Player Matchup

Zeus
Zeus
ARX160
Zeus
Level 68
God Stats
228W - 206L
1,539 SR
Queue Stats
252W - 232L
1,513 Elo+
Party 2
Thanatos
Thanatos
Nadeemz
Thanatos
Level 114
God Stats
13W - 9L
1,486 SR
Queue Stats
158W - 143L
1,532 Elo+
Party 2
Atlas
Atlas
uglyshea
Atlas
Level 26
God Stats
44W - 34L
1,558 SR
Queue Stats
46W - 42L
1,492 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,512 Elo+

VS

Team Averages
Level 43
1,676 SR
1,536 Elo+
Poseidon
Poseidon
Orion3064
Poseidon
Level 18
God Stats
0W - 1L
1,695 SR
Queue Stats
12W - 10L
1,388 Elo+
Party 1
Awilix
Awilix
TTVKayosLance
Awilix
Level 42
God Stats
3W - 2L
1,833 SR
Queue Stats
45W - 27L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
ThoseDankMemes9
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ARX160
Zeus
18
5 / 4 / 7
11,843
790
18,951
10,736
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Nadeemz
Thanatos
16
9 / 7 / 6
11,719
781
15,499
18,313
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
uglyshea
Atlas
18
2 / 1 / 13
12,480
832
10,442
15,203
25,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Orion3064
Poseidon
16
1 / 6 / 9
10,687
712
13,677
14,582
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 6 / 4
12,258
817
12,316
18,261
6,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
16
4 / 4 / 4
11,546
770
5,257
18,596
18,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
12
12
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
ARX160
Zeus
5
4
7
2.13
W
Thanatos
Nadeemz
Thanatos
9
7
6
1.71
L
Poseidon
Orion3064
Poseidon
1
6
9
0.92
L
7
6
4
1.5
L
Sylvanus
4
4
4
1.5
W
Atlas
uglyshea
Atlas
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,892
Damage
31,250
44,252
Taken
51,439
41,803
Mitigated
30,858
16,537
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ARX160
Zeus
18,951
802
0
1,342
10,736
5,101
1,229
4,449
6,287
67,770
0
W
Thanatos
Nadeemz
Thanatos
15,499
4,522
0
10,947
18,313
11,058
619
6,468
11,845
0
53,251
L
Poseidon
Orion3064
Poseidon
13,677
1,639
0
95
14,582
5,466
299
8,347
6,023
37,044
0
L
12,316
3,898
0
0
18,261
6,435
0
9,032
8,864
0
39,820
L
Sylvanus
5,257
1,762
3,606
4,729
18,596
18,957
324
12,048
6,376
15,839
0
W
Atlas
uglyshea
Atlas
10,442
3,954
0
4,248
15,203
25,644
787
8,164
7,039
32,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
34,491
203
Minions Killed
127
0
Camps Cleared
0
760,009
Distance Traveled
790,990
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,843
790
107
7
0
256,658
2
W
Thanatos
11,719
781
49
3
0
236,600
2
L
Poseidon
10,687
712
54
4
0
269,321
1
L
Awilix
12,258
817
58
4
0
283,412
3
L
Sylvanus
11,546
770
15
1
0
238,257
1
W
Atlas
12,480
832
47
3
0
266,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role