Player Matchup

Fenrir
Fenrir
Platinum V
KFacter
Fenrir
Platinum V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,910 MMR
Party 1
Scylla
Scylla
Platinum V
Snowily
Scylla
Platinum V
Level 107
God Stats
1W - 0L
1,711 SR
Queue Stats
16W - 3L
2,084 MMR
Party 1
Osiris
Osiris
Gold II
Snowman
Osiris
Gold II
Level 160
God Stats
1W - 0L
2,092 SR
Queue Stats
9W - 3L
1,832 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,767 SR
1,942 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,798 SR
1,825 MMR
Shiva
Shiva
Gold IV
ActionJacks0n
Shiva
Gold IV
Level 144
God Stats
0W - 2L
1,827 SR
Queue Stats
13W - 6L
1,716 MMR
Party 2
Sol
Sol
Gold III
Arena
Sol
Gold III
Level 38
God Stats
3W - 2L
1,710 SR
Queue Stats
13W - 8L
1,832 MMR
Party 2
Hercules
Hercules
Platinum V
Coogod
Hercules
Platinum V
Level 149
God Stats
0W - 1L
1,858 SR
Queue Stats
16W - 7L
1,929 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KFacter
Fenrir
17
2 / 1 / 6
11,099
653
13,032
26,120
31,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Snowily
Scylla
19
6 / 1 / 2
12,786
752
20,235
9,806
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Snowman
Osiris
14
0 / 4 / 6
10,974
646
10,841
21,972
32,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Guan YuAh Muzen CabThothAresAtlas

VS

Bans
AchillesGilgameshGebGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,975
646
20,932
19,703
22,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Arena
Sol
15
2 / 3 / 2
10,755
633
14,637
15,270
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Coogod
Hercules
16
3 / 3 / 2
11,207
659
13,165
22,774
32,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
6
6
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Sol
Arena
Sol
2
3
2
1
L
Hercules
Coogod
Hercules
3
3
2
1.33
W
Fenrir
KFacter
Fenrir
2
1
6
5
W
Scylla
Snowily
Scylla
6
1
2
7
W
Osiris
Snowman
Osiris
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
48,734
57,898
Taken
57,747
69,136
Mitigated
63,762
12,815
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,932
3,464
1,354
2,417
19,703
22,076
0
8,099
11,604
166
57,307
L
Sol
Arena
Sol
14,637
5,599
0
6,794
15,270
8,913
1,484
4,985
10,285
71,447
7,573
L
Hercules
Coogod
Hercules
13,165
4,971
1,259
6,766
22,774
32,773
417
7,839
14,280
204
30,068
W
Fenrir
KFacter
Fenrir
13,032
3,442
0
7,442
26,120
31,492
729
5,453
20,667
0
38,506
W
Scylla
Snowily
Scylla
20,235
3,211
0
404
9,806
4,762
2,216
2,133
7,673
76,068
0
W
Osiris
Snowman
Osiris
10,841
2,415
2,652
2,317
21,972
32,882
335
5,693
16,279
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
32,937
190
Minions Killed
204
0
Camps Cleared
0
1,078,683
Distance Traveled
988,585
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,975
646
71
4
0
360,613
0
L
Sol
10,755
633
116
7
0
300,238
6
L
Hercules
11,207
659
17
1
0
327,734
2
W
Fenrir
11,099
653
31
2
0
379,864
2
W
Scylla
12,786
752
125
7
0
343,616
5
W
Osiris
10,974
646
34
2
0
355,203
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role