Player Matchup

Hercules
Hercules
Copeslayer
Hercules
Level 116
God Stats
2W - 12L
1,269 SR
Queue Stats
301W - 465L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Tmoney102
Nu Wa
Level 77
God Stats
3W - 1L
1,537 SR
Queue Stats
149W - 161L
1,488 Elo+
Party 2
Fenrir
Fenrir
biglualbano94
Fenrir
Level 28
God Stats
10W - 8L
1,778 SR
Queue Stats
86W - 166L
1,280 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,391 Elo+

VS

Team Averages
Level 28
1,508 SR
1,314 Elo+
Cabrakan
Cabrakan
Eithering
Cabrakan
Level 40
God Stats
7W - 16L
1,257 SR
Queue Stats
10W - 17L
1,323 Elo+
Solo
Kali
Kali
QtpieUhh
Kali
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 12L
1,177 Elo+
Party 1
Medusa
Medusa
Rank1virgin1
Medusa
Level 39
God Stats
1W - 1L
1,555 SR
Queue Stats
28W - 42L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Copeslayer
Hercules
15
4 / 3 / 9
9,939
765
9,422
15,014
15,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Tmoney102
Nu Wa
17
6 / 0 / 9
11,086
853
16,535
8,198
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 4 / 10
9,988
768
7,832
12,288
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eithering
Cabrakan
12
2 / 4 / 4
8,728
671
4,851
14,968
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
13
2 / 5 / 5
8,859
681
5,712
12,649
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
3 / 6 / 3
8,698
669
14,812
14,345
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
15
Kills
7
7
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Copeslayer
Hercules
4
3
9
2.83
L
Cabrakan
Eithering
Cabrakan
2
4
4
1
L
Kali
2
5
5
0.9
L
Medusa
3
6
3
0.75
W
Nu Wa
Tmoney102
Nu Wa
6
0
9
10.5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
25,375
35,500
Taken
41,962
26,305
Mitigated
31,349
6,384
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Copeslayer
Hercules
9,422
3,248
0
3,760
15,014
15,766
378
1,211
13,803
151
30,012
L
Cabrakan
Eithering
Cabrakan
4,851
894
0
832
14,968
19,551
54
6,810
7,902
14,002
0
L
Kali
5,712
2,523
0
1,864
12,649
6,126
0
6,188
6,387
0
16,419
L
Medusa
14,812
7,897
0
2,486
14,345
5,672
69
3,694
10,407
0
54,078
W
Nu Wa
Tmoney102
Nu Wa
16,535
6,184
0
483
8,198
3,482
830
833
7,365
73,684
0
W
7,832
2,817
0
2,141
12,288
7,057
1,546
2,885
9,403
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
26,285
162
Minions Killed
112
0
Camps Cleared
0
726,395
Distance Traveled
627,311
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,939
765
38
3
0
244,296
2
L
Cabrakan
8,728
671
19
1
0
190,313
0
L
Kali
8,859
681
23
2
0
221,707
0
L
Medusa
8,698
669
70
5
0
215,291
1
W
Nu Wa
11,086
853
99
8
0
233,118
0
W
Fenrir
9,988
768
25
2
0
248,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role