Player Matchup

Discordia
Discordia
DistantInsanity
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,629 Elo+
Solo
Bacchus
Bacchus
JSONez
Bacchus
Level 158
God Stats
9W - 9L
1,616 SR
Queue Stats
526W - 550L
1,599 Elo+
Solo
Pele
Pele
Jablow
Pele
Level 117
God Stats
3W - 0L
1,816 SR
Queue Stats
255W - 230L
1,660 Elo+
Solo
Ao Kuang
Ao Kuang
Sasori680
Ao Kuang
Level 160
God Stats
12W - 22L
1,443 SR
Queue Stats
1,325W - 1,362L
1,616 Elo+
Solo
Scylla
Scylla
samichi0809
Scylla
Level 134
God Stats
5W - 6L
1,424 SR
Queue Stats
464W - 494L
1,594 Elo+
Solo
Team Averages
Level 138
1,560 SR
1,619 Elo+

VS

Team Averages
Level 143
1,558 SR
1,604 Elo+
Hercules
Hercules
Hаrk
Hercules
Level 146
God Stats
4W - 8L
1,573 SR
Queue Stats
183W - 144L
1,676 Elo+
Solo
Hades
Hades
SVMMY SOSA
Hades
Level 155
God Stats
4W - 5L
1,546 SR
Queue Stats
473W - 535L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Soundér
The Morrigan
Level 160
God Stats
0W - 1L
1,653 SR
Queue Stats
20W - 21L
1,526 Elo+
Solo
Xing Tian
Xing Tian
TH3_B1G_CH33S3
Xing Tian
Level 127
God Stats
0W - 2L
1,304 SR
Queue Stats
127W - 123L
1,641 Elo+
Solo
Persephone
Persephone
Yaktor
Persephone
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 84L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DistantInsanity
Discordia
20
5 / 3 / 15
13,605
716
28,183
14,142
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JSONez
Bacchus
18
0 / 4 / 22
11,561
608
10,883
19,965
31,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Jablow
Pele
20
6 / 4 / 9
13,280
699
15,862
20,477
12,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Sasori680
Ao Kuang
20
7 / 6 / 9
13,322
701
17,154
23,185
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
20
5 / 4 / 13
12,902
679
12,374
17,599
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hаrk
Hercules
20
4 / 5 / 12
13,267
698
16,862
27,897
39,652
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
10
0 / 4 / 5
9,115
480
1,645
11,913
14,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Soundér
The Morrigan
20
7 / 5 / 8
12,690
668
22,849
13,138
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
TH3_B1G_CH33S3
Xing Tian
18
1 / 6 / 14
11,828
623
10,483
23,642
33,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Yaktor
Persephone
20
7 / 3 / 7
13,272
699
26,099
17,904
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
23
Kills
19
21
Deaths
23
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
DistantInsanity
Discordia
5
3
15
4.17
L
Hercules
Hаrk
Hercules
4
5
12
2
W
Bacchus
JSONez
Bacchus
0
4
22
2.75
W
Pele
Jablow
Pele
6
4
9
2.63
L
Hades
0
4
5
0.63
W
Ao Kuang
Sasori680
Ao Kuang
7
6
9
1.92
L
The Morrigan
Soundér
The Morrigan
7
5
8
2.2
L
Xing Tian
TH3_B1G_CH33S3
Xing Tian
1
6
14
1.33
L
Persephone
Yaktor
Persephone
7
3
7
3.5
W
Scylla
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,456
Damage
77,938
95,368
Taken
94,494
78,707
Mitigated
104,361
41,820
Healing
34,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DistantInsanity
Discordia
28,183
1,020
1,991
3,963
14,142
8,825
2,130
9,598
4,544
69,428
0
L
Hercules
Hаrk
Hercules
16,862
2,364
3,045
11,625
27,897
39,652
342
19,380
7,782
0
28,892
W
Bacchus
JSONez
Bacchus
10,883
772
2,127
2,701
19,965
31,876
631
11,954
8,011
30,617
0
W
Pele
Jablow
Pele
15,862
3,075
2,191
6,506
20,477
12,088
947
14,097
6,380
0
35,955
L
Hades
1,645
60
1,221
1,091
11,913
14,407
75
8,966
2,854
4,104
0
W
Ao Kuang
Sasori680
Ao Kuang
17,154
1,893
3,233
9,490
23,185
16,330
2,449
13,037
9,572
28,481
0
L
The Morrigan
Soundér
The Morrigan
22,849
2,379
1,751
2,613
13,138
7,397
1,439
8,841
4,014
56,948
0
L
Xing Tian
TH3_B1G_CH33S3
Xing Tian
10,483
446
1,612
3,820
23,642
33,666
78
16,204
7,146
17,237
0
L
Persephone
Yaktor
Persephone
26,099
2,078
446
6,829
17,904
9,239
318
13,571
4,103
62,180
0
W
Scylla
12,374
1,208
4,529
5,089
17,599
9,588
1,688
12,390
5,209
43,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,670
Gold Earned
60,172
244
Minions Killed
198
0
Camps Cleared
0
1,822,791
Distance Traveled
1,426,026
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,605
716
108
6
0
368,930
2
L
Hercules
13,267
698
31
2
0
338,268
0
W
Bacchus
11,561
608
27
1
0
369,375
2
W
Pele
13,280
699
30
2
0
405,735
4
L
Hades
9,115
480
6
0
0
116,243
2
W
Ao Kuang
13,322
701
24
1
0
346,752
0
L
The Morrigan
12,690
668
68
4
0
302,615
2
L
Xing Tian
11,828
623
9
0
0
333,392
2
L
Persephone
13,272
699
84
4
0
335,508
5
W
Scylla
12,902
679
55
3
0
331,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role