Player Matchup

Tsukuyomi
Tsukuyomi
A55a551n202212
Tsukuyomi
Level 12
God Stats
5W - 11L
1,500 SR
Queue Stats
10W - 22L
1,218 Elo+
Party 2
Poseidon
Poseidon
ElEmiTuPapa
Poseidon
Level 6
God Stats
20W - 27L
1,524 SR
Queue Stats
41W - 50L
1,324 Elo+
Party 1
Susano
Susano
MY SUFFERING
Susano
Level 107
God Stats
5W - 3L
1,677 SR
Queue Stats
212W - 213L
1,438 Elo+
Party 2
Ymir
Ymir
Matamala_717
Ymir
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 39L
1,069 Elo+
Party 1
Odin
Odin
xLonchiz_04
Odin
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 72L
1,237 Elo+
Party 1
Team Averages
Level 62
1,540 SR
1,257 Elo+

VS

Team Averages
Level 67
1,519 SR
1,392 Elo+
Bellona
Bellona
ACE_Villin
Bellona
Level 69
God Stats
20W - 18L
1,575 SR
Queue Stats
356W - 360L
1,407 Elo+
Solo
Neith
Neith
Lhovr
Neith
Level 45
God Stats
3W - 4L
1,514 SR
Queue Stats
37W - 42L
1,348 Elo+
Party 3
Arachne
Arachne
Odiaer
Arachne
Level 27
God Stats
22W - 17L
1,479 SR
Queue Stats
33W - 38L
1,396 Elo+
Party 3
Poseidon
Poseidon
Toad26A
Poseidon
Level 129
God Stats
108W - 114L
1,439 SR
Queue Stats
612W - 644L
1,409 Elo+
Solo
Maui
Maui
oBxxy
Maui
Level 63
God Stats
9W - 8L
1,586 SR
Queue Stats
68W - 66L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A55a551n202212
Tsukuyomi
11
0 / 13 / 4
7,730
368
7,518
19,770
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ElEmiTuPapa
Poseidon
14
5 / 11 / 2
9,244
440
17,699
21,872
9,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
15
2 / 8 / 4
9,956
474
12,192
19,845
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 9 / 2
7,160
341
5,178
22,296
11,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 3
9,352
445
8,025
19,997
22,806
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACE_Villin
Bellona
19
5 / 2 / 13
12,180
580
13,479
16,403
20,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Lhovr
Neith
17
13 / 4 / 13
12,163
579
25,917
18,516
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Odiaer
Arachne
18
9 / 3 / 5
11,707
557
12,114
19,005
11,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Toad26A
Poseidon
18
16 / 2 / 8
12,615
601
24,250
19,357
9,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
oBxxy
Maui
15
2 / 1 / 22
11,041
526
7,375
20,632
27,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
9
Kills
45
46
Deaths
12
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
A55a551n202212
Tsukuyomi
0
13
4
0.15
W
Bellona
ACE_Villin
Bellona
5
2
13
5.75
L
Poseidon
ElEmiTuPapa
Poseidon
5
11
2
0.55
W
Neith
Lhovr
Neith
13
4
13
4.88
L
Susano
2
8
4
0.5
L
0
9
2
0.11
W
Arachne
Odiaer
Arachne
9
3
5
3.83
W
Poseidon
Toad26A
Poseidon
16
2
8
10
W
Maui
oBxxy
Maui
2
1
22
13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
83,135
103,780
Taken
93,913
59,942
Mitigated
77,723
12,485
Healing
37,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
A55a551n202212
Tsukuyomi
7,518
2,195
0
465
19,770
7,984
1,958
4,897
14,695
0
39,025
W
Bellona
ACE_Villin
Bellona
13,479
4,387
0
5,612
16,403
20,028
1,715
4,228
12,175
0
71,869
L
Poseidon
ElEmiTuPapa
Poseidon
17,699
2,728
0
5,413
21,872
9,110
0
9,510
11,940
60,782
0
W
Neith
Lhovr
Neith
25,917
14,898
0
8,950
18,516
9,414
3,074
4,395
14,121
0
76,943
L
Susano
12,192
1,743
0
5,003
19,845
8,856
0
4,116
15,589
0
68,540
L
5,178
898
0
891
22,296
11,186
0
7,276
14,870
25,964
0
W
Arachne
Odiaer
Arachne
12,114
7,793
0
9,138
19,005
11,383
1,152
5,171
13,834
0
110,755
W
Poseidon
Toad26A
Poseidon
24,250
5,118
740
9,812
19,357
9,651
6,473
7,030
12,327
121,106
0
W
Maui
oBxxy
Maui
7,375
2,475
0
3,453
20,632
27,247
196
6,420
14,212
33,846
3,836
L
8,025
1,633
0
713
19,997
22,806
0
5,518
14,335
0
43,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
59,706
360
Minions Killed
575
0
Camps Cleared
0
1,681,140
Distance Traveled
1,926,796
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,730
368
55
3
0
335,804
0
W
Bellona
12,180
580
143
7
0
374,070
3
L
Poseidon
9,244
440
71
3
0
299,046
2
W
Neith
12,163
579
98
5
0
354,804
2
L
Susano
9,956
474
137
7
0
387,038
0
L
Ymir
7,160
341
33
2
0
269,071
2
W
Arachne
11,707
557
134
6
0
444,180
2
W
Poseidon
12,615
601
152
7
0
363,664
2
W
Maui
11,041
526
48
2
0
390,078
1
L
Odin
9,352
445
64
3
0
390,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role