Player Matchup

Cthulhu
Cthulhu
Bronze IV
Sahil941
Cthulhu
Bronze IV
Level 48
God Stats
4W - 2L
1,463 SR
Queue Stats
27W - 24L
1,476 MMR
Party 1
Izanami
Izanami
Silver II
Sandman309
Izanami
Silver II
Level 128
God Stats
14W - 18L
1,580 SR
Queue Stats
53W - 47L
1,295 MMR
Party 1
Bacchus
Bacchus
Silver IV
munizblazer
Bacchus
Silver IV
Level 44
God Stats
13W - 9L
1,567 SR
Queue Stats
20W - 19L
1,514 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,537 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,558 SR
1,353 MMR
Chaac
Chaac
Silver IV
MissxChievousx
Chaac
Silver IV
Level 155
God Stats
15W - 11L
1,651 SR
Queue Stats
26W - 30L
1,209 MMR
Solo
Cernunnos
Cernunnos
Gold II
SenseiiGoodLife
Cernunnos
Gold II
Level 158
God Stats
8W - 11L
1,497 SR
Queue Stats
382W - 428L
1,388 MMR
Solo
Vulcan
Vulcan
Silver II
T0nsnap
Vulcan
Silver II
Level 79
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 2L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sahil941
Cthulhu
13
0 / 5 / 0
9,655
603
6,457
21,177
29,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Sandman309
Izanami
15
0 / 3 / 1
9,359
585
10,573
15,934
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
munizblazer
Bacchus
15
1 / 1 / 0
10,154
635
5,771
15,878
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
AphroditeAchillesBastetHadesAres

VS

Bans
ThanatosAtlasAh Muzen CabShivaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
11,449
716
12,194
14,488
13,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
SenseiiGoodLife
Cernunnos
17
2 / 1 / 3
10,781
674
19,569
13,214
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
T0nsnap
Vulcan
17
4 / 0 / 5
11,307
707
16,451
5,866
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Cthulhu
Sahil941
Cthulhu
0
5
0
0
L
Izanami
Sandman309
Izanami
0
3
1
0.17
W
Cernunnos
SenseiiGoodLife
Cernunnos
2
1
3
3.5
W
Vulcan
T0nsnap
Vulcan
4
0
5
6.5
L
Bacchus
munizblazer
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
48,214
52,989
Taken
33,568
62,925
Mitigated
22,325
11,268
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,194
792
0
6,153
14,488
13,201
1,418
5,308
9,180
0
45,854
L
Cthulhu
Sahil941
Cthulhu
6,457
142
1,986
1,629
21,177
29,008
0
7,294
13,698
30,968
0
L
Izanami
Sandman309
Izanami
10,573
6,700
0
6,104
15,934
6,922
0
3,890
12,044
0
63,862
W
Cernunnos
SenseiiGoodLife
Cernunnos
19,569
8,601
0
5,828
13,214
6,077
1,623
4,650
8,564
0
81,145
W
Vulcan
T0nsnap
Vulcan
16,451
6,141
155
1,225
5,866
3,047
783
2,300
3,566
46,984
0
L
Bacchus
munizblazer
Bacchus
5,771
575
0
1,549
15,878
26,995
0
5,032
10,758
15,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
33,537
167
Minions Killed
228
0
Camps Cleared
0
856,944
Distance Traveled
885,431
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,449
716
75
5
0
279,699
4
L
Cthulhu
9,655
603
52
3
0
290,657
0
L
Izanami
9,359
585
99
6
0
248,184
0
W
Cernunnos
10,781
674
98
6
0
290,140
1
W
Vulcan
11,307
707
55
3
0
315,592
4
L
Bacchus
10,154
635
16
1
0
318,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role