Player Matchup

Olorun
Olorun
BillyLumberjack
Olorun
Level 17
God Stats
2W - 1L
1,553 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 2
Ymir
Ymir
BuBBleBlowerBuzz
Ymir
Level 16
God Stats
2W - 1L
1,631 SR
Queue Stats
9W - 13L
1,336 Elo+
Party 2
Loki
Loki
LoveShrow
Loki
Level 127
God Stats
5W - 6L
1,519 SR
Queue Stats
491W - 390L
1,619 Elo+
Party 2
Team Averages
Level 53
1,568 SR
1,407 Elo+

VS

Team Averages
Level 21
1,325 SR
1,335 Elo+
Anubis
Anubis
DUBBz OuTrAgE
Anubis
Level 28
God Stats
6W - 9L
974 SR
Queue Stats
57W - 95L
1,239 Elo+
Party 1
Izanami
Izanami
Sage03
Izanami
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
messiah15
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 140L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,615
801
11,378
10,440
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 1 / 16
9,574
798
5,923
10,037
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
15 / 3 / 2
11,351
946
14,694
8,618
4,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,432
703
4,772
13,811
6,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Sage03
Izanami
14
4 / 5 / 3
9,330
778
10,400
16,545
7,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
messiah15
Nemesis
12
1 / 5 / 4
8,142
679
4,235
12,465
5,518
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
0
1
16
8
L
2
8
3
0.44
W
Loki
15
3
2
5.33
L
Izanami
Sage03
Izanami
4
5
3
1.1
L
Nemesis
messiah15
Nemesis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
19,407
29,095
Taken
42,821
20,275
Mitigated
20,066
5,578
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,378
6,760
166
1,944
10,440
4,289
1,456
2,804
7,636
35,685
3,894
W
5,923
624
0
1,896
10,037
11,226
189
1,228
8,809
13,601
0
L
4,772
255
0
1,881
13,811
6,950
0
5,658
8,153
16,336
0
W
Loki
14,694
5,533
0
1,572
8,618
4,760
1,200
789
7,829
0
27,559
L
Izanami
Sage03
Izanami
10,400
6,333
0
0
16,545
7,598
0
5,674
10,871
0
40,760
L
Nemesis
messiah15
Nemesis
4,235
1,586
0
297
12,465
5,518
0
4,160
8,305
0
20,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
25,904
105
Minions Killed
112
0
Camps Cleared
0
653,445
Distance Traveled
558,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,615
801
69
6
0
196,919
0
W
Ymir
9,574
798
17
1
0
221,121
0
L
Anubis
8,432
703
25
2
0
175,787
0
W
Loki
11,351
946
19
2
0
235,405
0
L
Izanami
9,330
778
58
5
0
176,161
0
L
Nemesis
8,142
679
29
2
0
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role