,805
0
630
9,020
0
33,449
W
Ishtar
zSinn
Ishtar
6,980
3,812
0
3,430
5,610
2,059
768
1,234
4,376
0
48,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
27,391
255
Minions Killed
231
0
Camps Cleared
0
1,047,222
Distance Traveled
1,003,581
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,732
521
26
2
0
207,844
3
L
Gilgamesh
5,812
528
37
3
0
211,376
0
W
Chaac
6,020
547
43
4
0
213,127
2
L
Fenrir
5,417
492
54
5
0
219,802
2
L
Ishtar
5,049
459
40
4
0
177,618
0
W
Chang'e
5,227
475
42
4
0
224,211
3
L
Yu Huang
6,030
548
81
7
0
207,406
1
L
Chang'e
5,083
462
19
2
0
187,379
2
W
Fenrir
6,663
606
66
6
0
227,232
0
W
Ishtar
6,005
546
78
7
0
174,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role