Player Matchup

Cabrakan
Cabrakan
Anix03
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,438 Elo+
Solo
Da Ji
Da Ji
Foxy Fill
Da Ji
Level 160
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 12L
1,527 Elo+
Party 3
Geb
Geb
TenientePoncho
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,441 Elo+
Party 2
Tiamat
Tiamat
Wackkjob
Tiamat
Level 120
God Stats
4W - 5L
1,473 SR
Queue Stats
386W - 348L
1,485 Elo+
Party 3
Apollo
Apollo
sakurautm
Apollo
Level 114
God Stats
3W - 2L
1,700 SR
Queue Stats
105W - 122L
1,448 Elo+
Party 2
Team Averages
Level 121
1,588 SR
1,468 Elo+

VS

Team Averages
Level 134
1,439 SR
1,421 Elo+
He Bo
He Bo
I_AMHE3IA_I
He Bo
Level 120
God Stats
4W - 4L
1,561 SR
Queue Stats
566W - 586L
1,512 Elo+
Solo
Cernunnos
Cernunnos
LongerJohnson
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ujosu
Ah Muzen Cab
Level 160
God Stats
8W - 6L
1,272 SR
Queue Stats
277W - 312L
1,358 Elo+
Solo
Discordia
Discordia
Wildheart 93
Discordia
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 282L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
XXitachiXX1
Jing Wei
Level 124
God Stats
3W - 6L
1,361 SR
Queue Stats
413W - 422L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anix03
Cabrakan
18
1 / 6 / 12
11,521
640
6,239
36,919
46,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Foxy Fill
Da Ji
19
10 / 5 / 5
12,733
707
19,492
17,860
10,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 12
13,283
738
17,045
23,839
29,635
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Wackkjob
Tiamat
20
4 / 1 / 10
13,118
729
14,537
12,230
9,265
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
sakurautm
Apollo
20
7 / 4 / 11
13,606
756
13,404
15,462
8,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
9,533
530
8,229
14,114
5,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LongerJohnson
Cernunnos
20
4 / 6 / 11
11,935
663
19,011
17,486
8,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Ujosu
Ah Muzen Cab
20
4 / 4 / 9
11,974
665
18,089
16,568
8,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Wildheart 93
Discordia
20
4 / 4 / 13
11,906
661
22,989
9,739
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
XXitachiXX1
Jing Wei
19
8 / 7 / 9
12,455
692
16,957
18,151
8,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
28
Kills
20
20
Deaths
28
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Anix03
Cabrakan
1
6
12
1.17
W
Da Ji
Foxy Fill
Da Ji
10
5
5
2.5
L
0
7
7
0.5
L
Cernunnos
LongerJohnson
Cernunnos
4
6
11
1.58
W
6
4
12
3
L
Ah Muzen Cab
Ujosu
Ah Muzen Cab
4
4
9
2.13
W
Tiamat
Wackkjob
Tiamat
4
1
10
9
L
Discordia
Wildheart 93
Discordia
4
4
13
2.63
L
Jing Wei
XXitachiXX1
Jing Wei
8
7
9
1.79
W
Apollo
sakurautm
Apollo
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,717
Damage
85,275
106,310
Taken
76,058
104,594
Mitigated
36,296
42,543
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Anix03
Cabrakan
6,239
212
5,252
10,398
36,919
46,285
544
9,711
27,208
15,623
0
W
Da Ji
Foxy Fill
Da Ji
19,492
3,619
2,416
5,052
17,860
10,770
982
3,766
14,094
0
23,829
L
8,229
95
359
909
14,114
5,659
0
6,565
7,549
21,167
0
L
Cernunnos
LongerJohnson
Cernunnos
19,011
8,038
712
3,014
17,486
8,855
1,022
9,109
8,377
0
35,668
W
17,045
920
3,295
4,535
23,839
29,635
601
6,941
16,898
34,107
0
L
Ah Muzen Cab
Ujosu
Ah Muzen Cab
18,089
7,602
723
6,056
16,568
8,654
209
7,696
8,872
0
48,283
W
Tiamat
Wackkjob
Tiamat
14,537
90
4,558
4,379
12,230
9,265
938
4,894
7,336
49,106
0
L
Discordia
Wildheart 93
Discordia
22,989
1,136
1,382
932
9,739
4,632
0
5,382
4,357
43,236
0
L
Jing Wei
XXitachiXX1
Jing Wei
16,957
12,997
2,089
3,442
18,151
8,496
556
9,069
9,082
0
27,752
W
Apollo
sakurautm
Apollo
13,404
4,777
1,950
708
15,462
8,639
4,259
5,906
9,556
0
45,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,261
Gold Earned
57,803
223
Minions Killed
184
0
Camps Cleared
0
1,653,730
Distance Traveled
1,491,562
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,521
640
21
1
0
313,131
3
W
Da Ji
12,733
707
3
0
0
296,744
0
L
He Bo
9,533
530
21
1
0
290,347
3
L
Cernunnos
11,935
663
35
2
0
289,434
1
W
Geb
13,283
738
39
2
0
339,385
3
L
Ah Muzen Cab
11,974
665
58
3
0
297,565
0
W
Tiamat
13,118
729
88
5
0
384,883
1
L
Discordia
11,906
661
43
2
0
310,569
0
L
Jing Wei
12,455
692
27
2
0
303,647
0
W
Apollo
13,606
756
72
4
0
319,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role