Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Beau_et_bette85
Yemoja
Level 86
God Stats
3W - 4L
1,407 SR
Queue Stats
624W - 653L
1,481 Elo+
Solo
Vamana
Vamana
HarbaeTheGoat
Vamana
Level 124
God Stats
4W - 6L
1,604 SR
Queue Stats
180W - 184L
1,493 Elo+
Solo
Cthulhu
Cthulhu
bobbyDigital31
Cthulhu
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 198L
1,479 Elo+
Solo
Heimdallr
Heimdallr
real_monstar93
Heimdallr
Level 157
God Stats
7W - 12L
1,354 SR
Queue Stats
738W - 748L
1,449 Elo+
Solo
Team Averages
Level 108
1,473 SR
1,480 Elo+

VS

Team Averages
Level 123
1,494 SR
1,508 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Astr0Voyager
Nike
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
DMedzSwag1
Kukulkan
Level 116
God Stats
1W - 3L
1,449 SR
Queue Stats
86W - 81L
1,521 Elo+
Solo
Osiris
Osiris
Faintai
Osiris
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
103W - 109L
1,510 Elo+
Solo
Yemoja
Yemoja
WickedFragger69
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 2 / 6
7,520
940
8,025
10,387
7,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 8
7,538
942
2,279
4,630
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 9
7,120
890
9,977
12,149
10,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
7,384
923
7,779
11,217
11,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
real_monstar93
Heimdallr
14
4 / 1 / 6
7,639
955
7,275
5,724
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 4 / 2
6,475
809
9,194
10,206
5,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
7,027
878
8,866
10,692
12,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Kukulkan
DMedzSwag1
Kukulkan
13
1 / 4 / 2
6,973
872
8,654
9,119
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Faintai
Osiris
1
0 / 0 / 0
2,052
257
0
0
0
13
0 / 2 / 4
6,097
762
3,842
9,239
7,551
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
11
Kills
7
8
Deaths
11
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
6
3
L
Eset
 
Eset
3
4
2
1
L
3
1
2
4
W
1
1
8
5
L
Kukulkan
DMedzSwag1
Kukulkan
1
4
2
0.5
L
Osiris
Faintai
Osiris
0
0
0
0
W
1
2
9
2.75
L
0
2
4
1
W
2
2
7
2.75
W
Heimdallr
real_monstar93
Heimdallr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
30,556
44,107
Taken
39,256
36,587
Mitigated
30,815
19,871
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,025
749
321
1,509
10,387
7,419
96
5,275
5,112
0
13,423
L
Eset
 
Eset
9,194
791
592
1,991
10,206
5,841
0
3,087
7,104
13,891
0
L
8,866
777
1,701
2,431
10,692
12,104
0
3,062
7,630
0
15,038
W
2,279
325
6,383
1,097
4,630
3,795
693
1,427
3,203
5,892
0
L
Kukulkan
DMedzSwag1
Kukulkan
8,654
889
152
759
9,119
5,319
0
1,748
7,371
21,460
0
L
Osiris
Faintai
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
9,977
4,695
1,442
4,392
12,149
10,363
342
6,427
5,722
0
20,937
L
3,842
1,138
2,804
768
9,239
7,551
0
2,161
7,078
8,634
0
W
7,779
275
1,006
2,058
11,217
11,778
0
5,595
5,622
17,975
0
W
Heimdallr
real_monstar93
Heimdallr
7,275
2,843
432
1,231
5,724
3,232
1,129
2,966
2,758
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
28,624
78
Minions Killed
65
0
Camps Cleared
0
804,890
Distance Traveled
636,555
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,520
940
9
1
0
175,917
3
L
Eset
6,475
809
15
2
0
164,950
2
L
Nike
7,027
878
9
1
0
155,822
0
W
Yemoja
7,538
942
11
1
0
156,005
0
L
Kukulkan
6,973
872
28
4
0
191,454
1
L
Osiris
2,052
257
0
0
0
0
0
W
Vamana
7,120
890
22
3
0
167,113
2
L
Yemoja
6,097
762
13
2
0
124,329
0
W
Cthulhu
7,384
923
16
2
0
162,398
3
W
Heimdallr
7,639
955
20
3
0
143,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role